Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AngelExterminat
Anubis
Level 96
God Stats
16W - 19L
1,418 SR
Queue Stats
122W - 134L
1,452 Elo+
Party 2
Charon
Charon
Dhillbilly
Charon
Level 61
God Stats
21W - 21L
1,460 SR
Queue Stats
156W - 224L
1,419 Elo+
Party 2
Skadi
Skadi
cheeseguts
Skadi
Level 56
God Stats
9W - 7L
1,652 SR
Queue Stats
82W - 81L
1,468 Elo+
Party 2
Bastet
Bastet
onyx samurai
Bastet
Level 89
God Stats
8W - 7L
1,528 SR
Queue Stats
32W - 33L
1,442 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,456 Elo+

VS

Team Averages
Level 81
1,450 SR
1,430 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Chulys420
He Bo
Level 24
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 9L
1,252 Elo+
Party 1
Chang'e
Chang'e
Danzislicious84
Chang'e
Level 146
God Stats
18W - 17L
1,515 SR
Queue Stats
226W - 263L
1,463 Elo+
Solo
Yu Huang
Yu Huang
PapiBenju
Yu Huang
Level 47
God Stats
2W - 3L
1,497 SR
Queue Stats
55W - 61L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 0 / 5
11,260
1,126
8,677
3,288
1,155
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 0 / 12
10,362
1,036
8,235
1,829
872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
Dhillbilly
Charon
16
1 / 0 / 13
10,659
1,066
2,776
4,084
2,313
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
17
8 / 0 / 10
10,818
1,082
13,241
4,282
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
17
3 / 0 / 13
10,507
1,051
11,887
5,774
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

344

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 3 / 0
9,129
913
5,378
10,216
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
14
0 / 10 / 0
8,337
834
1,213
12,596
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Chulys420
He Bo
14
0 / 7 / 0
8,922
892
3,365
13,477
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 0
9,193
919
2,531
6,815
3,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
PapiBenju
Yu Huang
14
0 / 3 / 0
8,642
864
2,710
6,802
1,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
0
23
Kills
0
0
Deaths
23
53
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
5
10.5
L
Xbalanque
 
Xbalanque
0
3
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
10
0
0
W
3
0
12
9
L
He Bo
Chulys420
He Bo
0
7
0
0
L
0
0
0
0
W
Charon
Dhillbilly
Charon
1
0
13
7.5
L
Yu Huang
PapiBenju
Yu Huang
0
3
0
0
W
Skadi
8
0
10
13
W
Bastet
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,816
Damage
15,197
19,257
Taken
49,906
8,037
Mitigated
16,492
7,066
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,677
4,025
0
1,766
3,288
1,155
0
1,841
1,447
18,090
1,482
L
Xbalanque
 
Xbalanque
5,378
1,385
0
126
10,216
3,567
0
1,947
8,269
0
34,106
L
Morgan Le Fay
 
Morgan Le Fay
1,213
285
0
141
12,596
4,321
0
4,127
8,469
4,276
0
W
8,235
0
0
631
1,829
872
0
569
1,260
36,788
251
L
He Bo
Chulys420
He Bo
3,365
0
0
130
13,477
3,747
0
5,396
8,081
18,159
0
L
2,531
68
3,158
1,726
6,815
3,402
0
4,325
2,490
14,698
160
W
Charon
Dhillbilly
Charon
2,776
349
0
1,256
4,084
2,313
0
2,297
1,787
7,856
0
L
Yu Huang
PapiBenju
Yu Huang
2,710
197
0
0
6,802
1,455
0
3,811
2,991
13,529
0
W
Skadi
13,241
4,648
0
1,078
4,282
1,627
0
2,279
2,003
0
29,457
W
Bastet
11,887
1,767
0
2,335
5,774
2,070
0
2,833
2,941
0
38,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,606
Gold Earned
44,223
221
Minions Killed
153
11
Camps Cleared
3
905,704
Distance Traveled
625,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,260
1,126
15
2
6
170,771
0
L
Xbalanque
9,129
913
75
8
3
143,331
0
L
Morgan Le Fay
8,337
834
4
0
0
62,658
0
W
Anubis
10,362
1,036
97
10
1
179,499
0
L
He Bo
8,922
892
30
3
0
165,119
0
L
Chang'e
9,193
919
22
2
0
139,261
0
W
Charon
10,659
1,066
14
1
1
165,228
0
L
Yu Huang
8,642
864
22
2
0
114,971
0
W
Skadi
10,818
1,082
36
4
1
199,303
0
W
Bastet
10,507
1,051
59
6
2
190,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role