Player Matchup

Chernobog
Chernobog
BansheeB0SS
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
BestElemental
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,728 Elo+
Party 2
Rama
Rama
CovilleCDC5545
Rama
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hm-_knolonging_-
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 248L
1,429 Elo+
Solo
Thoth
Thoth
Whiff8360
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,576 Elo+

VS

Team Averages
Level 102
1,522 SR
1,486 Elo+
Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HardBrawl
Ah Puch
Level 126
God Stats
9W - 1L
1,867 SR
Queue Stats
214W - 201L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
MANUX117
Danzaburou
Level 63
God Stats
2W - 1L
1,519 SR
Queue Stats
80W - 71L
1,475 Elo+
Party 1
Rama
Rama
drobine1
Rama
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,499 Elo+
Solo
Raijin
Raijin
gerardox16
Raijin
Level 118
God Stats
1W - 2L
1,224 SR
Queue Stats
41W - 49L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BansheeB0SS
Chernobog
13
0 / 8 / 6
6,903
690
2,957
10,556
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 7 / 5
7,100
710
6,098
14,368
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 2
6,920
692
5,011
10,686
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Hm-_knolonging_-
Ah Muzen Cab
15
2 / 4 / 3
7,429
743
6,518
9,640
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Whiff8360
Thoth
13
5 / 6 / 2
7,996
800
4,899
7,454
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 2 / 17
9,533
953
9,129
11,459
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
HardBrawl
Ah Puch
17
9 / 0 / 19
10,018
1,002
14,760
5,232
1,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MANUX117
Danzaburou
17
10 / 1 / 14
10,556
1,056
10,048
6,662
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
14
3 / 4 / 17
8,661
866
8,052
8,519
2,911
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
gerardox16
Raijin
13
3 / 3 / 8
8,594
859
7,040
5,547
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
10
Kills
32
32
Deaths
10
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
17
7.75
L
Chernobog
BansheeB0SS
Chernobog
0
8
6
0.38
L
1
7
5
0.5
L
2
7
2
0.43
W
Ah Puch
HardBrawl
Ah Puch
9
0
19
18.5
L
Ah Muzen Cab
Hm-_knolonging_-
Ah Muzen Cab
2
4
3
0.88
W
Danzaburou
MANUX117
Danzaburou
10
1
14
17
L
Thoth
Whiff8360
Thoth
5
6
2
1
W
Rama
3
4
17
2.88
W
Raijin
gerardox16
Raijin
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
49,029
52,704
Taken
37,419
27,746
Mitigated
24,443
6,377
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,129
656
2,831
2,997
11,459
13,094
0
916
10,364
397
12,282
L
Chernobog
BansheeB0SS
Chernobog
2,957
1,790
191
445
10,556
3,674
0
4,969
5,461
0
11,522
L
6,098
1,226
0
1,980
14,368
13,702
0
5,240
8,850
0
7,911
L
5,011
3,391
726
1,162
10,686
3,768
0
5,317
5,251
0
10,053
W
Ah Puch
HardBrawl
Ah Puch
14,760
382
653
1,690
5,232
1,880
711
1,532
3,569
31,565
0
L
Ah Muzen Cab
Hm-_knolonging_-
Ah Muzen Cab
6,518
714
470
1,002
9,640
4,096
0
3,553
5,960
0
19,041
W
Danzaburou
MANUX117
Danzaburou
10,048
2,521
839
3,041
6,662
2,714
2,793
65
6,479
0
24,588
L
Thoth
Whiff8360
Thoth
4,899
75
165
236
7,454
2,506
0
2,932
4,412
13,555
0
W
Rama
8,052
4,885
327
487
8,519
2,911
248
1,430
6,898
0
11,776
W
Raijin
gerardox16
Raijin
7,040
509
332
773
5,547
3,844
0
956
4,483
16,966
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
47,362
85
Minions Killed
124
0
Camps Cleared
0
840,783
Distance Traveled
937,540
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,533
953
9
1
0
215,506
1
L
Chernobog
6,903
690
20
2
0
164,035
0
L
Osiris
7,100
710
7
1
0
184,115
0
L
Rama
6,920
692
14
1
0
155,833
0
W
Ah Puch
10,018
1,002
38
4
0
204,277
0
L
Ah Muzen Cab
7,429
743
28
3
0
170,585
0
W
Danzaburou
10,556
1,056
36
4
0
179,660
0
L
Thoth
7,996
800
16
2
0
166,215
0
W
Rama
8,661
866
13
1
0
168,485
0
W
Raijin
8,594
859
28
3
0
169,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role