Player Matchup

Bacchus
Bacchus
Calchof
Bacchus
Level 23
God Stats
4W - 4L
1,346 SR
Queue Stats
39W - 37L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
Dead-by-Gordiin
Ne Zha
Level 78
God Stats
2W - 5L
1,317 SR
Queue Stats
104W - 125L
1,464 Elo+
Solo
Rama
Rama
Demonstalker03
Rama
Level 127
God Stats
1W - 1L
1,357 SR
Queue Stats
94W - 98L
1,484 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MANJUBINH4
Kumbhakarna
Level 64
God Stats
8W - 4L
1,450 SR
Queue Stats
202W - 196L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Wolfblood505
Nu Wa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 72L
1,417 Elo+
Party 2
Team Averages
Level 83
1,394 SR
1,483 Elo+

VS

Team Averages
Level 138
1,504 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LCS_DeadMan
Ganesha
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
64W - 77L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
RedRhios
Hou Yi
Level 156
God Stats
24W - 19L
1,704 SR
Queue Stats
77W - 63L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
TR1PA_BR
Zhong Kui
Level 146
God Stats
0W - 2L
1,312 SR
Queue Stats
98W - 96L
1,461 Elo+
Party 1
Susano
Susano
frombarranco
Susano
Level 85
God Stats
1W - 2L
1,705 SR
Queue Stats
7W - 7L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calchof
Bacchus
13
1 / 0 / 7
8,394
494
5,064
14,712
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 2 / 7
8,702
512
4,243
15,407
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 5
9,376
552
11,167
13,533
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
MANJUBINH4
Kumbhakarna
15
7 / 0 / 6
9,833
578
11,089
12,722
2,913
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 3
8,213
483
10,278
8,664
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 5 / 0
8,756
515
18,503
8,166
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LCS_DeadMan
Ganesha
11
0 / 2 / 4
7,743
455
5,884
14,349
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
RedRhios
Hou Yi
10
0 / 2 / 2
6,535
384
6,913
10,453
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
TR1PA_BR
Zhong Kui
17
3 / 2 / 0
10,302
606
6,989
14,088
9,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
1 / 7 / 3
7,631
449
4,736
16,301
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
8
8
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
0
0.8
W
Bacchus
Calchof
Bacchus
1
0
7
4.5
W
3
2
7
3.25
W
5
1
5
7.5
L
Ganesha
LCS_DeadMan
Ganesha
0
2
4
1
W
Kumbhakarna
MANJUBINH4
Kumbhakarna
7
0
6
10
L
Hou Yi
RedRhios
Hou Yi
0
2
2
0.5
L
Zhong Kui
TR1PA_BR
Zhong Kui
3
2
0
1.5
W
2
5
3
0.7
L
Susano
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,841
Damage
43,025
65,038
Taken
63,357
28,906
Mitigated
30,558
22,127
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,503
1,000
0
284
8,166
2,252
0
4,349
3,589
68,432
1,220
W
Bacchus
Calchof
Bacchus
5,064
889
78
5,205
14,712
13,782
293
6,447
7,949
18,812
2,520
W
4,243
1,624
0
5,112
15,407
5,382
0
5,479
9,593
0
70,964
W
11,167
7,925
0
8,062
13,533
4,160
1,149
4,966
8,349
0
87,890
L
Ganesha
LCS_DeadMan
Ganesha
5,884
368
0
3,476
14,349
11,008
0
6,617
7,548
22,909
0
W
Kumbhakarna
MANJUBINH4
Kumbhakarna
11,089
623
0
2,162
12,722
2,913
0
7,262
4,694
59,581
2,661
L
Hou Yi
RedRhios
Hou Yi
6,913
3,674
0
3,816
10,453
2,884
0
2,091
8,174
0
34,230
L
Zhong Kui
TR1PA_BR
Zhong Kui
6,989
273
0
6,538
14,088
9,855
2,214
4,856
8,670
83,644
2,714
W
10,278
2,092
0
1,508
8,664
2,669
34
5,975
2,619
42,158
1,194
L
Susano
4,736
732
0
4,539
16,301
4,559
0
6,323
9,693
0
43,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,518
Gold Earned
40,967
435
Minions Killed
406
0
Camps Cleared
0
1,691,283
Distance Traveled
1,535,023
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,756
515
132
8
0
333,112
1
W
Bacchus
8,394
494
19
1
0
318,924
6
W
Ne Zha
8,702
512
93
5
0
406,570
0
W
Rama
9,376
552
138
8
0
301,731
0
L
Ganesha
7,743
455
2
0
0
339,152
8
W
Kumbhakarna
9,833
578
114
7
0
378,597
0
L
Hou Yi
6,535
384
60
4
0
244,046
4
L
Zhong Kui
10,302
606
149
9
0
286,066
4
W
Nu Wa
8,213
483
71
4
0
285,461
0
L
Susano
7,631
449
63
4
0
332,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role