Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GhôstPepper
Danzaburou
Level 88
God Stats
0W - 3L
1,199 SR
Queue Stats
59W - 62L
1,490 Elo+
Party 1
Thoth
Thoth
SABB-O-
Thoth
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,496 Elo+
Solo
Camazotz
Camazotz
SaltStriker
Camazotz
Level 107
God Stats
0W - 2L
1,313 SR
Queue Stats
87W - 79L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
WondrclanSpliff
Hou Yi
Level 75
God Stats
9W - 12L
1,441 SR
Queue Stats
351W - 390L
1,448 Elo+
Solo
Team Averages
Level 114
1,391 SR
1,487 Elo+

VS

Team Averages
Level 90
1,537 SR
1,609 Elo+
Anubis
Anubis
A-Aron95751
Anubis
Level 117
God Stats
5W - 6L
1,508 SR
Queue Stats
379W - 395L
1,525 Elo+
Solo
Hercules
Hercules
Grim4220
Hercules
Level 83
God Stats
3W - 2L
1,623 SR
Queue Stats
98W - 62L
1,606 Elo+
Party 2
Maui
Maui
Retatered
Maui
Level 88
God Stats
7W - 2L
1,574 SR
Queue Stats
199W - 129L
1,663 Elo+
Party 2
Nox
Nox
SlonkinFatDoinks
Nox
Level 69
God Stats
6W - 5L
1,613 SR
Queue Stats
238W - 189L
1,618 Elo+
Party 2
Mercury
Mercury
YourWorstEnema
Mercury
Level 95
God Stats
3W - 4L
1,366 SR
Queue Stats
274W - 191L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 7 / 3
8,555
658
9,945
17,167
20,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
GhôstPepper
Danzaburou
16
0 / 5 / 4
8,423
648
6,751
9,445
3,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
SABB-O-
Thoth
15
1 / 7 / 4
8,606
662
12,189
9,215
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
SaltStriker
Camazotz
16
4 / 9 / 4
9,810
755
9,486
16,787
8,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 7 / 2
9,031
695
9,274
11,325
4,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 3 / 23
11,189
861
11,090
10,494
6,465
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Grim4220
Hercules
18
12 / 2 / 17
11,573
890
18,591
29,879
29,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
17
3 / 1 / 28
11,285
868
8,703
12,599
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 21
10,812
832
5,905
6,190
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 4 / 15
10,806
831
14,288
12,331
6,122
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
139
11
Kills
35
35
Deaths
11
17
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
7
3
0.5
W
Anubis
4
3
23
5.17
L
Danzaburou
GhôstPepper
Danzaburou
0
5
4
0.4
W
Hercules
Grim4220
Hercules
12
2
17
10.25
W
Maui
3
1
28
17
L
Thoth
SABB-O-
Thoth
1
7
4
0.43
L
Camazotz
SaltStriker
Camazotz
4
9
4
0.67
W
6
1
21
16.5
L
4
7
2
0.71
W
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,645
Damage
58,577
63,939
Taken
71,493
40,789
Mitigated
58,047
8,949
Healing
30,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,945
2,769
250
1,850
17,167
20,967
0
7,185
9,982
18,459
641
W
Anubis
11,090
1,099
1,750
2,451
10,494
6,465
1,405
3,349
7,145
43,153
0
L
Danzaburou
GhôstPepper
Danzaburou
6,751
1,617
408
1,609
9,445
3,709
0
4,387
5,058
0
24,485
W
Hercules
Grim4220
Hercules
18,591
3,791
1,968
14,802
29,879
29,371
507
8,107
21,772
0
33,614
W
Maui
8,703
1,878
1,150
2,523
12,599
13,114
1,453
3,344
9,255
13,020
0
L
Thoth
SABB-O-
Thoth
12,189
1,347
359
270
9,215
3,324
0
3,300
5,915
25,351
464
L
Camazotz
SaltStriker
Camazotz
9,486
1,512
115
3,325
16,787
8,719
0
6,262
10,525
0
12,212
W
5,905
761
1,554
627
6,190
2,975
2,073
2,515
3,675
18,678
0
L
9,274
3,023
84
679
11,325
4,070
0
4,564
6,761
0
16,978
W
14,288
5,013
1,274
2,805
12,331
6,122
2,148
3,930
8,401
0
27,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
55,665
92
Minions Killed
171
0
Camps Cleared
0
1,064,935
Distance Traveled
1,285,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,555
658
9
1
0
216,473
0
W
Anubis
11,189
861
69
5
0
224,731
0
L
Danzaburou
8,423
648
35
3
0
224,859
0
W
Hercules
11,573
890
25
2
0
264,633
0
W
Maui
11,285
868
8
1
0
279,237
0
L
Thoth
8,606
662
29
2
0
221,742
0
L
Camazotz
9,810
755
2
0
0
208,307
0
W
Nox
10,812
832
34
3
0
241,195
0
L
Hou Yi
9,031
695
17
1
0
193,554
0
W
Mercury
10,806
831
35
3
0
275,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role