Player Matchup

Athena
Athena
JuanMontoya18
Athena
Level 105
God Stats
4W - 3L
1,589 SR
Queue Stats
53W - 47L
1,513 Elo+
Solo
Awilix
Awilix
Synout
Awilix
Level 73
God Stats
1W - 1L
1,379 SR
Queue Stats
14W - 21L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
burnt2acrisp01
Danzaburou
Level 122
God Stats
1W - 2L
1,177 SR
Queue Stats
41W - 44L
1,440 Elo+
Party 1
Anubis
Anubis
dFAZE-x_kash_x
Anubis
Level 96
God Stats
63W - 54L
1,572 SR
Queue Stats
81W - 85L
1,513 Elo+
Solo
King Arthur
King Arthur
fleqkzyy
King Arthur
Level 115
God Stats
13W - 23L
1,358 SR
Queue Stats
141W - 152L
1,420 Elo+
Solo
Team Averages
Level 102
1,415 SR
1,442 Elo+

VS

Team Averages
Level 105
1,476 SR
1,489 Elo+
Mercury
Mercury
Adrianex7000
Mercury
Level 157
God Stats
7W - 5L
1,508 SR
Queue Stats
515W - 520L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Azure564
Morgan Le Fay
Level 72
God Stats
24W - 29L
1,452 SR
Queue Stats
361W - 356L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
Celticbull
Erlang Shen
Level 89
God Stats
4W - 3L
1,491 SR
Queue Stats
185W - 181L
1,525 Elo+
Solo
Nu Wa
Nu Wa
fucqns
Nu Wa
Level 121
God Stats
21W - 14L
1,500 SR
Queue Stats
413W - 404L
1,530 Elo+
Solo
Ullr
Ullr
temp-794743
Ullr
Level 88
God Stats
4W - 8L
1,428 SR
Queue Stats
80W - 61L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,365
530
3,885
15,011
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Awilix
Synout
Awilix
11
0 / 1 / 3
5,900
492
4,372
6,810
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
burnt2acrisp01
Danzaburou
12
3 / 3 / 2
7,183
599
7,074
8,251
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 0
7,314
610
3,723
9,831
3,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
fleqkzyy
King Arthur
14
3 / 0 / 0
8,353
696
8,542
12,963
11,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adrianex7000
Mercury
12
3 / 1 / 0
6,279
523
4,517
8,504
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Azure564
Morgan Le Fay
8
0 / 3 / 1
5,201
433
4,098
4,559
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Celticbull
Erlang Shen
11
0 / 2 / 0
6,179
515
7,218
11,858
9,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
fucqns
Nu Wa
12
5 / 1 / 3
6,858
572
12,572
7,125
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 5 / 3
6,106
509
6,505
10,068
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
12
Kills
10
11
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Adrianex7000
Mercury
3
1
0
3
L
Morgan Le Fay
Azure564
Morgan Le Fay
0
3
1
0.17
L
Erlang Shen
Celticbull
Erlang Shen
0
2
0
0
W
2
5
2
0.6
W
Awilix
Synout
Awilix
0
1
3
1.5
W
Danzaburou
burnt2acrisp01
Danzaburou
3
3
2
1.33
W
4
2
0
2
W
King Arthur
fleqkzyy
King Arthur
3
0
0
3
L
Nu Wa
fucqns
Nu Wa
5
1
3
6.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
34,910
52,866
Taken
42,114
30,447
Mitigated
18,321
16,367
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Adrianex7000
Mercury
4,517
2,322
0
1,188
8,504
3,013
0
738
7,766
0
44,579
L
Morgan Le Fay
Azure564
Morgan Le Fay
4,098
651
0
952
4,559
798
0
2,483
2,076
17,727
558
L
Erlang Shen
Celticbull
Erlang Shen
7,218
4,067
0
6,355
11,858
9,212
0
0
11,858
0
40,386
W
3,885
892
0
3,108
15,011
10,179
64
5,312
9,246
25,704
0
W
Awilix
Synout
Awilix
4,372
2,421
0
250
6,810
2,556
0
963
5,719
0
38,924
W
Danzaburou
burnt2acrisp01
Danzaburou
7,074
3,074
0
3,448
8,251
2,356
1,208
2,654
5,275
0
45,058
W
3,723
0
0
5,687
9,831
3,775
0
5,570
3,701
65,250
1,473
W
King Arthur
fleqkzyy
King Arthur
8,542
1,039
0
3,874
12,963
11,581
0
396
12,472
0
63,739
L
Nu Wa
fucqns
Nu Wa
12,572
4,325
58
2,139
7,125
1,779
101
2,180
4,945
33,005
736
L
6,505
2,837
0
638
10,068
3,519
0
2,132
7,936
0
39,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
30,623
413
Minions Killed
282
0
Camps Cleared
0
1,212,939
Distance Traveled
1,045,549
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,279
523
75
6
0
245,937
2
L
Morgan Le Fay
5,201
433
22
2
0
137,580
0
L
Erlang Shen
6,179
515
79
7
0
230,136
0
W
Athena
6,365
530
27
2
0
266,685
0
W
Awilix
5,900
492
65
5
0
258,494
0
W
Danzaburou
7,183
599
89
7
0
228,767
0
W
Anubis
7,314
610
120
10
0
231,818
0
W
King Arthur
8,353
696
112
9
0
227,175
0
L
Nu Wa
6,858
572
51
4
0
234,959
3
L
Ullr
6,106
509
55
5
0
196,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role