Player Matchup

Sol
Sol
AlohaAvril
Sol
Level 107
God Stats
3W - 1L
1,502 SR
Queue Stats
82W - 83L
1,460 Elo+
Solo
Discordia
Discordia
DownwardNote198
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,318 Elo+
Party 3
Erlang Shen
Erlang Shen
Kelsar420-
Erlang Shen
Level 66
God Stats
17W - 24L
1,462 SR
Queue Stats
140W - 153L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Ls KIRA UCHIHA
Sylvanus
Level 157
God Stats
11W - 16L
1,461 SR
Queue Stats
523W - 534L
1,410 Elo+
Solo
Thor
Thor
mangokat323
Thor
Level 108
God Stats
1W - 2L
1,189 SR
Queue Stats
16W - 23L
1,409 Elo+
Party 3
Team Averages
Level 109
1,423 SR
1,408 Elo+

VS

Team Averages
Level 113
1,548 SR
1,462 Elo+
Hades
Hades
MackMej
Hades
Level 93
God Stats
140W - 107L
1,611 SR
Queue Stats
258W - 246L
1,538 Elo+
Party 1
Nike
Nike
SenpaiLandon
Nike
Level 69
God Stats
7W - 11L
1,516 SR
Queue Stats
222W - 213L
1,507 Elo+
Party 1
Loki
Loki
WhoScharted
Loki
Level 252
God Stats
3W - 5L
1,470 SR
Queue Stats
558W - 553L
1,483 Elo+
Solo
Danzaburou
Danzaburou
XhantenguX
Danzaburou
Level 47
God Stats
3W - 2L
1,733 SR
Queue Stats
75W - 90L
1,396 Elo+
Party 2
Khepri
Khepri
ultralordiosxX
Khepri
Level 102
God Stats
2W - 4L
1,412 SR
Queue Stats
93W - 104L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,089
506
10,029
8,434
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
DownwardNote198
Discordia
15
2 / 2 / 8
8,938
559
10,247
6,832
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Kelsar420-
Erlang Shen
14
1 / 3 / 0
8,160
510
9,421
20,401
15,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
5 / 1 / 8
8,841
553
6,861
19,679
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
13 / 2 / 6
9,499
594
9,542
10,152
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MackMej
Hades
14
2 / 6 / 2
8,625
539
5,992
14,954
3,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 0
8,634
540
13,944
14,201
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 6
8,045
503
6,817
11,095
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
XhantenguX
Danzaburou
12
4 / 5 / 1
7,853
491
7,430
9,677
3,230
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 4
6,989
437
4,048
12,827
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
23
Kills
11
12
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Discordia
DownwardNote198
Discordia
2
2
8
3
W
Erlang Shen
Kelsar420-
Erlang Shen
1
3
0
0.33
W
Sylvanus
5
1
8
9
L
Hades
MackMej
Hades
2
6
2
0.5
L
3
2
0
1.5
L
2
5
6
1
L
Danzaburou
XhantenguX
Danzaburou
4
5
1
0.9
W
13
2
6
8
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
38,231
65,498
Taken
62,754
39,692
Mitigated
29,381
28,037
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,029
3,056
0
2,676
8,434
2,343
2,868
1,077
7,357
65,940
2,944
W
Discordia
DownwardNote198
Discordia
10,247
665
0
1,594
6,832
2,081
138
2,646
4,186
71,258
527
W
Erlang Shen
Kelsar420-
Erlang Shen
9,421
5,224
0
9,828
20,401
15,503
0
864
18,312
0
56,063
W
Sylvanus
6,861
2,378
1,174
11,264
19,679
15,534
454
2,771
16,908
29,137
0
L
Hades
MackMej
Hades
5,992
254
51
5,938
14,954
3,752
268
7,325
7,629
54,243
880
L
13,944
3,471
0
5,252
14,201
9,722
0
0
14,201
0
58,084
L
6,817
1,099
0
2,003
11,095
3,807
0
3,630
7,465
0
62,073
L
Danzaburou
XhantenguX
Danzaburou
7,430
3,920
0
2,800
9,677
3,230
0
5,653
4,024
0
45,893
W
9,542
1,049
0
1,501
10,152
4,231
0
2,508
7,644
0
59,150
L
4,048
551
291
2,871
12,827
8,870
0
10,024
2,803
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
40,146
461
Minions Killed
393
0
Camps Cleared
0
1,419,838
Distance Traveled
1,377,913
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,089
506
113
7
0
258,640
0
W
Discordia
8,938
559
112
7
0
285,482
4
W
Erlang Shen
8,160
510
101
6
0
304,049
6
W
Sylvanus
8,841
553
46
3
0
245,372
6
L
Hades
8,625
539
111
7
0
276,626
0
L
Nike
8,634
540
91
6
0
278,920
0
L
Loki
8,045
503
91
6
0
330,239
4
L
Danzaburou
7,853
491
82
5
0
232,202
0
W
Thor
9,499
594
89
6
0
326,295
0
L
Khepri
6,989
437
18
1
0
259,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role