Player Matchup

Cerberus
Cerberus
Briew
Cerberus
Level 127
God Stats
5W - 1L
1,605 SR
Queue Stats
138W - 139L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
DanDrtz
Danzaburou
Level 63
God Stats
6W - 3L
1,470 SR
Queue Stats
111W - 109L
1,503 Elo+
Party 1
Ra
Ra
Gastonbu
Ra
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,272 Elo+
Solo
Anhur
Anhur
Nagell15
Anhur
Level 110
God Stats
2W - 0L
1,719 SR
Queue Stats
57W - 40L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
PersistantDrogas
Kumbhakarna
Level 122
God Stats
7W - 1L
1,831 SR
Queue Stats
202W - 230L
1,513 Elo+
Solo
Team Averages
Level 103
1,625 SR
1,462 Elo+

VS

Team Averages
Level 99
1,385 SR
1,462 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
El_Toro_Kaka
Poseidon
Level 89
God Stats
2W - 5L
1,269 SR
Queue Stats
122W - 113L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
Graymatter35
Kukulkan
Level 64
God Stats
16W - 11L
1,557 SR
Queue Stats
243W - 286L
1,447 Elo+
Party 2
Ix Chel
Ix Chel
Mailbox12
Ix Chel
Level 97
God Stats
1W - 4L
1,370 SR
Queue Stats
182W - 162L
1,479 Elo+
Party 2
Neith
Neith
SNAP49
Neith
Level 58
God Stats
0W - 1L
1,231 SR
Queue Stats
93W - 104L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Briew
Cerberus
15
2 / 4 / 19
9,895
825
9,254
16,364
18,594
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DanDrtz
Danzaburou
19
15 / 2 / 10
12,458
1,038
22,313
17,699
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
3 / 4 / 12
10,312
859
9,348
13,404
4,928
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Nagell15
Anhur
17
6 / 5 / 10
10,969
914
10,640
13,513
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
PersistantDrogas
Kumbhakarna
18
6 / 3 / 16
12,073
1,006
9,125
26,697
22,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 6 / 7
9,228
769
11,747
12,548
4,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Poseidon
El_Toro_Kaka
Poseidon
15
0 / 7 / 10
8,302
692
9,115
9,981
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Graymatter35
Kukulkan
17
4 / 6 / 12
9,747
812
18,502
14,796
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Mailbox12
Ix Chel
18
7 / 7 / 9
10,025
835
17,114
15,369
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Neith
SNAP49
Neith
13
1 / 6 / 6
7,744
645
8,258
10,931
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
62
32
Kills
18
18
Deaths
32
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
6
7
1.58
W
Cerberus
Briew
Cerberus
2
4
19
2.88
W
Danzaburou
DanDrtz
Danzaburou
15
2
10
10
L
Poseidon
El_Toro_Kaka
Poseidon
0
7
10
0.71
W
3
4
12
2.25
L
Kukulkan
Graymatter35
Kukulkan
4
6
12
1.67
L
Ix Chel
Mailbox12
Ix Chel
7
7
9
1.64
W
Anhur
Nagell15
Anhur
6
5
10
2.2
W
Kumbhakarna
PersistantDrogas
Kumbhakarna
6
3
16
4.67
L
Neith
SNAP49
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,680
Damage
64,736
87,677
Taken
63,625
58,030
Mitigated
24,073
41,362
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,747
2,679
46
2,063
12,548
4,725
0
5,277
7,198
12,666
0
W
Cerberus
Briew
Cerberus
9,254
415
1,746
4,437
16,364
18,594
359
11,700
4,664
16,576
1,848
W
Danzaburou
DanDrtz
Danzaburou
22,313
5,816
1,984
7,480
17,699
7,565
4,445
10,900
6,799
0
47,049
L
Poseidon
El_Toro_Kaka
Poseidon
9,115
827
178
676
9,981
3,186
0
4,105
5,876
20,856
0
W
9,348
288
7,585
2,809
13,404
4,928
606
11,296
2,108
27,098
0
L
Kukulkan
Graymatter35
Kukulkan
18,502
773
173
2,422
14,796
5,545
0
6,649
7,895
37,742
0
L
Ix Chel
Mailbox12
Ix Chel
17,114
2,782
2,807
4,486
15,369
5,565
0
7,001
8,277
29,829
583
W
Anhur
Nagell15
Anhur
10,640
5,094
1,354
2,942
13,513
4,537
1,147
10,089
3,424
0
23,274
W
Kumbhakarna
PersistantDrogas
Kumbhakarna
9,125
580
3,287
7,738
26,697
22,406
398
12,067
14,630
18,596
0
L
Neith
SNAP49
Neith
8,258
3,699
0
1,562
10,931
5,052
0
3,630
7,230
0
13,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,707
Gold Earned
45,046
161
Minions Killed
108
0
Camps Cleared
0
1,083,273
Distance Traveled
922,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,228
769
2
0
0
157,602
0
W
Cerberus
9,895
825
28
2
0
227,932
0
W
Danzaburou
12,458
1,038
56
5
0
218,590
0
L
Poseidon
8,302
692
32
3
0
191,308
0
W
Ra
10,312
859
23
2
0
231,467
0
L
Kukulkan
9,747
812
37
3
0
219,499
0
L
Ix Chel
10,025
835
19
2
0
208,939
0
W
Anhur
10,969
914
28
2
0
206,880
0
W
Kumbhakarna
12,073
1,006
26
2
0
198,404
0
L
Neith
7,744
645
18
2
0
145,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role