Player Matchup

Arachne
Arachne
JEZTRIXPRO
Arachne
Level 163
God Stats
4W - 6L
1,619 SR
Queue Stats
102W - 88L
1,488 Elo+
Solo
Ra
Ra
MurdaMook_VH
Ra
Level 150
God Stats
1W - 3L
1,195 SR
Queue Stats
124W - 103L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
SOLO_STONER_SWAG
Danzaburou
Level 157
God Stats
9W - 11L
1,573 SR
Queue Stats
151W - 140L
1,505 Elo+
Party 2
Agni
Agni
namechanged8603
Agni
Level 148
God Stats
5W - 11L
1,547 SR
Queue Stats
212W - 194L
1,613 Elo+
Solo
Kumbhakarna
Kumbhakarna
xSiN_z
Kumbhakarna
Level 148
God Stats
19W - 16L
1,716 SR
Queue Stats
75W - 65L
1,649 Elo+
Party 2
Team Averages
Level 153
1,530 SR
1,558 Elo+

VS

Team Averages
Level 89
1,651 SR
1,590 Elo+
Lancelot
Lancelot
AnubisCommander
Lancelot
Level 85
God Stats
19W - 14L
1,537 SR
Queue Stats
245W - 242L
1,541 Elo+
Solo
Horus
Horus
Arvkipp
Horus
Level 22
God Stats
10W - 2L
1,762 SR
Queue Stats
64W - 39L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
Awklence
Baron Samedi
Level 147
God Stats
1W - 0L
1,573 SR
Queue Stats
111W - 87L
1,608 Elo+
Party 1
Khepri
Khepri
LunarNova6
Khepri
Level 32
God Stats
8W - 1L
1,883 SR
Queue Stats
38W - 32L
1,603 Elo+
Solo
Anhur
Anhur
platinum_kujo
Anhur
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 252L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JEZTRIXPRO
Arachne
12
2 / 5 / 1
7,003
438
6,403
12,063
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 0
9,033
565
2,897
4,324
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SOLO_STONER_SWAG
Danzaburou
14
0 / 1 / 1
7,973
498
8,506
8,364
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 4 / 0
7,617
476
8,185
9,132
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
xSiN_z
Kumbhakarna
12
0 / 0 / 2
7,910
494
4,152
13,460
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
5 / 3 / 4
8,228
514
8,090
10,962
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
Arvkipp
Horus
15
5 / 1 / 3
9,100
569
6,037
14,574
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Awklence
Baron Samedi
15
0 / 0 / 4
8,411
526
6,158
5,754
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
LunarNova6
Khepri
14
0 / 1 / 2
7,815
488
3,456
10,935
7,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 0 / 1
7,595
475
4,163
8,526
2,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
11
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
3
4
2.33
W
Horus
Arvkipp
Horus
5
1
3
6.5
W
Baron Samedi
Awklence
Baron Samedi
0
0
4
2
L
Arachne
JEZTRIXPRO
Arachne
2
5
1
0.5
W
Khepri
LunarNova6
Khepri
0
1
2
1
L
1
1
0
1
L
Danzaburou
SOLO_STONER_SWAG
Danzaburou
0
1
1
0.5
L
1
4
0
0.25
W
0
0
1
0.5
L
Kumbhakarna
xSiN_z
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
27,904
47,343
Taken
50,751
22,387
Mitigated
27,161
10,959
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
8,090
1,551
0
3,047
10,962
4,485
307
3,221
7,741
0
42,557
W
Horus
Arvkipp
Horus
6,037
2,462
1,088
6,100
14,574
10,500
23
5,927
8,647
0
55,386
W
Baron Samedi
Awklence
Baron Samedi
6,158
353
200
1,515
5,754
2,040
41
2,011
3,743
71,576
521
L
Arachne
JEZTRIXPRO
Arachne
6,403
5,108
0
1,922
12,063
4,240
0
2,318
9,590
0
51,317
W
Khepri
LunarNova6
Khepri
3,456
110
2,963
3,970
10,935
7,168
23
1,593
9,342
29,662
0
L
2,897
0
280
918
4,324
1,776
0
1,867
2,412
83,521
0
L
Danzaburou
SOLO_STONER_SWAG
Danzaburou
8,506
2,653
0
2,456
8,364
2,531
168
1,250
7,114
0
79,867
L
8,185
482
0
2,654
9,132
2,146
0
0
8,793
54,096
2,043
W
4,163
2,060
0
3,103
8,526
2,968
775
1,556
6,928
0
66,756
L
Kumbhakarna
xSiN_z
Kumbhakarna
4,152
648
0
2,729
13,460
11,694
48
4,168
9,247
26,226
2,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
41,149
515
Minions Killed
474
0
Camps Cleared
0
1,612,498
Distance Traveled
1,685,292
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,228
514
62
4
0
405,193
2
W
Horus
9,100
569
93
6
0
324,111
2
W
Baron Samedi
8,411
526
138
9
0
314,934
0
L
Arachne
7,003
438
78
5
0
359,186
0
W
Khepri
7,815
488
40
3
0
340,011
5
L
Ra
9,033
565
164
10
0
356,753
6
L
Danzaburou
7,973
498
148
9
0
317,496
4
L
Agni
7,617
476
98
6
0
251,167
0
W
Anhur
7,595
475
141
9
0
301,043
1
L
Kumbhakarna
7,910
494
27
2
0
327,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role