Player Matchup

Medusa
Medusa
AbleSee_
Medusa
Level 61
God Stats
13W - 15L
1,522 SR
Queue Stats
218W - 253L
1,431 Elo+
Solo
Xing Tian
Xing Tian
GilbertMontgomry
Xing Tian
Level 69
God Stats
14W - 16L
1,475 SR
Queue Stats
424W - 441L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
colbren
Ao Kuang
Level 32
God Stats
1W - 1L
1,732 SR
Queue Stats
54W - 58L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
comic-rain1
Sun Wukong
Level 107
God Stats
8W - 10L
1,480 SR
Queue Stats
266W - 257L
1,450 Elo+
Solo
Discordia
Discordia
righteyebrow21
Discordia
Level 59
God Stats
6W - 4L
1,604 SR
Queue Stats
35W - 35L
1,462 Elo+
Solo
Team Averages
Level 66
1,563 SR
1,443 Elo+

VS

Team Averages
Level 101
1,433 SR
1,445 Elo+
Izanami
Izanami
Killer_Squad693
Izanami
Level 145
God Stats
8W - 7L
1,529 SR
Queue Stats
65W - 71L
1,415 Elo+
Solo
Ravana
Ravana
Knight_Runner45
Ravana
Level 67
God Stats
2W - 5L
1,169 SR
Queue Stats
112W - 104L
1,439 Elo+
Party 2
Athena
Athena
glalvanic_smoke4
Athena
Level 108
God Stats
2W - 1L
1,376 SR
Queue Stats
316W - 284L
1,450 Elo+
Party 1
Mulan
Mulan
grim_reaper14710
Mulan
Level 88
God Stats
11W - 6L
1,667 SR
Queue Stats
223W - 196L
1,488 Elo+
Party 2
Discordia
Discordia
tantaras24
Discordia
Level 99
God Stats
19W - 18L
1,423 SR
Queue Stats
359W - 338L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbleSee_
Medusa
11
2 / 2 / 1
6,720
560
3,839
7,651
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Xing Tian
4
0 / 0 / 3
4,799
400
1,020
3,789
1,279
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ao Kuang
colbren
Ao Kuang
12
5 / 7 / 2
6,908
576
5,767
11,945
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
comic-rain1
Sun Wukong
10
0 / 3 / 1
5,465
455
4,809
9,443
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
righteyebrow21
Discordia
11
4 / 3 / 1
6,844
570
5,131
6,781
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,003
584
4,231
5,955
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 1
6,737
561
4,737
6,629
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 6
6,794
566
2,097
5,914
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 1 / 2
8,323
694
8,362
12,661
9,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
tantaras24
Discordia
13
4 / 4 / 4
7,750
646
5,002
6,914
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
15
15
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
AbleSee_
Medusa
2
2
1
1.25
L
Xing Tian
0
0
3
1.5
W
3
2
0
1.5
W
3
3
1
1.17
L
Ao Kuang
colbren
Ao Kuang
5
7
2
0.86
L
Sun Wukong
comic-rain1
Sun Wukong
0
3
1
0.17
W
0
1
6
3
W
5
1
2
6
L
Discordia
righteyebrow21
Discordia
4
3
1
1.5
W
Discordia
tantaras24
Discordia
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
24,429
39,609
Taken
38,073
19,067
Mitigated
20,118
9,095
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AbleSee_
Medusa
3,839
1,483
0
1,690
7,651
2,676
432
1,419
6,232
0
47,932
L
Xing Tian
1,020
310
557
1,084
3,789
1,279
0
709
3,080
6,742
0
W
4,231
2,910
0
1,891
5,955
1,767
869
719
5,236
0
40,294
W
4,737
1,518
17
1,014
6,629
2,116
496
3,257
3,299
0
37,008
L
Ao Kuang
colbren
Ao Kuang
5,767
1,648
0
3,618
11,945
4,086
0
1,478
10,467
38,365
12,132
L
Sun Wukong
comic-rain1
Sun Wukong
4,809
1,018
0
901
9,443
9,177
0
1,052
8,391
0
26,716
W
2,097
587
0
810
5,914
5,074
591
869
5,005
28,946
3,333
W
8,362
853
0
3,057
12,661
9,020
248
2,227
9,933
0
50,540
L
Discordia
righteyebrow21
Discordia
5,131
721
0
1,245
6,781
1,849
138
1,884
4,897
36,591
0
W
Discordia
tantaras24
Discordia
5,002
755
291
1,027
6,914
2,141
0
4,568
2,346
33,921
2,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
36,607
267
Minions Killed
326
0
Camps Cleared
0
997,759
Distance Traveled
1,185,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,720
560
80
7
0
189,105
0
L
Xing Tian
4,799
400
13
1
0
84,602
2
W
Izanami
7,003
584
75
6
0
190,571
0
W
Ravana
6,737
561
56
5
0
277,723
0
L
Ao Kuang
6,908
576
80
7
0
243,223
0
L
Sun Wukong
5,465
455
31
3
0
267,913
0
W
Athena
6,794
566
65
5
0
247,826
0
W
Mulan
8,323
694
76
6
0
244,803
0
L
Discordia
6,844
570
63
5
0
212,916
0
W
Discordia
7,750
646
54
5
0
224,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role