Player Matchup

Hercules
Hercules
Captain2113
Hercules
Level 154
God Stats
1W - 1L
1,332 SR
Queue Stats
380W - 358L
1,532 Elo+
Party 2
Janus
Janus
HomieJ54
Janus
Level 149
God Stats
17W - 2L
1,605 SR
Queue Stats
408W - 342L
1,497 Elo+
Party 1
Fafnir
Fafnir
NaughtyFishies
Fafnir
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 229L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Studcity
Danzaburou
Level 149
God Stats
3W - 1L
1,568 SR
Queue Stats
146W - 134L
1,502 Elo+
Party 1
Lancelot
Lancelot
brethrenmatt
Lancelot
Level 116
God Stats
10W - 12L
1,541 SR
Queue Stats
245W - 228L
1,547 Elo+
Party 2
Team Averages
Level 139
1,509 SR
1,522 Elo+

VS

Team Averages
Level 144
1,621 SR
1,554 Elo+
Erlang Shen
Erlang Shen
AlexKUNGI
Erlang Shen
Level 204
God Stats
12W - 16L
1,504 SR
Queue Stats
535W - 512L
1,535 Elo+
Solo
Anubis
Anubis
JG89-P3NK-BC92
Anubis
Level 95
God Stats
52W - 44L
1,645 SR
Queue Stats
148W - 130L
1,522 Elo+
Solo
Chronos
Chronos
MrMittenKitten
Chronos
Level 140
God Stats
18W - 5L
1,843 SR
Queue Stats
69W - 25L
1,732 Elo+
Solo
Hercules
Hercules
Mydeys
Hercules
Level 152
God Stats
1W - 2L
1,507 SR
Queue Stats
34W - 47L
1,492 Elo+
Solo
Danzaburou
Danzaburou
itsmitchyabish
Danzaburou
Level 129
God Stats
37W - 31L
1,604 SR
Queue Stats
279W - 264L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Captain2113
Hercules
7
0 / 1 / 0
3,923
654
851
2,543
1,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Janus
HomieJ54
Janus
7
0 / 1 / 2
3,865
644
2,165
2,414
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 3
3,934
656
542
4,206
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Studcity
Danzaburou
6
1 / 0 / 2
3,933
656
2,429
2,425
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
brethrenmatt
Lancelot
7
3 / 0 / 0
4,194
699
1,828
3,818
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexKUNGI
Erlang Shen
6
0 / 1 / 0
3,551
592
2,327
3,843
1,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
3,868
645
2,004
1,970
515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,607
601
977
3,890
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mydeys
Hercules
6
1 / 0 / 0
3,902
650
1,059
2,396
939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
itsmitchyabish
Danzaburou
6
0 / 1 / 0
3,455
576
2,198
1,926
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
2
2
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AlexKUNGI
Erlang Shen
0
1
0
0
W
Hercules
Captain2113
Hercules
0
1
0
0
W
Janus
HomieJ54
Janus
0
1
2
1
L
1
1
0
1
L
0
1
0
0
L
Hercules
Mydeys
Hercules
1
0
0
1
W
0
0
3
1.5
W
Danzaburou
Studcity
Danzaburou
1
0
2
2
W
Lancelot
brethrenmatt
Lancelot
3
0
0
3
L
Danzaburou
itsmitchyabish
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,815
Damage
8,565
15,406
Taken
14,025
6,316
Mitigated
4,460
5,771
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AlexKUNGI
Erlang Shen
2,327
982
0
1,066
3,843
1,485
0
889
2,914
0
11,708
W
Hercules
Captain2113
Hercules
851
407
0
1,410
2,543
1,495
0
0
2,363
292
17,326
W
Janus
HomieJ54
Janus
2,165
48
0
490
2,414
476
0
1,582
832
18,048
0
L
2,004
51
0
798
1,970
515
0
561
1,359
17,785
0
L
977
192
0
2,065
3,890
917
0
1,042
2,760
22,539
0
L
Hercules
Mydeys
Hercules
1,059
508
0
1,469
2,396
939
0
91
2,305
0
13,064
W
542
283
0
1,981
4,206
2,643
0
114
4,092
8,870
0
W
Danzaburou
Studcity
Danzaburou
2,429
1,140
0
1,466
2,425
533
0
236
2,189
0
18,535
W
Lancelot
brethrenmatt
Lancelot
1,828
85
0
424
3,818
1,169
0
1,049
2,769
0
20,801
L
Danzaburou
itsmitchyabish
Danzaburou
2,198
459
0
110
1,926
604
0
37
1,889
0
18,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,849
Gold Earned
18,383
175
Minions Killed
170
0
Camps Cleared
0
670,197
Distance Traveled
570,396
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,551
592
21
4
0
129,480
0
W
Hercules
3,923
654
39
7
0
128,167
0
W
Janus
3,865
644
34
6
0
129,895
0
L
Anubis
3,868
645
32
5
0
121,250
2
L
Chronos
3,607
601
57
10
0
130,280
0
L
Hercules
3,902
650
26
4
0
93,558
0
W
Fafnir
3,934
656
16
3
0
127,431
1
W
Danzaburou
3,933
656
38
6
0
122,792
0
W
Lancelot
4,194
699
48
8
0
161,912
0
L
Danzaburou
3,455
576
34
6
0
95,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role