Player Matchup

Nox
Nox
Drafkor
Nox
Level 105
God Stats
2W - 2L
1,529 SR
Queue Stats
133W - 122L
1,471 Elo+
Solo
Cthulhu
Cthulhu
PancakesNBacon22
Cthulhu
Level 147
God Stats
8W - 4L
1,738 SR
Queue Stats
158W - 142L
1,488 Elo+
Solo
Nemesis
Nemesis
SpeakOut
Nemesis
Level 105
God Stats
1W - 1L
1,825 SR
Queue Stats
244W - 215L
1,470 Elo+
Solo
Ravana
Ravana
Zombievictim181
Ravana
Level 145
God Stats
8W - 9L
1,519 SR
Queue Stats
465W - 440L
1,508 Elo+
Solo
Anhur
Anhur
exos24
Anhur
Level 129
God Stats
12W - 10L
1,562 SR
Queue Stats
112W - 94L
1,590 Elo+
Solo
Team Averages
Level 126
1,635 SR
1,505 Elo+

VS

Team Averages
Level 111
1,506 SR
1,532 Elo+
King Arthur
King Arthur
FlowzRunz
King Arthur
Level 127
God Stats
4W - 5L
1,325 SR
Queue Stats
295W - 272L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IMetalicaa
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,483 SR
Queue Stats
66W - 126L
1,439 Elo+
Party 1
Lancelot
Lancelot
Xtmyswitch
Lancelot
Level 126
God Stats
8W - 2L
1,789 SR
Queue Stats
343W - 296L
1,491 Elo+
Solo
Charybdis
Charybdis
dafistah
Charybdis
Level 67
God Stats
4W - 1L
1,564 SR
Queue Stats
11W - 8L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
myJobu
Sylvanus
Level 89
God Stats
2W - 1L
1,371 SR
Queue Stats
14W - 8L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 5 / 1
7,657
510
2,984
7,449
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 4
7,819
521
6,903
11,763
8,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SpeakOut
Nemesis
13
1 / 5 / 2
7,505
500
5,082
13,260
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 1
7,625
508
9,876
15,168
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
exos24
Anhur
14
4 / 4 / 0
8,473
565
9,168
9,606
3,040
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlowzRunz
King Arthur
16
5 / 1 / 4
9,202
613
10,299
15,528
14,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
IMetalicaa
Morgan Le Fay
15
5 / 2 / 9
9,366
624
12,698
8,184
3,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Xtmyswitch
Lancelot
17
12 / 1 / 3
9,748
650
10,302
10,760
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
dafistah
Charybdis
12
0 / 2 / 4
6,756
450
3,948
8,453
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
myJobu
Sylvanus
12
0 / 1 / 4
7,282
485
4,483
11,409
9,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
22
23
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
1
5
1
0.3
W
King Arthur
FlowzRunz
King Arthur
5
1
4
7
W
Morgan Le Fay
IMetalicaa
Morgan Le Fay
5
2
9
4.75
L
0
2
4
1
L
Nemesis
SpeakOut
Nemesis
1
5
2
0.4
W
Lancelot
Xtmyswitch
Lancelot
12
1
3
13.5
L
1
7
1
0.21
W
Charybdis
dafistah
Charybdis
0
2
4
1
L
Anhur
exos24
Anhur
4
4
0
1
W
Sylvanus
myJobu
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
41,730
57,246
Taken
54,334
27,295
Mitigated
35,825
10,958
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
2,984
234
0
750
7,449
2,417
128
3,734
3,715
53,178
0
W
King Arthur
FlowzRunz
King Arthur
10,299
2,287
0
3,125
15,528
14,994
0
710
14,014
1,037
65,885
W
Morgan Le Fay
IMetalicaa
Morgan Le Fay
12,698
709
0
3,157
8,184
3,104
61
2,322
5,862
73,213
1,560
L
6,903
392
253
2,331
11,763
8,053
28
4,495
7,268
30,561
3,091
L
Nemesis
SpeakOut
Nemesis
5,082
1,748
0
992
13,260
5,582
0
4,241
9,019
0
53,155
W
Lancelot
Xtmyswitch
Lancelot
10,302
1,839
0
469
10,760
5,716
0
287
10,317
0
84,649
L
9,876
2,511
0
4,100
15,168
8,203
0
1,738
13,430
234
47,236
W
Charybdis
dafistah
Charybdis
3,948
1,936
0
2,532
8,453
2,553
334
2,204
6,206
0
37,078
L
Anhur
exos24
Anhur
9,168
5,387
0
2,532
9,606
3,040
486
2,938
6,668
0
50,775
W
Sylvanus
myJobu
Sylvanus
4,483
950
861
3,891
11,409
9,458
0
3,803
7,606
26,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
42,354
397
Minions Killed
433
0
Camps Cleared
0
1,516,639
Distance Traveled
1,564,089
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,657
510
96
6
0
293,184
0
W
King Arthur
9,202
613
110
7
0
296,255
1
W
Morgan Le Fay
9,366
624
114
8
0
301,008
1
L
Cthulhu
7,819
521
50
3
0
344,083
6
L
Nemesis
7,505
500
85
6
0
350,642
0
W
Lancelot
9,748
650
114
8
0
418,435
0
L
Ravana
7,625
508
80
5
0
258,820
0
W
Charybdis
6,756
450
69
5
0
267,112
0
L
Anhur
8,473
565
86
6
0
269,910
2
W
Sylvanus
7,282
485
26
2
0
281,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role