Player Matchup

Ganesha
Ganesha
Balterr
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 50L
1,724 Elo+
Party 1
Freya
Freya
Ecchikill
Freya
Level 239
God Stats
4W - 1L
1,757 SR
Queue Stats
868W - 522L
1,778 Elo+
Party 1
Yu Huang
Yu Huang
KDawggg
Yu Huang
Level 190
God Stats
9W - 6L
1,577 SR
Queue Stats
558W - 340L
1,674 Elo+
Party 1
Chronos
Chronos
Syko30
Chronos
Level 128
God Stats
11W - 9L
1,523 SR
Queue Stats
1,392W - 1,198L
1,726 Elo+
Party 1
Ah Puch
Ah Puch
Tuckysoprano
Ah Puch
Level 124
God Stats
11W - 3L
1,783 SR
Queue Stats
345W - 215L
1,722 Elo+
Party 1
Team Averages
Level 158
1,628 SR
1,725 Elo+

VS

Team Averages
Level 139
1,372 SR
1,501 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Booooook
Susano
Level 127
God Stats
0W - 2L
1,403 SR
Queue Stats
59W - 70L
1,467 Elo+
Solo
Janus
Janus
Doublefapp
Janus
Level 149
God Stats
0W - 8L
1,020 SR
Queue Stats
112W - 112L
1,509 Elo+
Solo
Anubis
Anubis
Hugo__420
Anubis
Level 147
God Stats
3W - 9L
1,331 SR
Queue Stats
452W - 456L
1,542 Elo+
Solo
Skadi
Skadi
PinGvinChik127
Skadi
Level 124
God Stats
19W - 16L
1,605 SR
Queue Stats
514W - 500L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Balterr
Ganesha
13
0 / 4 / 28
9,412
856
4,500
12,008
10,587
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Ecchikill
Freya
16
10 / 4 / 18
10,505
955
14,437
13,199
5,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
KDawggg
Yu Huang
19
10 / 0 / 21
12,025
1,093
13,430
10,365
4,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
Syko30
Chronos
14
5 / 5 / 14
9,675
880
6,358
9,248
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Tuckysoprano
Ah Puch
17
12 / 2 / 16
11,098
1,009
22,652
12,950
5,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 6 / 6
8,127
739
6,046
16,431
22,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Booooook
Susano
14
5 / 8 / 4
8,593
781
9,563
15,372
16,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Janus
15
3 / 4 / 6
8,578
780
7,067
9,174
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Hugo__420
Anubis
9
1 / 11 / 5
7,012
637
2,322
10,834
4,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 8 / 6
8,613
783
10,477
13,743
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
37
Kills
13
15
Deaths
37
97
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
6
0.67
W
Ganesha
Balterr
Ganesha
0
4
28
3.5
L
Susano
Booooook
Susano
5
8
4
0.88
L
Janus
3
4
6
1.5
W
Freya
Ecchikill
Freya
10
4
18
4.75
L
Anubis
Hugo__420
Anubis
1
11
5
0.32
W
Yu Huang
KDawggg
Yu Huang
10
0
21
20.5
L
3
8
6
0.75
W
Chronos
Syko30
Chronos
5
5
14
2.4
W
Ah Puch
Tuckysoprano
Ah Puch
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,377
Damage
35,475
57,770
Taken
65,554
29,266
Mitigated
52,881
18,907
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,046
663
503
1,951
16,431
22,162
0
15,281
1,150
10,652
0
W
Ganesha
Balterr
Ganesha
4,500
503
2,977
3,065
12,008
10,587
496
2,803
9,058
7,913
0
L
Susano
Booooook
Susano
9,563
1,507
686
1,787
15,372
16,507
0
12,979
2,393
0
20,435
L
Janus
7,067
75
379
1,772
9,174
5,533
0
8,886
288
15,480
0
W
Freya
Ecchikill
Freya
14,437
4,981
0
4,148
13,199
5,720
1,713
4,626
8,469
21,619
0
L
Anubis
Hugo__420
Anubis
2,322
61
257
296
10,834
4,079
0
10,524
310
4,287
0
W
Yu Huang
KDawggg
Yu Huang
13,430
2,073
500
2,558
10,365
4,418
1,243
2,141
7,626
35,157
1,485
L
10,477
2,223
416
375
13,743
4,600
0
12,359
1,384
0
20,782
W
Chronos
Syko30
Chronos
6,358
2,265
0
692
9,248
3,448
2,377
2,650
6,228
14,800
0
W
Ah Puch
Tuckysoprano
Ah Puch
22,652
786
222
4,745
12,950
5,093
671
2,528
10,302
36,277
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
40,923
118
Minions Killed
74
0
Camps Cleared
0
1,095,966
Distance Traveled
738,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,127
739
9
1
0
147,679
0
W
Ganesha
9,412
856
0
0
0
214,835
0
L
Susano
8,593
781
17
2
0
162,578
0
L
Janus
8,578
780
27
2
0
195,022
0
W
Freya
10,505
955
20
2
0
194,778
0
L
Anubis
7,012
637
1
0
0
78,624
0
W
Yu Huang
12,025
1,093
44
4
0
256,297
0
L
Skadi
8,613
783
20
2
0
155,080
0
W
Chronos
9,675
880
28
3
0
175,300
0
W
Ah Puch
11,098
1,009
26
2
0
254,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role