Player Matchup

Scylla
Scylla
 
Scylla
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Squiddo999
Jormungandr
Level 124
God Stats
3W - 2L
1,616 SR
Queue Stats
37W - 28L
1,546 Elo+
Solo
Tiamat
Tiamat
WeeSuck
Tiamat
Level 217
God Stats
5W - 1L
1,809 SR
Queue Stats
766W - 757L
1,561 Elo+
Solo
Odin
Odin
xXTheImmortalXx
Odin
Level 151
God Stats
14W - 12L
1,543 SR
Queue Stats
992W - 1,019L
1,552 Elo+
Solo
Sylvanus
Sylvanus
yungdaggerpipe
Sylvanus
Level 149
God Stats
4W - 2L
1,485 SR
Queue Stats
216W - 228L
1,419 Elo+
Solo
Team Averages
Level 164
1,591 SR
1,516 Elo+

VS

Team Averages
Level 143
1,459 SR
1,543 Elo+
Hou Yi
Hou Yi
Beastoninja
Hou Yi
Level 127
God Stats
1W - 5L
1,185 SR
Queue Stats
166W - 149L
1,553 Elo+
Party 1
King Arthur
King Arthur
JaxIsMyUsername
King Arthur
Level 158
God Stats
1W - 3L
1,397 SR
Queue Stats
117W - 103L
1,560 Elo+
Solo
Kukulkan
Kukulkan
PutPawsOnMe
Kukulkan
Level 141
God Stats
1W - 2L
1,821 SR
Queue Stats
176W - 155L
1,597 Elo+
Party 1
Chaac
Chaac
YoOunGDj
Chaac
Level 141
God Stats
1W - 1L
1,390 SR
Queue Stats
96W - 93L
1,551 Elo+
Solo
Chang'e
Chang'e
bandito1228
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
9 / 2 / 7
10,429
1,043
9,776
7,323
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Squiddo999
Jormungandr
15
3 / 5 / 11
9,283
928
11,308
12,656
12,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
WeeSuck
Tiamat
14
2 / 1 / 11
8,764
876
5,838
6,863
5,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 9
8,619
862
5,277
9,691
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
16
3 / 1 / 12
9,960
996
6,842
14,863
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 5 / 2
7,416
742
7,279
7,562
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JaxIsMyUsername
King Arthur
15
1 / 5 / 6
8,003
800
6,072
11,279
12,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
PutPawsOnMe
Kukulkan
16
3 / 3 / 6
8,778
878
13,314
5,621
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
YoOunGDj
Chaac
15
5 / 6 / 2
8,438
844
9,149
17,622
17,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
bandito1228
Chang'e
1
0 / 0 / 0
2,594
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
19
Kills
11
11
Deaths
19
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
7
6.25
L
Hou Yi
2
5
2
0.6
L
King Arthur
JaxIsMyUsername
King Arthur
1
5
6
0.8
L
Kukulkan
PutPawsOnMe
Kukulkan
3
3
6
2
W
Jormungandr
Squiddo999
Jormungandr
3
5
11
1.7
W
Tiamat
WeeSuck
Tiamat
2
1
11
7.5
L
Chaac
YoOunGDj
Chaac
5
6
2
1
L
Chang'e
bandito1228
Chang'e
0
0
0
0
W
2
2
9
3.25
W
Sylvanus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,041
Damage
35,814
51,396
Taken
42,084
39,881
Mitigated
34,249
22,776
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,776
738
1,036
1,879
7,323
2,913
758
1,961
5,158
24,068
0
L
Hou Yi
7,279
3,429
172
581
7,562
2,454
0
6,830
732
0
11,460
L
King Arthur
JaxIsMyUsername
King Arthur
6,072
321
448
1,052
11,279
12,122
0
8,183
2,836
0
15,500
L
Kukulkan
PutPawsOnMe
Kukulkan
13,314
1,834
343
413
5,621
2,117
0
4,248
1,250
32,119
0
W
Jormungandr
Squiddo999
Jormungandr
11,308
2,677
497
755
12,656
12,086
8
3,558
9,019
29,108
1,463
W
Tiamat
WeeSuck
Tiamat
5,838
652
246
902
6,863
5,079
1,765
1,522
5,121
14,315
0
L
Chaac
YoOunGDj
Chaac
9,149
921
150
5,057
17,622
17,556
0
12,783
4,561
0
17,318
L
Chang'e
bandito1228
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
5,277
1,029
803
3,062
9,691
8,090
497
1,921
7,678
0
9,203
W
Sylvanus
6,842
843
5,446
8,150
14,863
11,713
703
4,352
10,362
9,547
2,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
35,229
125
Minions Killed
105
0
Camps Cleared
0
880,727
Distance Traveled
694,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,429
1,043
45
5
0
147,617
0
L
Hou Yi
7,416
742
19
2
0
171,406
0
L
King Arthur
8,003
800
23
2
0
193,270
0
L
Kukulkan
8,778
878
49
5
0
166,823
0
W
Jormungandr
9,283
928
50
5
0
170,515
0
W
Tiamat
8,764
876
7
1
0
223,244
0
L
Chaac
8,438
844
14
1
0
162,560
0
L
Chang'e
2,594
259
0
0
0
0
0
W
Odin
8,619
862
11
1
0
172,572
0
W
Sylvanus
9,960
996
12
1
0
166,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role