Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kokatsu99
Hou Yi
Level 127
God Stats
4W - 2L
1,724 SR
Queue Stats
77W - 74L
1,482 Elo+
Solo
Chaac
Chaac
LightningTaco
Chaac
Level 128
God Stats
15W - 7L
1,708 SR
Queue Stats
149W - 109L
1,640 Elo+
Party 1
Discordia
Discordia
MXElpepe
Discordia
Level 119
God Stats
1W - 1L
1,732 SR
Queue Stats
258W - 246L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
SmokedToast
Kuzenbo
Level 129
God Stats
1W - 2L
1,238 SR
Queue Stats
58W - 38L
1,628 Elo+
Party 1
Team Averages
Level 132
1,580 SR
1,555 Elo+

VS

Team Averages
Level 137
1,595 SR
1,582 Elo+
Bastet
Bastet
CBC1980_6
Bastet
Level 145
God Stats
79W - 57L
1,609 SR
Queue Stats
746W - 796L
1,503 Elo+
Solo
Achilles
Achilles
RichHomieJuan97
Achilles
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 108L
1,590 Elo+
Solo
Artemis
Artemis
ShadowsLove
Artemis
Level 153
God Stats
16W - 14L
1,563 SR
Queue Stats
422W - 400L
1,589 Elo+
Party 2
Ymir
Ymir
SkeletonKatt
Ymir
Level 80
God Stats
14W - 8L
1,694 SR
Queue Stats
275W - 238L
1,640 Elo+
Party 2
Discordia
Discordia
SockMonkei
Discordia
Level 127
God Stats
79W - 66L
1,608 SR
Queue Stats
228W - 203L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 3 / 1
5,296
1,059
3,447
6,403
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
Kokatsu99
Hou Yi
10
1 / 2 / 1
5,692
1,138
4,403
4,116
1,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,585
1,117
3,347
5,927
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
MXElpepe
Discordia
9
0 / 0 / 0
4,811
962
0
0
0
Kuzenbo
SmokedToast
Kuzenbo
10
0 / 0 / 2
5,925
1,185
2,963
4,243
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Team 1 Tickets

365

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CBC1980_6
Bastet
10
1 / 0 / 3
5,746
1,149
3,061
3,158
1,055
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
10
3 / 1 / 1
6,679
1,336
4,555
5,508
5,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ShadowsLove
Artemis
10
1 / 0 / 1
5,473
1,095
3,510
1,871
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
5,938
1,188
2,109
4,764
3,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
SockMonkei
Discordia
11
1 / 0 / 3
5,871
1,174
5,425
1,213
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Bastet
CBC1980_6
Bastet
1
0
3
2.5
L
Hou Yi
Kokatsu99
Hou Yi
1
2
1
0.75
L
1
1
0
1
L
Discordia
MXElpepe
Discordia
0
0
0
0
W
Achilles
3
1
1
3.5
W
Artemis
ShadowsLove
Artemis
1
0
1
1.5
W
0
1
4
2
L
Kuzenbo
SmokedToast
Kuzenbo
0
0
2
1
W
Discordia
SockMonkei
Discordia
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,160
Damage
18,660
20,689
Taken
16,514
12,306
Mitigated
10,813
5,948
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,447
2,965
0
1,494
6,403
2,435
0
1,733
4,670
0
7,935
W
Bastet
CBC1980_6
Bastet
3,061
364
0
1,411
3,158
1,055
0
457
2,592
0
11,718
L
Hou Yi
Kokatsu99
Hou Yi
4,403
2,381
0
173
4,116
1,290
0
1,964
2,152
0
16,234
L
3,347
285
0
1,608
5,927
5,081
0
1,805
4,122
0
13,814
L
Discordia
MXElpepe
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
4,555
550
0
802
5,508
5,196
0
551
4,848
667
10,508
W
Artemis
ShadowsLove
Artemis
3,510
1,167
0
0
1,871
652
0
1,036
835
0
15,306
W
2,109
477
0
446
4,764
3,522
0
731
4,005
8,074
0
L
Kuzenbo
SmokedToast
Kuzenbo
2,963
1,398
1,222
1,451
4,243
3,500
0
2,156
2,087
8,319
0
W
Discordia
SockMonkei
Discordia
5,425
54
0
150
1,213
388
0
188
952
17,484
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
29,707
87
Minions Killed
113
3
Camps Cleared
4
377,832
Distance Traveled
491,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,296
1,059
22
4
2
86,189
0
W
Bastet
5,746
1,149
18
4
2
98,952
2
L
Hou Yi
5,692
1,138
30
6
1
75,159
0
L
Chaac
5,585
1,117
22
4
0
107,975
0
L
Discordia
4,811
962
0
0
0
0
0
W
Achilles
6,679
1,336
14
3
0
91,413
0
W
Artemis
5,473
1,095
39
8
1
99,810
0
W
Ymir
5,938
1,188
13
3
0
93,481
0
L
Kuzenbo
5,925
1,185
13
3
0
108,509
0
W
Discordia
5,871
1,174
29
6
1
107,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role