Player Matchup

Vamana
Vamana
Silver I
GHOSTYTTG
Vamana
Silver I
Level 69
God Stats
0W - 4L
1,118 SR
Queue Stats
58W - 85L
1,346 MMR
Party 1
Zeus
Zeus
Silver IV
idontmethsaround
Zeus
Silver IV
Level 121
God Stats
2W - 3L
1,532 SR
Queue Stats
172W - 233L
794 MMR
Party 1
Medusa
Medusa
Bronze I
ninoloco
Medusa
Bronze I
Level 76
God Stats
0W - 6L
1,067 SR
Queue Stats
248W - 348L
603 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,239 SR
914 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,349 SR
768 MMR
Izanami
Izanami
Silver IV
PHUGKER
Izanami
Silver IV
Level 49
God Stats
4W - 10L
1,172 SR
Queue Stats
57W - 73L
707 MMR
Party 2
Thoth
Thoth
Silver II
unstopablepsyco
Thoth
Silver II
Level 126
God Stats
14W - 14L
1,492 SR
Queue Stats
81W - 98L
1,056 MMR
Party 2
Jormungandr
Jormungandr
Silver V
xx Krios xx
Jormungandr
Silver V
Level 58
God Stats
13W - 26L
1,382 SR
Queue Stats
28W - 44L
542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GHOSTYTTG
Vamana
16
4 / 4 / 2
10,914
728
5,116
15,633
14,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 3
10,849
723
9,987
10,358
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
ninoloco
Medusa
15
1 / 5 / 4
10,370
691
7,989
13,631
4,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Nu WaDiscordiaHeraBaron SamediNe Zha

VS

Bans
CerberusKuzenboDanzaburouCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PHUGKER
Izanami
16
1 / 2 / 7
10,704
714
5,266
7,197
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

20
8 / 1 / 5
13,484
899
11,652
6,031
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xx Krios xx
Jormungandr
19
4 / 3 / 8
12,376
825
10,740
13,795
12,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
14
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
GHOSTYTTG
Vamana
4
4
2
1.25
W
Izanami
PHUGKER
Izanami
1
2
7
2.25
L
1
5
3
0.5
L
Medusa
ninoloco
Medusa
1
5
4
0.6
W
8
1
5
10.5
W
Jormungandr
xx Krios xx
Jormungandr
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
27,658
39,622
Taken
27,023
21,395
Mitigated
16,856
4,658
Healing
509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
GHOSTYTTG
Vamana
5,116
1,333
260
1,228
15,633
14,248
385
6,365
8,790
0
34,547
W
Izanami
PHUGKER
Izanami
5,266
3,684
0
287
7,197
2,423
2,187
3,348
3,841
0
21,264
L
9,987
325
0
729
10,358
2,984
218
5,948
4,001
32,824
359
L
Medusa
ninoloco
Medusa
7,989
4,203
219
2,222
13,631
4,163
337
7,458
5,815
0
37,084
W
11,652
25
0
0
6,031
2,141
1,020
1,936
4,095
46,958
0
W
Jormungandr
xx Krios xx
Jormungandr
10,740
1,158
0
222
13,795
12,292
15
4,705
9,090
37,758
2,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
36,564
178
Minions Killed
174
0
Camps Cleared
0
745,860
Distance Traveled
798,719
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,914
728
54
4
0
256,118
0
W
Izanami
10,704
714
41
3
0
239,014
0
L
Zeus
10,849
723
62
4
0
232,899
0
L
Medusa
10,370
691
62
4
0
256,843
0
W
Thoth
13,484
899
73
5
0
258,679
6
W
Jormungandr
12,376
825
60
4
0
301,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role