Player Matchup

Ganesha
Ganesha
DaDrewDoom
Ganesha
Level 81
God Stats
6W - 2L
1,655 SR
Queue Stats
15W - 7L
1,771 Elo+
Party 1
Jing Wei
Jing Wei
FEEDALLDAY
Jing Wei
Level 91
God Stats
1W - 2L
1,746 SR
Queue Stats
22W - 12L
1,677 Elo+
Party 1
Guan Yu
Guan Yu
brewning
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,569 Elo+
Party 1
Team Averages
Level 85
1,633 SR
1,673 Elo+

VS

Team Averages
Level 68
1,619 SR
1,434 Elo+
Jormungandr
Jormungandr
AexMidnight
Jormungandr
Level 69
God Stats
3W - 3L
1,470 SR
Queue Stats
5W - 18L
1,221 Elo+
Solo
Arachne
Arachne
Flamewolf2025
Arachne
Level 27
God Stats
10W - 2L
1,898 SR
Queue Stats
82W - 72L
1,550 Elo+
Party 2
Surtr
Surtr
Legendary7Ninja
Surtr
Level 109
God Stats
24W - 27L
1,488 SR
Queue Stats
226W - 229L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaDrewDoom
Ganesha
14
1 / 5 / 7
8,648
786
8,270
14,584
19,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
FEEDALLDAY
Jing Wei
14
5 / 6 / 5
9,512
865
12,735
11,606
5,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Guan Yu
brewning
Guan Yu
14
4 / 5 / 4
9,391
854
7,976
15,476
16,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AexMidnight
Jormungandr
15
2 / 1 / 11
9,478
862
9,400
10,786
5,976
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
15
8 / 5 / 5
10,071
916
17,512
15,393
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 4 / 7
10,078
916
11,428
13,088
10,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
16
16
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AexMidnight
Jormungandr
2
1
11
7.5
L
Ganesha
DaDrewDoom
Ganesha
1
5
7
0.9
L
Jing Wei
FEEDALLDAY
Jing Wei
5
6
5
1.25
W
Arachne
8
5
5
2.1
W
6
4
7
2.38
L
Guan Yu
brewning
Guan Yu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
38,340
41,666
Taken
39,267
41,000
Mitigated
26,243
6,590
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AexMidnight
Jormungandr
9,400
1,975
0
1,221
10,786
5,976
0
2,445
8,341
35,086
0
L
Ganesha
DaDrewDoom
Ganesha
8,270
773
0
0
14,584
19,090
0
3,847
10,693
27,681
0
L
Jing Wei
FEEDALLDAY
Jing Wei
12,735
9,562
0
1,504
11,606
5,420
0
2,488
9,085
0
40,056
W
Arachne
17,512
13,997
0
4,817
15,393
9,699
212
3,661
11,732
0
29,607
W
11,428
3,936
0
3,182
13,088
10,568
347
2,257
10,831
1,457
23,024
L
Guan Yu
brewning
Guan Yu
7,976
976
1,412
3,674
15,476
16,490
0
4,051
11,353
0
27,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
29,627
152
Minions Killed
103
0
Camps Cleared
0
566,047
Distance Traveled
578,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,478
862
54
5
0
205,356
0
L
Ganesha
8,648
786
11
1
0
178,217
0
L
Jing Wei
9,512
865
82
7
0
176,728
0
W
Arachne
10,071
916
24
2
0
178,580
0
W
Surtr
10,078
916
25
2
0
194,446
0
L
Guan Yu
9,391
854
59
5
0
211,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role