Player Matchup

Charybdis
Charybdis
BlueKnight129
Charybdis
Level 225
God Stats
162W - 140L
1,539 SR
Queue Stats
1,353W - 1,333L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Briktop
Tsukuyomi
Level 19
God Stats
20W - 9L
1,662 SR
Queue Stats
89W - 77L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
mbeezy1957
Cthulhu
Level 117
God Stats
10W - 15L
1,490 SR
Queue Stats
190W - 208L
1,476 Elo+
Party 1
Horus
Horus
whoisdatguy
Horus
Level 129
God Stats
7W - 4L
1,656 SR
Queue Stats
260W - 283L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
whyismari
Ix Chel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 83L
1,746 Elo+
Party 3
Team Averages
Level 123
1,569 SR
1,525 Elo+

VS

Team Averages
Level 73
1,613 SR
1,476 Elo+
Danzaburou
Danzaburou
FireTurtle142
Danzaburou
Level 61
God Stats
4W - 3L
1,720 SR
Queue Stats
64W - 52L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
OblivionNerd
Cliodhna
Level 109
God Stats
1W - 1L
1,645 SR
Queue Stats
96W - 94L
1,503 Elo+
Solo
Chang'e
Chang'e
TwiliGod
Chang'e
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 39L
1,413 Elo+
Party 2
Surtr
Surtr
godserdadu
Surtr
Level 82
God Stats
2W - 3L
1,545 SR
Queue Stats
114W - 105L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
twogod
Kumbhakarna
Level 97
God Stats
4W - 5L
1,657 SR
Queue Stats
101W - 93L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueKnight129
Charybdis
20
3 / 1 / 1
12,018
633
7,681
11,960
5,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Briktop
Tsukuyomi
16
3 / 0 / 5
9,582
504
8,136
11,954
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
mbeezy1957
Cthulhu
17
2 / 1 / 1
10,930
575
11,266
15,399
16,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
5 / 0 / 5
10,269
540
9,759
13,356
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ix Chel
whyismari
Ix Chel
17
3 / 0 / 5
10,638
560
9,783
5,039
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FireTurtle142
Danzaburou
16
0 / 1 / 1
8,909
469
7,937
9,246
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
OblivionNerd
Cliodhna
14
1 / 6 / 0
8,347
439
8,681
18,833
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
TwiliGod
Chang'e
13
0 / 4 / 0
7,885
415
2,212
11,368
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
18
1 / 2 / 0
11,250
592
6,148
15,235
9,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
twogod
Kumbhakarna
12
0 / 3 / 1
8,057
424
4,306
16,669
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlueKnight129
Charybdis
3
1
1
3.5
W
Tsukuyomi
Briktop
Tsukuyomi
3
0
5
5.5
L
Danzaburou
FireTurtle142
Danzaburou
0
1
1
0.5
L
Cliodhna
OblivionNerd
Cliodhna
1
6
0
0.17
L
Chang'e
TwiliGod
Chang'e
0
4
0
0
L
Surtr
1
2
0
0.5
W
Cthulhu
mbeezy1957
Cthulhu
2
1
1
2.5
L
Kumbhakarna
twogod
Kumbhakarna
0
3
1
0.17
W
5
0
5
7.5
W
Ix Chel
whyismari
Ix Chel
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,625
Damage
29,284
57,708
Taken
71,351
42,845
Mitigated
33,194
28,635
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlueKnight129
Charybdis
7,681
4,207
0
4,581
11,960
5,882
635
574
11,386
0
123,188
W
Tsukuyomi
Briktop
Tsukuyomi
8,136
1,229
0
7,901
11,954
4,597
0
1,049
10,905
0
72,632
L
Danzaburou
FireTurtle142
Danzaburou
7,937
2,914
0
4,820
9,246
2,547
0
1,349
7,897
0
79,861
L
Cliodhna
OblivionNerd
Cliodhna
8,681
317
0
7,488
18,833
6,444
0
3,121
15,706
0
66,363
L
Chang'e
TwiliGod
Chang'e
2,212
235
1,712
4,096
11,368
3,352
0
4,195
7,115
36,004
0
L
Surtr
6,148
1,878
0
3,004
15,235
9,748
158
7,128
7,102
5,029
88,771
W
Cthulhu
mbeezy1957
Cthulhu
11,266
390
400
4,675
15,399
16,362
0
2,210
13,189
88,178
1,140
L
Kumbhakarna
twogod
Kumbhakarna
4,306
1,114
0
2,093
16,669
11,103
0
4,543
11,990
16,587
0
W
9,759
3,369
2,574
6,061
13,356
14,046
36
3,494
9,862
773
30,523
W
Ix Chel
whyismari
Ix Chel
9,783
1,482
1,088
1,355
5,039
1,958
0
542
4,497
90,390
2,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
44,448
704
Minions Killed
528
0
Camps Cleared
0
1,953,441
Distance Traveled
1,937,510
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,018
633
229
12
0
375,989
0
W
Tsukuyomi
9,582
504
117
6
0
473,388
1
L
Danzaburou
8,909
469
129
7
0
364,592
3
L
Cliodhna
8,347
439
116
6
0
402,088
0
L
Chang'e
7,885
415
80
4
0
384,680
1
L
Surtr
11,250
592
178
9
0
353,885
2
W
Cthulhu
10,930
575
178
9
0
329,138
2
L
Kumbhakarna
8,057
424
25
1
0
432,265
3
W
Horus
10,269
540
39
2
0
388,868
3
W
Ix Chel
10,638
560
141
7
0
386,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role