Player Matchup

Zeus
Zeus
Duck-o-Dejo
Zeus
Level 154
God Stats
2W - 4L
1,284 SR
Queue Stats
111W - 95L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
Kayayaaaaa
Erlang Shen
Level 169
God Stats
6W - 4L
1,595 SR
Queue Stats
373W - 338L
1,674 Elo+
Party 1
Jormungandr
Jormungandr
TheUnholyDeviant
Jormungandr
Level 21
God Stats
2W - 0L
1,788 SR
Queue Stats
42W - 13L
1,755 Elo+
Party 1
Chernobog
Chernobog
gwegus
Chernobog
Level 154
God Stats
6W - 4L
1,434 SR
Queue Stats
237W - 248L
1,564 Elo+
Party 1
Thor
Thor
kḯng
Thor
Level 142
God Stats
3W - 0L
1,588 SR
Queue Stats
41W - 46L
1,576 Elo+
Party 1
Team Averages
Level 128
1,538 SR
1,622 Elo+

VS

Team Averages
Level 148
1,604 SR
1,540 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BaronHooks
Athena
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 219L
1,510 Elo+
Party 2
Lancelot
Lancelot
Demonofmist6674
Lancelot
Level 155
God Stats
9W - 2L
1,991 SR
Queue Stats
139W - 125L
1,565 Elo+
Party 2
Hera
Hera
RevertPersephone
Hera
Level 148
God Stats
2W - 8L
1,295 SR
Queue Stats
354W - 322L
1,594 Elo+
Solo
Cernunnos
Cernunnos
UwUwUwUr
Cernunnos
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
26W - 28L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,005
637
4,621
5,492
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Kayayaaaaa
Erlang Shen
10
2 / 0 / 5
6,804
619
4,644
8,947
5,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
TheUnholyDeviant
Jormungandr
11
2 / 4 / 0
6,614
601
6,492
10,091
5,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chernobog
gwegus
Chernobog
13
3 / 1 / 4
7,274
661
6,180
5,167
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
kḯng
Thor
11
0 / 2 / 4
5,967
542
3,129
7,818
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 0
5,175
470
4,353
8,174
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
BaronHooks
Athena
11
2 / 1 / 3
6,399
582
5,851
9,002
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
10
2 / 4 / 2
5,685
517
3,906
9,017
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 2
7,031
639
6,812
4,610
1,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
UwUwUwUr
Cernunnos
11
0 / 3 / 0
5,884
535
2,315
5,497
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
8
9
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Athena
BaronHooks
Athena
2
1
3
3.5
L
Lancelot
2
4
2
0.75
W
3
2
1
1.75
W
Erlang Shen
Kayayaaaaa
Erlang Shen
2
0
5
4.5
L
4
1
2
5
W
Jormungandr
TheUnholyDeviant
Jormungandr
2
4
0
0.5
L
Cernunnos
UwUwUwUr
Cernunnos
0
3
0
0
W
Chernobog
gwegus
Chernobog
3
1
4
5
W
Thor
kḯng
Thor
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
23,237
37,515
Taken
36,300
15,859
Mitigated
16,583
7,780
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,353
267
0
2,057
8,174
3,530
0
1,275
6,899
17,160
1,150
L
Athena
BaronHooks
Athena
5,851
1,793
0
1,750
9,002
7,009
0
4,653
4,027
26,540
2,406
L
Lancelot
3,906
885
0
402
9,017
3,257
0
3,003
5,970
0
36,659
W
4,621
247
0
1,530
5,492
1,137
0
4,529
963
43,758
275
W
Erlang Shen
Kayayaaaaa
Erlang Shen
4,644
2,355
0
2,813
8,947
5,311
35
3,462
5,485
0
21,780
L
6,812
1,118
0
1,658
4,610
1,354
0
1,923
2,673
55,268
873
W
Jormungandr
TheUnholyDeviant
Jormungandr
6,492
1,828
0
1,420
10,091
5,499
0
4,945
4,608
38,972
0
L
Cernunnos
UwUwUwUr
Cernunnos
2,315
976
0
1,088
5,497
1,433
0
0
5,497
0
44,346
W
Chernobog
gwegus
Chernobog
6,180
3,402
0
1,416
5,167
1,304
0
818
4,349
0
58,856
W
Thor
kḯng
Thor
3,129
871
0
601
7,818
2,608
0
2,057
5,659
0
46,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
30,174
382
Minions Killed
354
0
Camps Cleared
0
1,199,080
Distance Traveled
1,188,162
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,175
470
43
4
0
234,920
10
L
Athena
6,399
582
72
7
0
231,674
4
L
Lancelot
5,685
517
53
5
0
275,064
0
W
Zeus
7,005
637
99
9
0
221,957
1
W
Erlang Shen
6,804
619
28
3
0
265,883
0
L
Hera
7,031
639
110
10
0
227,215
0
W
Jormungandr
6,614
601
70
6
0
223,605
0
L
Cernunnos
5,884
535
76
7
0
219,289
0
W
Chernobog
7,274
661
110
10
0
229,099
1
W
Thor
5,967
542
75
7
0
258,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role