Player Matchup

Ymir
Ymir
Cabbageese
Ymir
Level 68
God Stats
14W - 19L
1,511 SR
Queue Stats
62W - 75L
1,441 Elo+
Party 1
Chaac
Chaac
CamBam22
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,485 Elo+
Party 1
Sol
Sol
GroovyGruver
Sol
Level 86
God Stats
2W - 1L
1,719 SR
Queue Stats
28W - 48L
1,387 Elo+
Party 1
Thanatos
Thanatos
LadyAltenah
Thanatos
Level 114
God Stats
1W - 2L
1,620 SR
Queue Stats
88W - 35L
1,673 Elo+
Solo
Medusa
Medusa
MrBoombasticcc
Medusa
Level 68
God Stats
10W - 14L
1,474 SR
Queue Stats
93W - 92L
1,432 Elo+
Party 1
Team Averages
Level 69
1,565 SR
1,483 Elo+

VS

Team Averages
Level 139
1,471 SR
1,439 Elo+
Loki
Loki
Big Daddy Jeff0
Loki
Level 129
God Stats
7W - 6L
1,494 SR
Queue Stats
82W - 74L
1,460 Elo+
Solo
Cthulhu
Cthulhu
CheeseToest
Cthulhu
Level 100
God Stats
1W - 0L
1,661 SR
Queue Stats
90W - 151L
1,429 Elo+
Party 2
Merlin
Merlin
Smashball1
Merlin
Level 153
God Stats
1W - 2L
1,251 SR
Queue Stats
83W - 152L
1,425 Elo+
Party 2
Charybdis
Charybdis
VVGreeley
Charybdis
Level 157
God Stats
38W - 38L
1,523 SR
Queue Stats
389W - 372L
1,484 Elo+
Solo
Mulan
Mulan
uDirtyHamsterrr
Mulan
Level 156
God Stats
6W - 10L
1,424 SR
Queue Stats
50W - 91L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,619
509
5,265
12,976
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
CamBam22
Chaac
1
0 / 0 / 0
3,933
303
0
0
0
10
1 / 3 / 0
6,320
486
5,087
8,771
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
LadyAltenah
Thanatos
11
4 / 0 / 0
6,348
488
2,685
5,719
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 4
6,293
484
5,674
9,618
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,758
520
2,605
8,848
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CheeseToest
Cthulhu
11
4 / 1 / 2
7,585
583
5,397
9,689
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Smashball1
Merlin
13
2 / 3 / 1
7,746
596
5,721
7,187
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
VVGreeley
Charybdis
13
1 / 3 / 4
7,314
563
7,517
9,683
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 0 / 2
8,505
654
1,716
5,455
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
8
8
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
3
1
4
5
L
Chaac
CamBam22
Chaac
0
0
0
0
W
Cthulhu
CheeseToest
Cthulhu
4
1
2
5
L
1
3
0
0.33
L
Thanatos
LadyAltenah
Thanatos
4
0
0
4
L
2
4
4
1
W
Merlin
Smashball1
Merlin
2
3
1
0.83
W
Charybdis
VVGreeley
Charybdis
1
3
4
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,711
Damage
22,956
37,084
Taken
40,862
16,030
Mitigated
15,282
9,971
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,605
265
69
4,054
8,848
2,618
160
1,313
7,535
0
43,960
L
5,265
930
0
2,531
12,976
8,842
0
4,734
8,242
22,016
1,023
L
Chaac
CamBam22
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
CheeseToest
Cthulhu
5,397
569
1,717
2,499
9,689
5,402
81
3,334
6,355
23,702
707
L
5,087
2,166
0
1,675
8,771
2,388
0
4,052
4,719
39,057
4,522
L
Thanatos
LadyAltenah
Thanatos
2,685
564
0
4,862
5,719
2,085
0
232
5,487
0
37,424
L
5,674
2,333
0
903
9,618
2,715
300
1,907
7,711
0
40,231
W
Merlin
Smashball1
Merlin
5,721
502
0
250
7,187
2,085
168
2,907
4,280
53,495
259
W
Charybdis
VVGreeley
Charybdis
7,517
2,959
0
3,220
9,683
2,763
282
2,143
7,540
0
55,234
W
1,716
143
0
2,164
5,455
2,414
2,038
193
5,262
0
55,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
37,908
253
Minions Killed
428
0
Camps Cleared
0
884,484
Distance Traveled
1,212,829
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,758
520
86
7
0
256,342
3
L
Ymir
6,619
509
36
3
0
230,344
1
L
Chaac
3,933
303
0
0
0
0
0
W
Cthulhu
7,585
583
45
3
0
272,176
3
L
Sol
6,320
486
85
7
0
222,328
0
L
Thanatos
6,348
488
73
6
0
208,341
0
L
Medusa
6,293
484
59
5
0
223,471
0
W
Merlin
7,746
596
100
8
0
220,554
2
W
Charybdis
7,314
563
79
6
0
227,088
3
W
Mulan
8,505
654
118
9
0
236,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role