Player Matchup

Chaac
Chaac
Arturopicazo510
Chaac
Level 48
God Stats
9W - 5L
1,636 SR
Queue Stats
63W - 62L
1,477 Elo+
Party 1
Discordia
Discordia
Losprimos26
Discordia
Level 117
God Stats
4W - 2L
1,547 SR
Queue Stats
347W - 350L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
Spearmyntz
Danzaburou
Level 102
God Stats
61W - 35L
1,631 SR
Queue Stats
206W - 170L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
sneakybaIIs
Cthulhu
Level 63
God Stats
1W - 0L
1,345 SR
Queue Stats
144W - 119L
1,489 Elo+
Party 2
Thanatos
Thanatos
xXNeNuFaR255Xx
Thanatos
Level 118
God Stats
2W - 5L
1,364 SR
Queue Stats
430W - 447L
1,468 Elo+
Party 1
Team Averages
Level 90
1,505 SR
1,481 Elo+

VS

Team Averages
Level 112
1,595 SR
1,468 Elo+
Sol
Sol
CryptoDegenApe
Sol
Level 104
God Stats
95W - 117L
1,518 SR
Queue Stats
566W - 563L
1,433 Elo+
Solo
Lancelot
Lancelot
Jolderx
Lancelot
Level 146
God Stats
9W - 11L
1,602 SR
Queue Stats
200W - 195L
1,511 Elo+
Solo
Terra
Terra
ZIG KAWAII
Terra
Level 63
God Stats
2W - 3L
1,513 SR
Queue Stats
50W - 62L
1,458 Elo+
Party 3
Skadi
Skadi
ZIG20
Skadi
Level 119
God Stats
6W - 8L
1,598 SR
Queue Stats
264W - 221L
1,471 Elo+
Party 3
Erlang Shen
Erlang Shen
infinityhunt
Erlang Shen
Level 126
God Stats
5W - 2L
1,744 SR
Queue Stats
211W - 183L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,659
577
8,718
13,260
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Losprimos26
Discordia
14
2 / 0 / 0
8,720
581
4,890
3,000
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Spearmyntz
Danzaburou
13
1 / 1 / 1
7,806
520
6,128
7,335
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sneakybaIIs
Cthulhu
14
1 / 0 / 2
8,204
547
7,816
11,783
7,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thanatos
13
0 / 2 / 2
7,135
476
5,794
11,674
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
8,174
545
2,815
8,954
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
Jolderx
Lancelot
1
0 / 0 / 0
2,954
197
0
0
0
Terra
11
0 / 0 / 0
6,557
437
2,090
12,541
8,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
ZIG20
Skadi
11
1 / 3 / 1
6,354
424
10,395
11,471
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
infinityhunt
Erlang Shen
13
2 / 2 / 0
8,159
544
9,371
15,886
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
5
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
1
0
1
1.5
L
Lancelot
Jolderx
Lancelot
0
0
0
0
W
Discordia
Losprimos26
Discordia
2
0
0
2
W
Danzaburou
Spearmyntz
Danzaburou
1
1
1
1.5
L
Terra
0
0
0
0
L
Skadi
ZIG20
Skadi
1
3
1
0.5
L
Erlang Shen
infinityhunt
Erlang Shen
2
2
0
1
W
Cthulhu
sneakybaIIs
Cthulhu
1
0
2
2
W
Thanatos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,346
Damage
24,671
47,052
Taken
48,852
23,851
Mitigated
31,750
24,769
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,718
2,543
0
6,036
13,260
8,741
174
0
12,600
0
59,086
L
2,815
1,184
0
5,769
8,954
2,675
0
2,349
6,147
63,035
9,826
L
Lancelot
Jolderx
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Losprimos26
Discordia
4,890
116
0
1,054
3,000
1,026
397
679
2,231
62,623
1,866
W
Danzaburou
Spearmyntz
Danzaburou
6,128
2,493
0
3,474
7,335
2,779
1,597
1,044
6,291
0
53,264
L
Terra
2,090
128
2,890
3,736
12,541
8,977
270
3,883
8,574
13,712
0
L
Skadi
ZIG20
Skadi
10,395
2,415
0
1,792
11,471
3,673
832
4,966
6,455
0
46,647
L
Erlang Shen
infinityhunt
Erlang Shen
9,371
5,053
0
4,020
15,886
16,425
0
682
15,142
100
53,726
W
Cthulhu
sneakybaIIs
Cthulhu
7,816
538
159
2,814
11,783
7,461
32
2,024
9,759
51,341
671
W
Thanatos
5,794
666
0
11,232
11,674
3,844
0
1,014
10,576
0
56,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
32,198
496
Minions Killed
343
0
Camps Cleared
0
1,561,410
Distance Traveled
1,194,056
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,659
577
102
7
0
297,215
0
L
Sol
8,174
545
140
9
0
316,894
0
L
Lancelot
2,954
197
0
0
0
0
0
W
Discordia
8,720
581
114
8
0
295,473
6
W
Danzaburou
7,806
520
97
6
0
288,675
0
L
Terra
6,557
437
34
2
0
306,491
0
L
Skadi
6,354
424
75
5
0
287,177
1
L
Erlang Shen
8,159
544
94
6
0
283,494
0
W
Cthulhu
8,204
547
92
6
0
319,975
0
W
Thanatos
7,135
476
91
6
0
360,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role