Player Matchup

Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Cl0ckB0ne
Odin
Level 112
God Stats
2W - 2L
1,794 SR
Queue Stats
117W - 123L
1,504 Elo+
Party 1
Martichoras
Martichoras
JengaBlockz
Martichoras
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
44W - 52L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
UnOriginal2415
Zhong Kui
Level 49
God Stats
6W - 6L
1,790 SR
Queue Stats
242W - 234L
1,524 Elo+
Party 1
Pele
Pele
friedpossum
Pele
Level 141
God Stats
2W - 2L
1,550 SR
Queue Stats
178W - 169L
1,523 Elo+
Solo
Team Averages
Level 88
1,584 SR
1,494 Elo+

VS

Team Averages
Level 76
1,524 SR
1,475 Elo+
Ra
Ra
CerGinge
Ra
Level 149
God Stats
30W - 19L
1,564 SR
Queue Stats
470W - 440L
1,554 Elo+
Party 3
Hou Yi
Hou Yi
DirtySnickers
Hou Yi
Level 40
God Stats
80W - 106L
1,657 SR
Queue Stats
247W - 293L
1,494 Elo+
Party 2
Ymir
Ymir
PimperorsDog
Ymir
Level 6
God Stats
2W - 4L
1,344 SR
Queue Stats
3W - 6L
1,360 Elo+
Party 2
Erlang Shen
Erlang Shen
WETvStraps
Erlang Shen
Level 118
God Stats
6W - 4L
1,481 SR
Queue Stats
71W - 72L
1,516 Elo+
Party 3
Amaterasu
Amaterasu
pontiffied
Amaterasu
Level 69
God Stats
7W - 8L
1,576 SR
Queue Stats
364W - 428L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 2 / 5
8,720
513
5,680
15,948
16,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
15
1 / 1 / 1
8,920
525
9,456
11,275
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Martichoras
JengaBlockz
Martichoras
17
1 / 5 / 1
9,212
542
7,360
14,480
5,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
UnOriginal2415
Zhong Kui
15
3 / 2 / 4
9,170
539
15,559
15,633
11,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 1 / 4
9,768
575
11,039
13,697
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,268
486
11,329
11,727
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 0
10,071
592
11,458
13,315
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 6
8,151
479
5,312
13,875
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
WETvStraps
Erlang Shen
14
3 / 4 / 2
8,558
503
11,079
18,153
10,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Amaterasu
pontiffied
Amaterasu
13
0 / 2 / 0
7,893
464
8,708
16,291
14,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
10
11
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
5
1.75
W
2
4
3
0.88
L
Odin
1
1
1
1.5
W
5
3
0
1.67
L
Martichoras
JengaBlockz
Martichoras
1
5
1
0.3
W
0
0
6
3
L
Zhong Kui
UnOriginal2415
Zhong Kui
3
2
4
2.5
W
Erlang Shen
WETvStraps
Erlang Shen
3
4
2
1
L
7
1
4
9
W
Amaterasu
pontiffied
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
47,886
71,033
Taken
73,361
43,281
Mitigated
47,954
27,420
Healing
28,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,680
1,207
431
4,482
15,948
16,102
0
6,874
8,893
31,802
1,812
W
11,329
694
2,156
5,146
11,727
4,598
0
6,727
5,000
70,962
1,072
L
Odin
9,456
2,987
0
1,691
11,275
5,091
0
123
10,529
0
64,880
W
11,458
7,267
0
5,999
13,315
5,852
1,387
1,264
12,051
0
94,562
L
Martichoras
JengaBlockz
Martichoras
7,360
2,832
0
4,301
14,480
5,839
0
1,225
13,255
0
81,955
W
5,312
1,117
0
4,400
13,875
12,959
262
4,107
9,768
26,072
0
L
Zhong Kui
UnOriginal2415
Zhong Kui
15,559
2,122
0
9,614
15,633
11,243
629
6,130
9,503
81,818
1,781
W
Erlang Shen
WETvStraps
Erlang Shen
11,079
7,468
0
6,017
18,153
10,264
0
8,417
9,736
0
66,143
L
11,039
2,993
0
6,901
13,697
5,006
0
1,737
11,839
0
69,460
W
Amaterasu
pontiffied
Amaterasu
8,708
4,136
0
4,425
16,291
14,281
0
218
16,073
0
49,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
42,941
539
Minions Killed
482
0
Camps Cleared
0
1,611,915
Distance Traveled
1,664,255
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,720
513
56
3
0
342,859
3
W
Ra
8,268
486
126
7
0
351,115
5
L
Odin
8,920
525
119
7
0
282,509
0
W
Hou Yi
10,071
592
147
9
0
315,924
6
L
Martichoras
9,212
542
133
8
0
287,910
0
W
Ymir
8,151
479
24
1
0
359,879
1
L
Zhong Kui
9,170
539
132
8
0
325,044
3
W
Erlang Shen
8,558
503
85
5
0
354,573
1
L
Pele
9,768
575
99
6
0
373,593
2
W
Amaterasu
7,893
464
100
6
0
282,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role