Player Matchup

Pele
Pele
BigHeroSus
Pele
Level 55
God Stats
2W - 2L
1,549 SR
Queue Stats
99W - 78L
1,575 Elo+
Solo
Odin
Odin
Draslok
Odin
Level 101
God Stats
5W - 5L
1,655 SR
Queue Stats
267W - 220L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
Millo987
Zhong Kui
Level 104
God Stats
2W - 2L
1,664 SR
Queue Stats
101W - 87L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Vendetta126403
Cthulhu
Level 123
God Stats
3W - 2L
1,742 SR
Queue Stats
109W - 85L
1,583 Elo+
Solo
Ullr
Ullr
xwaterdragonx11
Ullr
Level 145
God Stats
3W - 6L
1,408 SR
Queue Stats
283W - 273L
1,488 Elo+
Solo
Team Averages
Level 106
1,604 SR
1,551 Elo+

VS

Team Averages
Level 140
1,520 SR
1,542 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DCM9612
Sylvanus
Level 145
God Stats
35W - 43L
1,521 SR
Queue Stats
193W - 197L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
HvyMetalGandalf
Ao Kuang
Level 128
God Stats
5W - 4L
1,529 SR
Queue Stats
96W - 68L
1,608 Elo+
Party 1
Ullr
Ullr
Magdowskii
Ullr
Level 152
God Stats
5W - 0L
1,673 SR
Queue Stats
92W - 63L
1,615 Elo+
Party 1
Sol
Sol
jerboul22
Sol
Level 152
God Stats
1W - 1L
1,376 SR
Queue Stats
178W - 177L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,356
578
6,269
10,942
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
Draslok
Odin
11
1 / 3 / 0
6,178
562
4,886
9,096
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Millo987
Zhong Kui
10
4 / 4 / 1
6,106
555
5,424
7,851
4,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 6
5,641
513
6,910
9,229
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 1
5,387
490
3,483
5,862
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 2
6,658
605
6,191
7,026
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
DCM9612
Sylvanus
10
0 / 1 / 2
5,592
508
3,425
9,379
5,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
11
7 / 2 / 4
6,800
618
8,851
9,781
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 1 / 4
7,530
685
5,321
4,859
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 4 / 1
5,224
475
6,150
7,342
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
16
16
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
2
3
L
2
6
2
0.5
W
Sylvanus
DCM9612
Sylvanus
0
1
2
1
L
Odin
Draslok
Odin
1
3
0
0.33
W
Ao Kuang
7
2
4
4.5
W
6
1
4
8
L
Zhong Kui
Millo987
Zhong Kui
4
4
1
1.13
L
0
1
6
3
W
1
4
1
0.38
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
29,938
42,980
Taken
38,387
20,053
Mitigated
19,089
11,257
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,191
2,967
0
2,252
7,026
5,850
0
573
6,453
0
45,207
L
6,269
1,279
0
3,669
10,942
2,893
0
3,769
7,142
0
39,829
W
Sylvanus
DCM9612
Sylvanus
3,425
452
1,319
3,465
9,379
5,798
0
4,665
4,714
16,524
2,739
L
Odin
Draslok
Odin
4,886
1,495
0
2,624
9,096
6,172
0
247
8,292
0
40,047
W
Ao Kuang
8,851
1,852
0
2,016
9,781
3,620
0
2,234
7,547
35,052
0
W
5,321
1,394
0
613
4,859
1,636
0
556
4,303
0
50,541
L
Zhong Kui
Millo987
Zhong Kui
5,424
546
0
2,459
7,851
4,294
0
3,714
4,137
29,269
815
L
6,910
873
56
1,960
9,229
5,091
0
5,973
3,256
24,335
0
W
6,150
2,433
0
2,497
7,342
2,185
0
4,128
3,214
33,669
753
L
3,483
950
0
489
5,862
1,603
0
4,221
1,641
0
29,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
31,804
290
Minions Killed
304
0
Camps Cleared
0
1,125,855
Distance Traveled
1,086,491
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,658
605
83
8
0
198,837
4
L
Pele
6,356
578
67
6
0
230,560
0
W
Sylvanus
5,592
508
22
2
0
204,084
3
L
Odin
6,178
562
88
8
0
211,689
0
W
Ao Kuang
6,800
618
53
5
0
239,137
0
W
Ullr
7,530
685
87
8
0
229,015
4
L
Zhong Kui
6,106
555
56
5
0
211,803
0
L
Cthulhu
5,641
513
30
3
0
255,824
4
W
Sol
5,224
475
59
5
0
215,418
2
L
Ullr
5,387
490
49
4
0
215,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role