Player Matchup

Eset
Eset
AnvyQ
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 166L
1,420 Elo+
Solo
Apollo
Apollo
Dan845NY
Apollo
Level 125
God Stats
4W - 3L
1,476 SR
Queue Stats
169W - 178L
1,415 Elo+
Solo
He Bo
He Bo
EddieN1794
He Bo
Level 101
God Stats
10W - 10L
1,551 SR
Queue Stats
345W - 343L
1,437 Elo+
Solo
Ishtar
Ishtar
ILHUICOATL3129
Ishtar
Level 102
God Stats
2W - 1L
1,511 SR
Queue Stats
38W - 44L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
jlets17
Ao Kuang
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 94L
1,446 Elo+
Solo
Team Averages
Level 102
1,508 SR
1,421 Elo+

VS

Team Averages
Level 81
1,557 SR
1,413 Elo+
Bacchus
Bacchus
CHewtoyUY
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 56L
1,281 Elo+
Solo
Thor
Thor
Cxmplxcks7085
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
1,431 Elo+
Solo
Lancelot
Lancelot
Jerrster
Lancelot
Level 123
God Stats
3W - 1L
1,905 SR
Queue Stats
224W - 234L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
chiefmonzon12
Baba Yaga
Level 109
God Stats
2W - 3L
1,450 SR
Queue Stats
115W - 120L
1,481 Elo+
Solo
Cupid
Cupid
gorneydominates
Cupid
Level 120
God Stats
4W - 6L
1,431 SR
Queue Stats
316W - 353L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AnvyQ
Eset
13
1 / 3 / 10
7,606
951
5,021
5,558
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Dan845NY
Apollo
15
2 / 2 / 11
8,177
1,022
3,406
6,820
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
13
4 / 3 / 7
7,906
988
8,708
6,395
1,849
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 8
8,420
1,053
5,886
6,419
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
jlets17
Ao Kuang
15
6 / 3 / 6
8,796
1,100
8,900
6,782
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHewtoyUY
Bacchus
10
1 / 5 / 4
6,472
809
2,787
11,079
9,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,170
271
0
0
0
Lancelot
Jerrster
Lancelot
13
4 / 6 / 6
7,746
968
6,989
8,734
5,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
chiefmonzon12
Baba Yaga
15
4 / 3 / 6
7,941
993
9,487
7,117
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 4 / 4
7,821
978
7,157
9,816
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
17
Kills
13
13
Deaths
18
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
AnvyQ
Eset
1
3
10
2
L
Bacchus
CHewtoyUY
Bacchus
1
5
4
0.6
L
0
0
0
0
W
Apollo
Dan845NY
Apollo
2
2
11
3.75
W
He Bo
4
3
7
2.5
W
4
2
8
4
L
Lancelot
Jerrster
Lancelot
4
6
6
1.17
L
Baba Yaga
chiefmonzon12
Baba Yaga
4
3
6
2.33
L
4
4
4
1.5
W
Ao Kuang
jlets17
Ao Kuang
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
26,420
31,974
Taken
36,746
11,022
Mitigated
21,772
8,920
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
AnvyQ
Eset
5,021
655
1,213
737
5,558
1,413
170
1,664
3,894
12,307
285
L
Bacchus
CHewtoyUY
Bacchus
2,787
513
104
2,319
11,079
9,538
20
5,391
5,529
5,076
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Dan845NY
Apollo
3,406
1,628
556
1,369
6,820
2,371
1,073
3,794
3,026
0
12,579
W
He Bo
8,708
551
688
637
6,395
1,849
466
2,221
4,174
18,685
920
W
5,886
4,458
646
900
6,419
2,237
612
2,750
3,669
0
15,463
L
Lancelot
Jerrster
Lancelot
6,989
739
0
175
8,734
5,963
0
4,700
3,766
0
13,205
L
Baba Yaga
chiefmonzon12
Baba Yaga
9,487
187
78
1,308
7,117
2,660
0
4,812
1,992
26,803
0
L
7,157
4,209
1,611
3,653
9,816
3,611
36
6,298
3,290
0
18,354
W
Ao Kuang
jlets17
Ao Kuang
8,900
2,367
519
1,655
6,782
3,152
0
1,845
4,937
12,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
32,150
113
Minions Killed
73
0
Camps Cleared
0
822,082
Distance Traveled
587,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,606
951
21
3
0
148,154
0
L
Bacchus
6,472
809
8
1
0
115,608
0
L
Thor
2,170
271
0
0
0
0
0
W
Apollo
8,177
1,022
24
3
0
155,540
0
W
He Bo
7,906
988
27
3
0
186,482
0
W
Ishtar
8,420
1,053
28
4
0
166,688
0
L
Lancelot
7,746
968
10
1
0
161,842
0
L
Baba Yaga
7,941
993
34
4
0
163,536
0
L
Cupid
7,821
978
21
3
0
146,322
0
W
Ao Kuang
8,796
1,100
13
2
0
165,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role