Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MellowBubbles50
Guan Yu
Level 160
God Stats
2W - 1L
1,493 SR
Queue Stats
289W - 259L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
OliveMiester
Erlang Shen
Level 107
God Stats
9W - 4L
1,698 SR
Queue Stats
74W - 53L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
Pezaint
Xbalanque
Level 148
God Stats
40W - 23L
1,723 SR
Queue Stats
418W - 347L
1,536 Elo+
Party 1
Khepri
Khepri
SPACEINVADERXD
Khepri
Level 158
God Stats
5W - 1L
1,703 SR
Queue Stats
352W - 327L
1,506 Elo+
Solo
Team Averages
Level 146
1,623 SR
1,511 Elo+

VS

Team Averages
Level 183
1,529 SR
1,561 Elo+
Rama
Rama
Battlehardt
Rama
Level 244
God Stats
2W - 3L
1,541 SR
Queue Stats
572W - 556L
1,537 Elo+
Party 2
Vulcan
Vulcan
MGKPUSESPLSH
Vulcan
Level 266
God Stats
9W - 11L
1,542 SR
Queue Stats
647W - 624L
1,538 Elo+
Party 2
Mercury
Mercury
Mastah Nut
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 146L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
Mercyy831
Zhong Kui
Level 144
God Stats
1W - 2L
1,731 SR
Queue Stats
4W - 5L
1,641 Elo+
Party 2
Ganesha
Ganesha
WarnedV
Ganesha
Level 106
God Stats
0W - 3L
1,330 SR
Queue Stats
234W - 205L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 1 / 3
6,535
654
4,524
3,960
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 5
6,018
602
1,924
6,290
3,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
OliveMiester
Erlang Shen
11
3 / 2 / 6
5,773
577
4,877
7,301
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xbalanque
Pezaint
Xbalanque
11
4 / 0 / 4
6,231
623
6,733
2,847
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,624
562
3,816
7,752
4,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,701
470
2,054
5,552
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
10
1 / 3 / 1
5,708
571
3,065
5,576
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Mastah Nut
Mercury
9
2 / 4 / 0
5,078
508
1,959
7,457
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Mercyy831
Zhong Kui
12
3 / 1 / 0
6,523
652
5,554
8,014
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
WarnedV
Ganesha
8
0 / 3 / 1
4,970
497
1,968
7,319
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
6
6
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
3
6.5
L
0
2
0
0
L
Vulcan
1
3
1
0.5
L
Mercury
Mastah Nut
Mercury
2
4
0
0.5
W
0
0
5
2.5
L
Zhong Kui
Mercyy831
Zhong Kui
3
1
0
3
W
Erlang Shen
OliveMiester
Erlang Shen
3
2
6
3
W
Xbalanque
Pezaint
Xbalanque
4
0
4
6
W
1
3
0
0.33
L
Ganesha
WarnedV
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
14,600
28,150
Taken
33,918
13,736
Mitigated
14,946
11,290
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,524
480
0
1,183
3,960
1,109
0
2,754
1,206
40,240
0
L
2,054
1,778
0
2,152
5,552
1,292
0
0
5,552
0
28,678
L
Vulcan
3,065
67
0
1,347
5,576
1,618
0
2,304
2,920
35,151
1,010
L
Mercury
Mastah Nut
Mercury
1,959
1,099
0
2,498
7,457
2,069
0
1,213
6,146
0
28,807
W
1,924
686
517
2,769
6,290
3,679
0
969
5,321
0
20,945
L
Zhong Kui
Mercyy831
Zhong Kui
5,554
1,543
0
4,023
8,014
5,345
0
3,816
4,198
38,507
7,161
W
Erlang Shen
OliveMiester
Erlang Shen
4,877
2,913
0
3,056
7,301
3,191
0
1,202
6,099
0
39,965
W
Xbalanque
Pezaint
Xbalanque
6,733
3,420
0
1,335
2,847
800
0
395
2,452
0
44,935
W
3,816
600
0
2,430
7,752
4,957
0
4,726
3,026
37,141
0
L
Ganesha
WarnedV
Ganesha
1,968
371
0
2,654
7,319
4,622
0
511
6,762
15,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
26,980
316
Minions Killed
297
0
Camps Cleared
0
1,062,741
Distance Traveled
990,054
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,535
654
80
8
0
201,840
4
L
Rama
4,701
470
67
7
0
189,914
0
L
Vulcan
5,708
571
78
8
0
208,690
0
L
Mercury
5,078
508
59
6
0
225,262
2
W
Guan Yu
6,018
602
28
3
0
231,755
2
L
Zhong Kui
6,523
652
82
8
0
167,297
2
W
Erlang Shen
5,773
577
58
6
0
235,655
0
W
Xbalanque
6,231
623
85
9
0
200,887
3
W
Khepri
5,624
562
65
7
0
192,604
0
L
Ganesha
4,970
497
11
1
0
198,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role