Player Matchup

Set
Set
BigBadBananaMan
Set
Level 7
God Stats
2W - 3L
1,800 SR
Queue Stats
10W - 9L
1,654 Elo+
Party 1
Athena
Athena
CookieMonstr98
Athena
Level 91
God Stats
3W - 1L
1,850 SR
Queue Stats
32W - 19L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Orfanslayer
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,813 SR
Queue Stats
91W - 98L
1,484 Elo+
Party 1
Mulan
Mulan
Skuttlebutts
Mulan
Level 140
God Stats
30W - 24L
1,550 SR
Queue Stats
133W - 140L
1,480 Elo+
Party 1
Neith
Neith
Windows545
Neith
Level 104
God Stats
7W - 9L
1,549 SR
Queue Stats
338W - 324L
1,579 Elo+
Solo
Team Averages
Level 82
1,712 SR
1,559 Elo+

VS

Team Averages
Level 106
1,537 SR
1,537 Elo+
Chernobog
Chernobog
BlazingWings34
Chernobog
Level 69
God Stats
14W - 10L
1,737 SR
Queue Stats
93W - 87L
1,560 Elo+
Party 2
Lancelot
Lancelot
Cladd329
Lancelot
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,590 Elo+
Solo
Sylvanus
Sylvanus
Gooninater
Sylvanus
Level 127
God Stats
2W - 1L
1,427 SR
Queue Stats
243W - 213L
1,481 Elo+
Solo
Bellona
Bellona
ilovekids101
Bellona
Level 89
God Stats
9W - 9L
1,371 SR
Queue Stats
235W - 232L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rVPickle
Morgan Le Fay
Level 127
God Stats
17W - 12L
1,649 SR
Queue Stats
78W - 66L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
8,599
573
9,792
14,779
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 5 / 2
7,039
469
2,183
13,378
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
Orfanslayer
Morgan Le Fay
11
0 / 8 / 0
6,400
427
3,533
9,970
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
7,979
532
7,523
12,550
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
0 / 3 / 0
7,174
478
5,835
8,103
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlazingWings34
Chernobog
16
3 / 2 / 6
9,471
631
6,664
10,615
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
Cladd329
Lancelot
17
7 / 2 / 6
9,782
652
10,319
12,204
6,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Gooninater
Sylvanus
14
1 / 1 / 13
7,955
530
3,814
11,611
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
ilovekids101
Bellona
14
2 / 1 / 1
9,060
604
4,792
8,765
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
rVPickle
Morgan Le Fay
17
11 / 0 / 4
10,817
721
13,164
8,395
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
6
Kills
24
24
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Chernobog
BlazingWings34
Chernobog
3
2
6
3
W
Lancelot
Cladd329
Lancelot
7
2
6
5
L
0
5
2
0.2
W
Sylvanus
Gooninater
Sylvanus
1
1
13
7.5
L
Morgan Le Fay
Orfanslayer
Morgan Le Fay
0
8
0
0
L
2
4
1
0.63
L
Neith
0
3
0
0
W
Bellona
ilovekids101
Bellona
2
1
1
2.5
W
Morgan Le Fay
rVPickle
Morgan Le Fay
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
38,753
58,780
Taken
51,590
27,961
Mitigated
29,888
9,556
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,792
3,407
0
1,825
14,779
6,652
0
3,929
10,656
0
76,766
W
Chernobog
BlazingWings34
Chernobog
6,664
3,705
0
3,635
10,615
4,806
2,148
769
9,846
0
66,816
W
Lancelot
Cladd329
Lancelot
10,319
3,042
0
2,399
12,204
6,880
1,285
892
11,312
0
73,551
L
2,183
352
0
2,238
13,378
9,231
0
4,021
9,271
14,400
0
W
Sylvanus
Gooninater
Sylvanus
3,814
1,203
1,647
4,411
11,611
9,103
480
2,752
8,859
28,845
8,824
L
Morgan Le Fay
Orfanslayer
Morgan Le Fay
3,533
177
0
532
9,970
2,339
0
5,061
4,353
38,404
0
L
7,523
883
0
3,420
12,550
8,036
0
931
11,603
0
49,618
L
Neith
5,835
773
0
1,541
8,103
1,703
0
3,270
4,711
0
54,515
W
Bellona
ilovekids101
Bellona
4,792
1,012
0
4,247
8,765
5,521
787
126
8,639
0
51,497
W
Morgan Le Fay
rVPickle
Morgan Le Fay
13,164
967
0
1,192
8,395
3,578
649
1,655
6,740
80,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
47,085
391
Minions Killed
530
0
Camps Cleared
0
1,526,407
Distance Traveled
1,647,075
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,599
573
123
8
0
333,888
0
W
Chernobog
9,471
631
111
7
0
330,314
0
W
Lancelot
9,782
652
111
7
0
372,943
3
L
Athena
7,039
469
19
1
0
343,420
0
W
Sylvanus
7,955
530
63
4
0
276,741
4
L
Morgan Le Fay
6,400
427
60
4
0
271,693
0
L
Mulan
7,979
532
80
5
0
301,972
0
L
Neith
7,174
478
109
7
0
275,434
4
W
Bellona
9,060
604
101
7
0
311,241
4
W
Morgan Le Fay
10,817
721
144
10
0
355,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role