Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Legionpayload
Hun Batz
Level 127
God Stats
4W - 1L
1,690 SR
Queue Stats
629W - 614L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
kijm
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Solo
Vulcan
Vulcan
lost_mindk
Vulcan
Level 157
God Stats
3W - 3L
1,507 SR
Queue Stats
279W - 276L
1,570 Elo+
Party 1
Arachne
Arachne
piinenaple
Arachne
Level 109
God Stats
1W - 2L
1,466 SR
Queue Stats
166W - 180L
1,451 Elo+
Solo
Team Averages
Level 130
1,532 SR
1,519 Elo+

VS

Team Averages
Level 149
1,570 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
JAB90
Morgan Le Fay
Level 185
God Stats
3W - 3L
1,758 SR
Queue Stats
180W - 196L
1,470 Elo+
Party 2
Chiron
Chiron
JosueOrtega
Chiron
Level 147
God Stats
6W - 9L
1,408 SR
Queue Stats
119W - 119L
1,500 Elo+
Solo
Surtr
Surtr
KonjikiN0Yami
Surtr
Level 156
God Stats
24W - 42L
1,442 SR
Queue Stats
220W - 260L
1,461 Elo+
Party 2
Bellona
Bellona
OnlineCarton797
Bellona
Level 109
God Stats
94W - 71L
1,629 SR
Queue Stats
194W - 172L
1,535 Elo+
Solo
Scylla
Scylla
dashiecatvtTTV
Scylla
Level 146
God Stats
10W - 7L
1,612 SR
Queue Stats
143W - 154L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 0
5,087
509
1,570
5,449
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
Legionpayload
Hun Batz
10
1 / 2 / 1
5,881
588
5,785
6,579
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
kijm
Cthulhu
6
0 / 1 / 0
4,553
455
1,796
6,897
3,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
lost_mindk
Vulcan
9
0 / 3 / 0
4,698
470
3,204
4,513
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
piinenaple
Arachne
9
1 / 1 / 0
4,979
498
2,252
8,271
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JAB90
Morgan Le Fay
10
2 / 0 / 1
6,011
601
4,707
4,569
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
12
1 / 0 / 0
6,188
619
2,788
4,241
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 2
5,662
566
4,651
6,525
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
5,457
546
3,238
9,065
7,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 3
5,687
569
2,531
5,058
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Morgan Le Fay
JAB90
Morgan Le Fay
2
0
1
2.5
W
Chiron
1
0
0
1
W
2
0
2
3
L
Hun Batz
Legionpayload
Hun Batz
1
2
1
0.75
W
1
2
1
0.75
W
2
0
3
3.5
L
Cthulhu
kijm
Cthulhu
0
1
0
0
L
Vulcan
lost_mindk
Vulcan
0
3
0
0
L
Arachne
piinenaple
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,607
Damage
17,915
31,709
Taken
29,458
13,892
Mitigated
14,818
13,068
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,570
416
0
2,503
5,449
1,671
0
277
5,172
0
38,497
W
Morgan Le Fay
JAB90
Morgan Le Fay
4,707
626
0
2,643
4,569
1,802
252
1,057
3,512
30,485
938
W
Chiron
2,788
782
57
2,479
4,241
1,211
385
176
4,065
0
46,060
W
4,651
1,468
0
4,698
6,525
2,472
0
1,107
5,418
2,560
41,568
L
Hun Batz
Legionpayload
Hun Batz
5,785
1,349
0
2,094
6,579
5,169
0
169
6,410
0
41,315
W
3,238
976
47
3,765
9,065
7,950
0
473
7,877
433
30,741
W
2,531
310
0
1,738
5,058
1,383
0
2,187
2,871
34,312
1,606
L
Cthulhu
kijm
Cthulhu
1,796
33
1,179
2,562
6,897
3,363
0
2,885
4,012
10,919
0
L
Vulcan
lost_mindk
Vulcan
3,204
37
0
320
4,513
1,325
0
2,738
1,775
27,791
0
L
Arachne
piinenaple
Arachne
2,252
1,171
0
4,410
8,271
2,364
0
1,836
6,435
0
32,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
29,005
262
Minions Killed
357
0
Camps Cleared
0
946,668
Distance Traveled
1,063,734
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,087
509
70
7
0
166,944
0
W
Morgan Le Fay
6,011
601
39
4
0
209,493
3
W
Chiron
6,188
619
94
9
0
173,983
0
W
Surtr
5,662
566
78
8
0
269,420
1
L
Hun Batz
5,881
588
65
7
0
194,851
0
W
Bellona
5,457
546
58
6
0
195,385
0
W
Scylla
5,687
569
88
9
0
215,453
2
L
Cthulhu
4,553
455
16
2
0
176,394
0
L
Vulcan
4,698
470
56
6
0
188,828
0
L
Arachne
4,979
498
55
6
0
219,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role