Player Matchup

Chaac
Chaac
DistressBC
Chaac
Level 26
God Stats
17W - 9L
1,625 SR
Queue Stats
126W - 119L
1,451 Elo+
Party 1
Janus
Janus
GianY1995
Janus
Level 137
God Stats
29W - 36L
1,430 SR
Queue Stats
412W - 399L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Pyrokos2131
Jormungandr
Level 85
God Stats
5W - 10L
1,531 SR
Queue Stats
163W - 150L
1,439 Elo+
Solo
Loki
Loki
TheReaperS19
Loki
Level 104
God Stats
20W - 10L
1,669 SR
Queue Stats
56W - 55L
1,474 Elo+
Party 1
Medusa
Medusa
ninjasasinn
Medusa
Level 158
God Stats
28W - 26L
1,478 SR
Queue Stats
318W - 298L
1,441 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,448 Elo+

VS

Team Averages
Level 102
1,383 SR
1,365 Elo+
Bacchus
Bacchus
Akemistical
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 87L
1,358 Elo+
Party 2
Merlin
Merlin
CONFLEXxX
Merlin
Level 74
God Stats
2W - 5L
1,211 SR
Queue Stats
8W - 20L
1,243 Elo+
Party 2
Chernobog
Chernobog
Mrcraft3498
Chernobog
Level 107
God Stats
1W - 2L
1,082 SR
Queue Stats
98W - 127L
1,398 Elo+
Party 2
Shiva
Shiva
PEGROTEMATOHP
Shiva
Level 86
God Stats
9W - 16L
1,494 SR
Queue Stats
105W - 128L
1,416 Elo+
Party 2
Nemesis
Nemesis
chaconyosoy
Nemesis
Level 122
God Stats
7W - 5L
1,627 SR
Queue Stats
207W - 234L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 3 / 0
5,002
500
2,387
12,566
5,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
GianY1995
Janus
3
0 / 1 / 0
3,693
369
0
972
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Pyrokos2131
Jormungandr
8
1 / 0 / 0
5,336
534
3,952
6,146
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
5,205
521
1,565
7,882
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
0 / 1 / 0
4,488
449
1,905
3,743
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akemistical
Bacchus
8
0 / 0 / 1
5,449
545
3,993
6,079
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
CONFLEXxX
Merlin
10
1 / 0 / 0
6,051
605
2,044
1,252
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Mrcraft3498
Chernobog
8
0 / 1 / 0
4,704
470
2,832
3,278
876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,694
669
9,244
7,278
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
chaconyosoy
Nemesis
12
2 / 0 / 2
6,110
611
2,104
4,868
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
6
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akemistical
Bacchus
0
0
1
0.5
W
Merlin
CONFLEXxX
Merlin
1
0
0
1
L
Chaac
1
3
0
0.33
L
Janus
GianY1995
Janus
0
1
0
0
W
Chernobog
Mrcraft3498
Chernobog
0
1
0
0
W
3
1
0
3
L
Jormungandr
Pyrokos2131
Jormungandr
1
0
0
1
L
0
1
0
0
W
Nemesis
chaconyosoy
Nemesis
2
0
2
3
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,809
Damage
20,217
31,309
Taken
22,755
12,770
Mitigated
12,655
11,178
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akemistical
Bacchus
3,993
461
0
2,445
6,079
4,853
0
2,093
3,986
10,979
0
W
Merlin
CONFLEXxX
Merlin
2,044
0
0
529
1,252
282
342
0
1,252
30,582
111
L
Chaac
2,387
763
0
3,936
12,566
5,070
0
1,209
11,357
0
23,749
L
Janus
GianY1995
Janus
0
0
0
288
972
159
0
283
593
3,496
0
W
Chernobog
Mrcraft3498
Chernobog
2,832
1,076
0
936
3,278
876
0
1,561
1,717
0
34,066
W
9,244
2,447
0
964
7,278
4,839
0
0
7,278
6,532
38,796
L
Jormungandr
Pyrokos2131
Jormungandr
3,952
1,754
0
1,768
6,146
4,391
0
2,083
4,017
25,901
1,780
L
1,565
269
0
4,543
7,882
2,077
0
1,627
6,001
0
33,176
W
Nemesis
chaconyosoy
Nemesis
2,104
923
0
207
4,868
1,805
0
162
4,706
0
49,379
L
Medusa
1,905
588
0
643
3,743
1,073
0
1,650
2,053
0
23,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
29,008
217
Minions Killed
280
0
Camps Cleared
0
806,451
Distance Traveled
1,008,199
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,449
545
8
1
0
180,018
3
W
Merlin
6,051
605
59
6
0
206,877
4
L
Chaac
5,002
500
43
4
0
178,532
2
L
Janus
3,693
369
10
1
0
33,342
0
W
Chernobog
4,704
470
64
6
0
190,713
2
W
Shiva
6,694
669
70
7
0
186,944
0
L
Jormungandr
5,336
534
41
4
0
176,693
5
L
Loki
5,205
521
73
7
0
241,443
0
W
Nemesis
6,110
611
79
8
0
243,647
0
L
Medusa
4,488
449
50
5
0
176,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role