Player Matchup

Tyr
Tyr
Diamond V
Absolry
Tyr
Diamond V
Level 155
God Stats
1W - 1L
1,733 SR
Queue Stats
164W - 143L
1,936 MMR
Party 1
Anhur
Anhur
Diamond III
ImCheatingOnPSN
Anhur
Diamond III
Level 149
God Stats
3W - 2L
1,520 SR
Queue Stats
161W - 131L
1,979 MMR
Solo
Cerberus
Cerberus
Diamond II
Pippson
Cerberus
Diamond II
Level 139
God Stats
107W - 68L
1,669 SR
Queue Stats
191W - 162L
2,005 MMR
Solo
Ne Zha
Ne Zha
Diamond V
TheLowBroJoe
Ne Zha
Diamond V
Level 113
God Stats
24W - 16L
1,775 SR
Queue Stats
113W - 92L
2,046 MMR
Solo
Eset
Eset
Platinum II
Wyvern86
Eset
Platinum II
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,974 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,639 SR
1,988 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,611 SR
1,899 MMR
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Bosstronium
Kukulkan
Platinum I
Level 113
God Stats
2W - 3L
1,584 SR
Queue Stats
102W - 92L
2,008 MMR
Solo
Ganesha
Ganesha
Diamond V
LAX Bro 759811
Ganesha
Diamond V
Level 149
God Stats
16W - 7L
1,803 SR
Queue Stats
175W - 159L
1,965 MMR
Solo
Nemesis
Nemesis
Platinum II
LastOrder100
Nemesis
Platinum II
Level 126
God Stats
7W - 6L
1,666 SR
Queue Stats
116W - 113L
1,979 MMR
Solo
Horus
Horus
Diamond IV
Xenogears17
Horus
Diamond IV
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
2 / 1 / 5
5,933
593
5,374
8,144
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 1 / 2
7,367
737
5,918
5,151
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
Pippson
Cerberus
12
3 / 0 / 2
7,186
719
4,903
6,531
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ne Zha
12
3 / 0 / 5
6,367
637
3,827
5,686
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
12
7 / 1 / 1
6,905
691
5,917
4,822
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AwilixDiscordiaAmaterasuUllr

VS

Bans
Ao KuangThanatosAphroditeRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 4 / 0
5,605
561
2,839
7,662
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Bosstronium
Kukulkan
10
0 / 4 / 2
5,146
515
2,421
5,571
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
5,083
508
2,306
6,410
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nemesis
LastOrder100
Nemesis
9
1 / 6 / 2
5,139
514
3,668
8,941
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,717
472
3,093
6,852
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
3
3
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
0
0.5
W
Tyr
2
1
5
4.5
L
Kukulkan
Bosstronium
Kukulkan
0
4
2
0.25
W
4
1
2
5
L
0
1
3
1.5
L
Nemesis
LastOrder100
Nemesis
1
6
2
0.33
W
Cerberus
Pippson
Cerberus
3
0
2
4
W
Ne Zha
3
0
5
5.5
W
Eset
7
1
1
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
14,327
30,334
Taken
35,436
13,943
Mitigated
11,839
12,063
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,839
1,937
0
1,500
7,662
1,339
0
0
7,662
0
24,153
W
Tyr
5,374
830
0
3,035
8,144
4,927
0
1,297
6,847
0
22,762
L
Kukulkan
Bosstronium
Kukulkan
2,421
264
0
585
5,571
1,378
0
2,435
3,136
32,530
0
W
5,918
2,890
0
2,389
5,151
1,475
2,465
1,337
3,814
0
53,609
L
2,306
184
0
2,034
6,410
2,774
0
1,586
4,824
14,419
0
L
Nemesis
LastOrder100
Nemesis
3,668
1,312
0
814
8,941
2,457
0
2,272
6,623
0
27,975
W
Cerberus
Pippson
Cerberus
4,903
662
0
3,537
6,531
4,136
0
114
6,065
44,297
1,111
W
Ne Zha
3,827
764
0
1,643
5,686
2,081
0
553
5,133
0
50,793
W
Eset
5,917
792
146
1,313
4,822
1,324
0
1,540
3,282
44,556
1,267
L
3,093
1,631
70
1,606
6,852
3,891
0
3,908
2,426
242
23,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
25,690
415
Minions Killed
231
0
Camps Cleared
0
1,067,349
Distance Traveled
982,737
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,605
561
61
6
0
189,629
1
W
Tyr
5,933
593
29
3
0
238,804
0
L
Kukulkan
5,146
515
64
6
0
191,037
3
W
Anhur
7,367
737
101
10
0
184,048
2
L
Ganesha
5,083
508
7
1
0
212,330
1
L
Nemesis
5,139
514
59
6
0
202,038
1
W
Cerberus
7,186
719
108
11
0
172,452
1
W
Ne Zha
6,367
637
82
8
0
261,063
0
W
Eset
6,905
691
95
10
0
210,982
0
L
Horus
4,717
472
40
4
0
187,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role