Player Matchup

Hades
Hades
BlueJAY405364
Hades
Level 145
God Stats
2W - 0L
1,692 SR
Queue Stats
63W - 60L
1,439 Elo+
Solo
Bacchus
Bacchus
Cabbageese
Bacchus
Level 68
God Stats
12W - 13L
1,545 SR
Queue Stats
62W - 75L
1,429 Elo+
Party 2
Bastet
Bastet
Call Meh Toledo
Bastet
Level 126
God Stats
67W - 48L
1,590 SR
Queue Stats
155W - 160L
1,494 Elo+
Solo
Sol
Sol
GroovyGruver
Sol
Level 86
God Stats
2W - 1L
1,509 SR
Queue Stats
28W - 48L
1,373 Elo+
Party 2
Medusa
Medusa
MrBoombasticcc
Medusa
Level 68
God Stats
10W - 14L
1,427 SR
Queue Stats
93W - 92L
1,420 Elo+
Party 2
Team Averages
Level 99
1,552 SR
1,431 Elo+

VS

Team Averages
Level 127
1,516 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
Flashedzero
Tsukuyomi
Level 180
God Stats
33W - 23L
1,651 SR
Queue Stats
216W - 201L
1,562 Elo+
Solo
Medusa
Medusa
Te_Tane
Medusa
Level 141
God Stats
11W - 12L
1,478 SR
Queue Stats
265W - 270L
1,428 Elo+
Party 1
Cerberus
Cerberus
XLBossman1974
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Charon
Charon
samdam3000351
Charon
Level 127
God Stats
15W - 10L
1,669 SR
Queue Stats
142W - 167L
1,409 Elo+
Party 1
Sol
Sol
serchiniracer27
Sol
Level 123
God Stats
0W - 3L
1,283 SR
Queue Stats
5W - 9L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,793
579
5,444
9,189
5,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Cabbageese
Bacchus
10
6 / 0 / 6
6,868
687
3,286
6,927
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 0
5,964
596
2,980
7,682
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 6
6,528
653
3,516
4,733
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 0 / 6
6,870
687
7,942
5,589
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flashedzero
Tsukuyomi
10
4 / 1 / 0
6,055
606
7,070
8,069
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Te_Tane
Medusa
9
0 / 3 / 0
4,812
481
3,255
5,928
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
XLBossman1974
Cerberus
5
0 / 1 / 0
4,196
420
444
7,005
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 7 / 0
4,398
440
1,736
8,990
5,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 0
4,931
493
2,174
6,707
1,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
4
4
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
Bacchus
Cabbageese
Bacchus
6
0
6
9
W
3
1
0
3
L
Tsukuyomi
Flashedzero
Tsukuyomi
4
1
0
4
W
1
0
6
4
W
5
0
6
8
L
Medusa
Te_Tane
Medusa
0
3
0
0
L
Cerberus
XLBossman1974
Cerberus
0
1
0
0
L
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
14,679
34,120
Taken
36,699
15,153
Mitigated
15,330
16,461
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,444
942
292
4,638
9,189
5,157
0
1,135
8,054
33,641
0
W
Bacchus
Cabbageese
Bacchus
3,286
304
0
2,877
6,927
4,650
343
403
6,524
13,468
0
W
2,980
643
0
4,738
7,682
2,351
7
257
7,425
0
41,072
L
Tsukuyomi
Flashedzero
Tsukuyomi
7,070
1,777
0
2,295
8,069
2,766
0
4,654
3,415
0
36,739
W
3,516
1,378
0
1,896
4,733
1,249
3,009
1,515
3,218
40,597
5,096
W
7,942
2,963
0
2,020
5,589
1,746
331
1,032
4,557
0
48,819
L
Medusa
Te_Tane
Medusa
3,255
968
0
802
5,928
1,485
0
1,599
4,329
0
31,956
L
Cerberus
XLBossman1974
Cerberus
444
0
0
1,474
7,005
3,779
0
1,321
5,684
13,328
0
L
1,736
275
0
362
8,990
5,806
0
2,056
6,934
9,303
345
L
2,174
739
0
1,121
6,707
1,494
0
2,616
4,091
26,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
24,392
294
Minions Killed
216
0
Camps Cleared
0
1,001,662
Distance Traveled
967,731
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,793
579
60
6
0
175,730
2
W
Bacchus
6,868
687
11
1
0
221,585
3
W
Bastet
5,964
596
70
7
0
210,774
0
L
Tsukuyomi
6,055
606
53
5
0
174,926
4
W
Sol
6,528
653
85
9
0
191,116
0
W
Medusa
6,870
687
68
7
0
202,457
0
L
Medusa
4,812
481
60
6
0
238,718
0
L
Cerberus
4,196
420
43
4
0
170,869
0
L
Charon
4,398
440
10
1
0
189,112
0
L
Sol
4,931
493
50
5
0
194,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role