Player Matchup

Merlin
Merlin
Big AL9407
Merlin
Level 105
God Stats
14W - 16L
1,446 SR
Queue Stats
84W - 101L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
Donejhonata
Nu Wa
Level 127
God Stats
3W - 3L
1,516 SR
Queue Stats
23W - 35L
1,394 Elo+
Solo
Achilles
Achilles
Off WorIder
Achilles
Level 63
God Stats
0W - 4L
1,229 SR
Queue Stats
48W - 56L
1,370 Elo+
Party 1
Loki
Loki
Sebaswiimarco
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,429 Elo+
Solo
Medusa
Medusa
ďŕįþğødž
Medusa
Level 120
God Stats
3W - 3L
1,789 SR
Queue Stats
118W - 138L
1,462 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,410 Elo+

VS

Team Averages
Level 136
1,552 SR
1,473 Elo+
King Arthur
King Arthur
Kay-Kazuto
King Arthur
Level 143
God Stats
1W - 1L
1,446 SR
Queue Stats
24W - 23L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
Moonrider98
Cernunnos
Level 82
God Stats
14W - 5L
1,554 SR
Queue Stats
159W - 200L
1,376 Elo+
Solo
Arachne
Arachne
Senor-Mage
Arachne
Level 136
God Stats
11W - 6L
1,645 SR
Queue Stats
26W - 27L
1,477 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sha moke
Kumbhakarna
Level 174
God Stats
10W - 1L
1,719 SR
Queue Stats
197W - 121L
1,644 Elo+
Solo
Kukulkan
Kukulkan
warriorxenaXO
Kukulkan
Level 143
God Stats
76W - 85L
1,396 SR
Queue Stats
87W - 98L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Big AL9407
Merlin
16
6 / 2 / 7
9,684
968
10,426
6,276
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 6
9,889
989
15,592
11,709
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
Off WorIder
Achilles
13
2 / 3 / 4
8,333
833
6,980
13,421
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 6 / 5
9,339
934
6,022
11,984
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 0 / 0
5,625
563
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kay-Kazuto
King Arthur
14
0 / 7 / 8
8,868
887
7,281
19,460
10,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Moonrider98
Cernunnos
16
3 / 1 / 2
9,738
974
6,613
8,056
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Senor-Mage
Arachne
17
9 / 4 / 3
11,118
1,112
12,315
11,768
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
sha moke
Kumbhakarna
15
3 / 2 / 4
9,267
927
7,659
11,411
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kukulkan
warriorxenaXO
Kukulkan
13
0 / 3 / 3
7,952
795
2,989
5,443
1,801
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
17
Kills
15
15
Deaths
17
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Big AL9407
Merlin
6
2
7
4.75
L
5
4
6
2
W
King Arthur
Kay-Kazuto
King Arthur
0
7
8
0.57
W
Cernunnos
Moonrider98
Cernunnos
3
1
2
4
L
Achilles
Off WorIder
Achilles
2
3
4
1.33
L
4
6
5
1.08
W
Arachne
Senor-Mage
Arachne
9
4
3
2.63
W
Kumbhakarna
sha moke
Kumbhakarna
3
2
4
2.5
W
Kukulkan
warriorxenaXO
Kukulkan
0
3
3
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
36,857
43,390
Taken
56,138
25,069
Mitigated
27,988
4,895
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Big AL9407
Merlin
10,426
721
0
1,310
6,276
2,387
0
1,669
4,465
28,601
0
L
15,592
5,487
0
951
11,709
4,021
774
2,768
8,675
33,812
0
W
King Arthur
Kay-Kazuto
King Arthur
7,281
611
329
2,954
19,460
10,011
66
8,392
10,753
0
21,403
W
Cernunnos
Moonrider98
Cernunnos
6,613
3,023
0
3,261
8,056
3,148
1,806
2,711
5,305
0
48,497
L
Achilles
Off WorIder
Achilles
6,980
1,240
114
1,339
13,421
14,193
583
2,988
10,243
0
11,888
L
6,022
710
0
1,181
11,984
4,468
1,292
2,035
9,804
0
28,348
W
Arachne
Senor-Mage
Arachne
12,315
10,205
0
3,309
11,768
5,047
716
5,290
6,325
0
33,002
W
Kumbhakarna
sha moke
Kumbhakarna
7,659
320
0
1,800
11,411
7,981
56
5,942
5,307
17,288
586
W
Kukulkan
warriorxenaXO
Kukulkan
2,989
194
441
527
5,443
1,801
5
3,683
1,718
11,500
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
46,943
161
Minions Killed
216
0
Camps Cleared
0
746,906
Distance Traveled
969,247
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,684
968
44
4
0
202,119
0
L
Nu Wa
9,889
989
36
4
0
165,217
3
W
King Arthur
8,868
887
35
4
0
195,351
0
W
Cernunnos
9,738
974
96
10
0
186,219
0
L
Achilles
8,333
833
15
2
0
186,477
0
L
Loki
9,339
934
66
7
0
193,093
0
W
Arachne
11,118
1,112
53
5
0
216,540
2
W
Kumbhakarna
9,267
927
16
2
0
201,818
0
W
Kukulkan
7,952
795
16
2
0
169,319
0
L
Medusa
5,625
563
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role