Player Matchup

Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
I Diwan I
Bellona
Level 17
God Stats
0W - 5L
1,192 SR
Queue Stats
14W - 33L
1,016 Elo+
Party 1
Thanatos
Thanatos
III HUG0 III
Thanatos
Level 88
God Stats
3W - 6L
1,359 SR
Queue Stats
45W - 55L
1,251 Elo+
Party 1
Team Averages
Level 43
1,350 SR
1,256 Elo+

VS

Team Averages
Level 179
1,441 SR
1,501 Elo+
Medusa
Medusa
Sr_Miyagui
Medusa
Level 153
God Stats
1W - 0L
1,206 SR
Queue Stats
19W - 25L
1,408 Elo+
Party 2
Artio
Artio
VicioBamBam
Artio
Level 206
God Stats
1W - 1L
1,504 SR
Queue Stats
73W - 65L
1,574 Elo+
Party 2
Nox
Nox
franxo89
Nox
Level 179
God Stats
3W - 0L
1,615 SR
Queue Stats
169W - 137L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 6 / 0
6,646
665
3,096
7,656
3,330
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
I Diwan I
Bellona
12
0 / 4 / 0
7,119
712
3,201
9,722
8,686
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
III HUG0 III
Thanatos
12
1 / 2 / 0
7,991
799
3,173
7,281
2,341
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sr_Miyagui
Medusa
15
6 / 1 / 3
9,038
904
6,207
4,428
1,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
4 / 0 / 8
9,227
923
6,378
9,539
9,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 0 / 10
8,777
878
7,792
4,327
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
0
0
L
Bellona
I Diwan I
Bellona
0
4
0
0
L
Thanatos
III HUG0 III
Thanatos
1
2
0
0.5
W
Medusa
Sr_Miyagui
Medusa
6
1
3
7.5
W
4
0
8
8
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
20,377
24,659
Taken
18,294
14,357
Mitigated
12,822
5,640
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,096
353
68
284
7,656
3,330
0
4,019
3,362
16,268
749
L
Bellona
I Diwan I
Bellona
3,201
669
0
427
9,722
8,686
0
5,244
3,976
0
12,326
L
Thanatos
III HUG0 III
Thanatos
3,173
357
0
4,861
7,281
2,341
0
3,888
3,201
0
30,555
W
Medusa
Sr_Miyagui
Medusa
6,207
2,833
0
0
4,428
1,478
413
1,266
3,162
0
28,756
W
6,378
423
712
3,553
9,539
9,142
0
1,501
8,038
26,472
0
W
7,792
1,019
0
1,475
4,327
2,202
342
172
4,155
23,645
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,756
Gold Earned
27,042
96
Minions Killed
132
0
Camps Cleared
0
479,197
Distance Traveled
596,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,646
665
28
3
0
126,957
0
L
Bellona
7,119
712
22
2
0
174,780
0
L
Thanatos
7,991
799
46
5
0
177,460
0
W
Medusa
9,038
904
41
4
0
192,395
0
W
Artio
9,227
923
39
4
0
211,799
0
W
Nox
8,777
878
52
5
0
192,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role