Player Matchup

Chernobog
Chernobog
Broldi
Chernobog
Level 44
God Stats
1W - 2L
1,736 SR
Queue Stats
23W - 35L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
DannyKicks08
Jormungandr
Level 85
God Stats
22W - 20L
1,899 SR
Queue Stats
134W - 127L
1,529 Elo+
Solo
Anubis
Anubis
Dinkin Flika582
Anubis
Level 17
God Stats
4W - 2L
1,536 SR
Queue Stats
12W - 24L
1,376 Elo+
Party 1
Bakasura
Bakasura
I_DemiGod247_I
Bakasura
Level 121
God Stats
4W - 2L
1,445 SR
Queue Stats
431W - 399L
1,481 Elo+
Solo
Bastet
Bastet
dany480
Bastet
Level 104
God Stats
3W - 2L
1,947 SR
Queue Stats
333W - 297L
1,515 Elo+
Solo
Team Averages
Level 74
1,713 SR
1,459 Elo+

VS

Team Averages
Level 82
1,479 SR
1,485 Elo+
Apollo
Apollo
Eoryc
Apollo
Level 120
God Stats
0W - 1L
1,601 SR
Queue Stats
11W - 10L
1,525 Elo+
Party 2
Bacchus
Bacchus
HawkI0
Bacchus
Level 50
God Stats
158W - 166L
1,510 SR
Queue Stats
163W - 171L
1,453 Elo+
Solo
Shiva
Shiva
ImJudeHi
Shiva
Level 69
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 2
Fenrir
Fenrir
Shuijae
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 206L
1,522 Elo+
Solo
Ah Puch
Ah Puch
xPhiiLE
Ah Puch
Level 65
God Stats
0W - 3L
1,245 SR
Queue Stats
164W - 162L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Broldi
Chernobog
8
0 / 0 / 4
4,529
647
3,325
2,154
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
DannyKicks08
Jormungandr
8
3 / 0 / 0
4,868
695
2,059
5,424
3,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
4,592
656
1,056
3,234
1,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
9
2 / 1 / 1
4,911
702
2,317
6,027
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
dany480
Bastet
9
3 / 0 / 0
5,538
791
3,422
4,453
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eoryc
Apollo
4
0 / 2 / 0
3,314
473
1,061
2,465
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
HawkI0
Bacchus
8
0 / 2 / 1
4,212
602
1,396
4,811
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
ImJudeHi
Shiva
5
0 / 3 / 0
3,383
483
1,938
5,744
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
Shuijae
Fenrir
5
0 / 0 / 0
3,354
479
2,061
4,076
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
xPhiiLE
Ah Puch
8
2 / 2 / 0
4,775
682
3,225
4,758
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Broldi
Chernobog
0
0
4
2
W
Jormungandr
DannyKicks08
Jormungandr
3
0
0
3
W
1
1
0
1
L
Apollo
Eoryc
Apollo
0
2
0
0
L
Bacchus
HawkI0
Bacchus
0
2
1
0.25
W
Bakasura
2
1
1
2.5
L
Shiva
ImJudeHi
Shiva
0
3
0
0
L
Fenrir
Shuijae
Fenrir
0
0
0
0
W
Bastet
dany480
Bastet
3
0
0
3
L
Ah Puch
xPhiiLE
Ah Puch
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,179
Damage
9,681
21,292
Taken
21,854
8,158
Mitigated
7,734
10,530
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Broldi
Chernobog
3,325
2,298
0
1,318
2,154
450
605
0
2,154
0
26,191
W
Jormungandr
DannyKicks08
Jormungandr
2,059
642
96
2,625
5,424
3,345
36
621
4,803
15,133
0
W
1,056
0
0
1,568
3,234
1,333
0
2,188
1,046
19,777
0
L
Apollo
Eoryc
Apollo
1,061
933
0
263
2,465
624
0
861
1,604
0
7,764
L
Bacchus
HawkI0
Bacchus
1,396
506
0
1,155
4,811
2,447
0
374
4,301
25,040
15
W
Bakasura
2,317
1,650
0
3,258
6,027
1,827
0
1,909
4,118
0
29,827
L
Shiva
ImJudeHi
Shiva
1,938
320
0
518
5,744
2,805
0
0
5,744
0
9,884
L
Fenrir
Shuijae
Fenrir
2,061
469
0
1,766
4,076
1,027
0
824
3,252
0
10,167
W
Bastet
dany480
Bastet
3,422
745
0
1,665
4,453
1,203
0
0
4,181
0
29,474
L
Ah Puch
xPhiiLE
Ah Puch
3,225
310
0
1,953
4,758
831
0
1,056
3,546
25,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
19,038
229
Minions Killed
168
0
Camps Cleared
0
675,188
Distance Traveled
638,758
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,529
647
43
6
0
131,568
0
W
Jormungandr
4,868
695
32
5
0
129,104
1
W
Anubis
4,592
656
38
5
0
110,220
0
L
Apollo
3,314
473
17
2
0
81,855
0
L
Bacchus
4,212
602
51
7
0
146,321
0
W
Bakasura
4,911
702
66
9
0
174,866
0
L
Shiva
3,383
483
19
3
0
146,337
0
L
Fenrir
3,354
479
16
2
0
136,439
0
W
Bastet
5,538
791
50
7
0
129,430
0
L
Ah Puch
4,775
682
65
9
0
127,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role