Player Matchup

Kuzenbo
Kuzenbo
TheZombieOnMars
Kuzenbo
Level 174
God Stats
1W - 1L
1,701 SR
Queue Stats
68W - 73L
1,533 Elo+
Solo
Hera
Hera
WatashiWaShidesu
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
What Up Champ
Nu Wa
Level 158
God Stats
17W - 8L
1,594 SR
Queue Stats
606W - 669L
1,487 Elo+
Solo
Skadi
Skadi
brsrkGB
Skadi
Level 64
God Stats
5W - 2L
1,862 SR
Queue Stats
83W - 53L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uselessplayerz
Ah Muzen Cab
Level 143
God Stats
1W - 1L
1,720 SR
Queue Stats
63W - 39L
1,610 Elo+
Party 1
Team Averages
Level 137
1,675 SR
1,567 Elo+

VS

Team Averages
Level 155
1,499 SR
1,543 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BuddyyLove
Erlang Shen
Level 156
God Stats
1W - 2L
1,318 SR
Queue Stats
94W - 82L
1,576 Elo+
Party 2
Artemis
Artemis
Gríz
Artemis
Level 155
God Stats
4W - 2L
1,479 SR
Queue Stats
84W - 79L
1,563 Elo+
Party 2
Charon
Charon
Neoniac
Charon
Level 157
God Stats
4W - 1L
1,592 SR
Queue Stats
134W - 109L
1,595 Elo+
Solo
Nu Wa
Nu Wa
PrimordiumGhost
Nu Wa
Level 157
God Stats
16W - 8L
1,605 SR
Queue Stats
431W - 437L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 11
9,423
725
8,217
18,467
27,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 7 / 7
9,284
714
15,401
11,819
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 0
6,332
487
0
1,339
251
Skadi
brsrkGB
Skadi
18
6 / 5 / 3
10,138
780
19,845
11,973
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
uselessplayerz
Ah Muzen Cab
18
8 / 4 / 7
10,819
832
22,614
13,751
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
3 / 2 / 14
11,298
869
9,579
25,552
28,047
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
BuddyyLove
Erlang Shen
17
4 / 4 / 16
10,663
820
9,966
18,929
18,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
Gríz
Artemis
17
4 / 4 / 7
10,866
836
8,866
14,419
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Neoniac
Charon
17
4 / 4 / 12
11,669
898
12,966
18,679
20,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 4 / 9
10,824
833
12,132
12,676
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
18
Kills
21
21
Deaths
18
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
14
5
W
Erlang Shen
BuddyyLove
Erlang Shen
4
4
16
3
W
Artemis
Gríz
Artemis
4
4
7
1.88
W
Charon
Neoniac
Charon
4
4
12
2.5
W
6
4
9
2.63
L
0
4
11
1.38
L
4
7
7
1.07
L
0
1
0
0
L
Skadi
brsrkGB
Skadi
6
5
3
1.5
L
Ah Muzen Cab
uselessplayerz
Ah Muzen Cab
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,077
Damage
53,509
57,349
Taken
90,255
43,842
Mitigated
79,640
12,389
Healing
30,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,579
706
5,826
7,540
25,552
28,047
896
4,656
20,896
21,404
2,444
W
Erlang Shen
BuddyyLove
Erlang Shen
9,966
3,437
394
2,958
18,929
18,540
1,207
4,886
14,043
0
21,551
W
Artemis
Gríz
Artemis
8,866
2,715
2,751
2,624
14,419
7,280
1,863
6,700
7,719
0
29,770
W
Charon
Neoniac
Charon
12,966
1,869
2,580
2,486
18,679
20,694
940
2,742
15,937
26,752
1,188
W
12,132
2,181
1,599
1,458
12,676
5,079
2,284
3,400
9,276
31,053
0
L
8,217
2,755
823
4,278
18,467
27,331
232
7,993
10,191
16,572
2,692
L
15,401
3,060
787
2,880
11,819
5,074
97
6,775
4,791
29,138
0
L
0
0
0
0
1,339
251
0
1,339
0
0
0
L
Skadi
brsrkGB
Skadi
19,845
5,849
1,112
815
11,973
5,399
0
7,362
4,346
0
44,305
L
Ah Muzen Cab
uselessplayerz
Ah Muzen Cab
22,614
2,704
488
1,206
13,751
5,787
160
10,520
3,095
0
50,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
55,320
151
Minions Killed
219
0
Camps Cleared
0
873,190
Distance Traveled
1,216,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,298
869
47
4
0
292,784
0
W
Erlang Shen
10,663
820
20
2
0
245,948
0
W
Artemis
10,866
836
64
5
0
231,982
0
W
Charon
11,669
898
30
2
0
238,211
0
W
Nu Wa
10,824
833
58
4
0
207,346
0
L
Kuzenbo
9,423
725
20
2
0
211,881
0
L
Hera
9,284
714
35
3
0
177,902
0
L
Nu Wa
6,332
487
0
0
0
55
0
L
Skadi
10,138
780
44
3
0
232,410
0
L
Ah Muzen Cab
10,819
832
52
4
0
250,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role