Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond II
Chаd
Merlin
Diamond II
Level 199
God Stats
6W - 4L
1,688 SR
Queue Stats
275W - 245L
2,206 MMR
Party 1
Xbalanque
Xbalanque
Masters
DirtyCrackPipe
Xbalanque
Masters
Level 178
God Stats
4W - 1L
1,800 SR
Queue Stats
68W - 38L
2,965 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,663 SR
2,223 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,756 SR
2,266 MMR
Yemoja
Yemoja
Masters
M2KML
Yemoja
Masters
Level 158
God Stats
8W - 11L
1,789 SR
Queue Stats
388W - 368L
2,473 MMR
Solo
Arachne
Arachne
Diamond V
XxRunAwayxX
Arachne
Diamond V
Level 117
God Stats
38W - 20L
1,708 SR
Queue Stats
434W - 465L
2,162 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
Zedin
Baron Samedi
Diamond V
Level 157
God Stats
17W - 8L
1,771 SR
Queue Stats
406W - 425L
2,162 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 0 / 6
8,460
846
5,861
8,240
8,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Chаd
Merlin
14
0 / 0 / 7
7,900
790
9,570
4,803
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
DirtyCrackPipe
Xbalanque
16
6 / 0 / 2
9,281
928
14,665
6,011
2,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
SerqetFafnirCerberusKumbhakarnaMedusa

VS

Bans
CthulhuChironXing TianMartichorasKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
M2KML
Yemoja
13
0 / 2 / 0
7,058
706
7,436
10,984
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
XxRunAwayxX
Arachne
11
0 / 3 / 0
6,729
673
3,078
12,091
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Zedin
Baron Samedi
13
0 / 3 / 0
7,031
703
3,624
10,450
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
6
5
W
Merlin
Chаd
Merlin
0
0
7
3.5
W
Xbalanque
DirtyCrackPipe
Xbalanque
6
0
2
7
L
Yemoja
M2KML
Yemoja
0
2
0
0
L
Arachne
XxRunAwayxX
Arachne
0
3
0
0
L
Baron Samedi
Zedin
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,096
Damage
14,138
19,054
Taken
33,525
12,635
Mitigated
23,119
8,940
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,861
1,591
0
3,133
8,240
8,725
0
3,815
3,975
1,366
19,703
W
Merlin
Chаd
Merlin
9,570
666
0
1,999
4,803
1,773
212
2,800
1,643
35,503
0
W
Xbalanque
DirtyCrackPipe
Xbalanque
14,665
7,190
0
3,808
6,011
2,137
936
3,191
2,316
0
42,735
L
Yemoja
M2KML
Yemoja
7,436
834
1,195
3,992
10,984
7,120
0
2,915
7,641
21,763
0
L
Arachne
XxRunAwayxX
Arachne
3,078
1,920
0
2,920
12,091
7,192
0
3,817
7,917
0
15,760
L
Baron Samedi
Zedin
Baron Samedi
3,624
32
759
1,230
10,450
8,807
0
2,709
7,313
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
20,818
186
Minions Killed
105
0
Camps Cleared
0
601,529
Distance Traveled
551,617
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,460
846
47
5
0
212,143
0
W
Merlin
7,900
790
68
7
0
181,527
0
W
Xbalanque
9,281
928
71
7
0
207,859
0
L
Yemoja
7,058
706
37
4
0
171,158
3
L
Arachne
6,729
673
24
2
0
197,030
0
L
Baron Samedi
7,031
703
44
4
0
183,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role