Player Matchup

Chang'e
Chang'e
ERfsoieguzsef
Chang'e
Level 78
God Stats
5W - 0L
1,935 SR
Queue Stats
228W - 210L
1,532 Elo+
Solo
Bastet
Bastet
LadyLhariii
Bastet
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Pigiziggi
Cthulhu
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
42W - 35L
1,510 Elo+
Party 1
Athena
Athena
SarcasticRaven
Athena
Level 133
God Stats
2W - 0L
1,692 SR
Queue Stats
40W - 36L
1,500 Elo+
Party 1
Anubis
Anubis
tHeGaMeRZHuNTeR
Anubis
Level 60
God Stats
1W - 1L
1,159 SR
Queue Stats
18W - 24L
1,356 Elo+
Party 1
Team Averages
Level 91
1,604 SR
1,459 Elo+

VS

Team Averages
Level 126
1,407 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DUCKMAN818
Horus
Level 105
God Stats
1W - 3L
1,353 SR
Queue Stats
57W - 73L
1,422 Elo+
Solo
Agni
Agni
HellJumperX7
Agni
Level 127
God Stats
7W - 13L
1,322 SR
Queue Stats
708W - 736L
1,485 Elo+
Solo
Nox
Nox
KING SIGIL
Nox
Level 146
God Stats
13W - 9L
1,573 SR
Queue Stats
591W - 612L
1,479 Elo+
Solo
Mercury
Mercury
ProGamersMaster
Mercury
Level 95
God Stats
0W - 2L
1,285 SR
Queue Stats
287W - 265L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 0 / 2
5,878
980
3,466
7,064
3,165
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
10
1 / 0 / 3
5,798
966
1,867
3,060
1,337
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Pigiziggi
Cthulhu
11
2 / 0 / 2
6,589
1,098
8,559
7,338
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 4
6,072
1,012
1,815
7,816
6,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 0 / 4
5,894
982
3,116
2,317
1,441
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 0 / 0
5,251
875
8,880
6,175
2,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
10
0 / 1 / 0
4,964
827
4,215
7,561
4,879
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 0 / 0
4,556
759
131
281
81
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
5,171
862
4,682
2,527
809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,017
836
3,169
5,314
2,103
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
4
Kills
0
0
Deaths
5
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Horus
0
1
0
0
W
Chang'e
1
0
2
2
L
0
0
0
0
L
0
0
0
0
W
Bastet
1
0
3
2.5
W
Cthulhu
Pigiziggi
Cthulhu
2
0
2
3
L
0
4
0
0
W
0
0
4
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
21,077
27,595
Taken
21,858
20,054
Mitigated
10,068
21,485
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,880
2,885
217
2,809
6,175
2,196
0
5,352
823
18,194
0
L
Horus
4,215
737
1,421
3,091
7,561
4,879
0
5,569
1,992
3,492
3,750
W
Chang'e
3,466
368
8,267
4,829
7,064
3,165
0
3,429
3,635
8,096
534
L
131
0
0
0
281
81
0
243
38
118
13
L
4,682
298
1,166
901
2,527
809
0
2,103
424
13,004
366
W
Bastet
1,867
489
0
288
3,060
1,337
124
1,643
1,417
0
6,695
W
Cthulhu
Pigiziggi
Cthulhu
8,559
363
1,840
1,485
7,338
7,506
87
4,600
2,738
18,864
334
L
3,169
686
245
826
5,314
2,103
0
3,476
1,838
0
6,606
W
1,815
865
2,022
2,228
7,816
6,605
120
4,158
3,658
5,021
0
W
3,116
399
0
526
2,317
1,441
396
1,989
328
17,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
24,959
80
Minions Killed
38
0
Camps Cleared
0
682,027
Distance Traveled
520,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,251
875
18
3
0
127,118
0
L
Horus
4,964
827
5
1
0
123,808
0
W
Chang'e
5,878
980
20
3
0
137,959
0
L
Agni
4,556
759
0
0
0
11,917
0
L
Nox
5,171
862
11
2
0
134,500
0
W
Bastet
5,798
966
17
3
0
146,043
0
W
Cthulhu
6,589
1,098
16
3
0
138,386
0
L
Mercury
5,017
836
4
1
0
123,161
0
W
Athena
6,072
1,012
3
1
0
143,297
0
W
Anubis
5,894
982
24
4
0
116,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role