Player Matchup

Lancelot
Lancelot
Jolderx
Lancelot
Level 146
God Stats
9W - 11L
1,211 SR
Queue Stats
200W - 195L
1,486 Elo+
Solo
Jormungandr
Jormungandr
MintFr1es
Jormungandr
Level 65
God Stats
3W - 1L
1,660 SR
Queue Stats
232W - 225L
1,431 Elo+
Solo
Arachne
Arachne
MrKriispy
Arachne
Level 41
God Stats
38W - 32L
1,592 SR
Queue Stats
86W - 88L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
Level 178
God Stats
14W - 18L
1,354 SR
Queue Stats
297W - 480L
1,438 Elo+
Party 1
Discordia
Discordia
TheDemonWithin8
Discordia
Level 85
God Stats
3W - 2L
1,369 SR
Queue Stats
220W - 278L
1,420 Elo+
Party 1
Team Averages
Level 103
1,437 SR
1,463 Elo+

VS

Team Averages
Level 89
1,524 SR
1,502 Elo+
Hun Batz
Hun Batz
AntonyOz1700
Hun Batz
Level 158
God Stats
6W - 7L
1,715 SR
Queue Stats
147W - 137L
1,558 Elo+
Solo
Cupid
Cupid
CDip
Cupid
Level 66
God Stats
56W - 46L
1,590 SR
Queue Stats
215W - 201L
1,532 Elo+
Solo
Odin
Odin
MonsterGirth
Odin
Level 38
God Stats
0W - 2L
1,317 SR
Queue Stats
21W - 24L
1,487 Elo+
Party 2
Ares
Ares
davabr0
Ares
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sluggrunner
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jolderx
Lancelot
17
2 / 1 / 4
10,642
560
11,771
17,393
11,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
MintFr1es
Jormungandr
14
2 / 2 / 5
9,857
519
8,312
16,402
17,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
MrKriispy
Arachne
17
6 / 5 / 5
10,427
549
13,783
16,795
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
18
6 / 0 / 3
11,591
610
12,140
8,672
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
TheDemonWithin8
Discordia
19
6 / 2 / 6
11,752
619
13,566
8,629
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AntonyOz1700
Hun Batz
17
4 / 3 / 2
9,330
491
9,944
18,605
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
CDip
Cupid
14
0 / 5 / 3
7,471
393
3,462
12,713
3,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 1
9,233
486
6,557
16,143
22,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
davabr0
Ares
15
3 / 3 / 3
9,056
477
11,875
20,815
21,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
sluggrunner
Morgan Le Fay
15
1 / 7 / 2
9,251
487
8,501
12,854
4,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
10
10
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AntonyOz1700
Hun Batz
4
3
2
1.67
L
Cupid
CDip
Cupid
0
5
3
0.3
W
Lancelot
Jolderx
Lancelot
2
1
4
4
W
Jormungandr
MintFr1es
Jormungandr
2
2
5
2.25
L
2
4
1
0.63
W
Arachne
MrKriispy
Arachne
6
5
5
1.7
W
Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
6
0
3
7.5
W
Discordia
TheDemonWithin8
Discordia
6
2
6
4.5
L
Ares
davabr0
Ares
3
3
3
1.5
L
Morgan Le Fay
sluggrunner
Morgan Le Fay
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,572
Damage
40,339
67,891
Taken
81,130
41,741
Mitigated
59,019
18,050
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AntonyOz1700
Hun Batz
9,944
3,014
0
3,981
18,605
6,353
0
5,814
12,791
0
87,369
L
Cupid
CDip
Cupid
3,462
1,798
1,016
2,852
12,713
3,947
0
4,876
7,837
0
41,028
W
Lancelot
Jolderx
Lancelot
11,771
1,410
0
5,734
17,393
11,603
168
2,486
14,907
0
74,304
W
Jormungandr
MintFr1es
Jormungandr
8,312
1,673
0
1,794
16,402
17,332
0
6,202
10,200
37,948
1,200
L
6,557
1,914
0
2,068
16,143
22,711
0
1,166
14,977
0
55,080
W
Arachne
MrKriispy
Arachne
13,783
9,693
0
6,949
16,795
6,668
291
7,091
9,704
0
71,275
W
Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
12,140
4,477
0
2,913
8,672
3,371
0
2,134
6,538
0
106,093
W
Discordia
TheDemonWithin8
Discordia
13,566
368
0
660
8,629
2,767
590
4,636
3,993
95,113
1,508
L
Ares
davabr0
Ares
11,875
873
0
4,594
20,815
21,297
0
5,009
15,806
49,269
0
L
Morgan Le Fay
sluggrunner
Morgan Le Fay
8,501
1,871
0
3,060
12,854
4,711
211
4,909
7,945
75,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,269
Gold Earned
44,341
562
Minions Killed
531
0
Camps Cleared
0
1,928,904
Distance Traveled
1,696,317
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,330
491
146
8
0
392,409
2
L
Cupid
7,471
393
83
4
0
328,383
2
W
Lancelot
10,642
560
115
6
0
430,147
2
W
Jormungandr
9,857
519
50
3
0
361,701
2
L
Odin
9,233
486
117
6
0
301,023
0
W
Arachne
10,427
549
94
5
0
367,000
0
W
Danzaburou
11,591
610
159
8
0
375,934
4
W
Discordia
11,752
619
144
8
0
394,122
2
L
Ares
9,056
477
55
3
0
369,364
5
L
Morgan Le Fay
9,251
487
130
7
0
305,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role