Player Matchup

Cu Chulainn
Cu Chulainn
ChefBaba
Cu Chulainn
Level 129
God Stats
2W - 4L
1,684 SR
Queue Stats
221W - 306L
1,405 Elo+
Party 2
Fenrir
Fenrir
GuttaTooSaucy
Fenrir
Level 122
God Stats
16W - 7L
1,635 SR
Queue Stats
332W - 382L
1,496 Elo+
Party 2
Cerberus
Cerberus
JohnnySalamii
Cerberus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,408 Elo+
Party 2
Discordia
Discordia
MIDGOD100
Discordia
Level 157
God Stats
5W - 10L
1,457 SR
Queue Stats
280W - 347L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
cGxColt45
Jing Wei
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
56W - 70L
1,483 Elo+
Party 2
Team Averages
Level 124
1,512 SR
1,442 Elo+

VS

Team Averages
Level 111
1,550 SR
1,524 Elo+
Martichoras
Martichoras
 
Martichoras
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fearless P3
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
594W - 548L
1,545 Elo+
Party 1
Geb
Geb
LitMasterEgg
Geb
Level 126
God Stats
3W - 3L
1,664 SR
Queue Stats
535W - 503L
1,545 Elo+
Party 1
Bellona
Bellona
attackthePHX
Bellona
Level 55
God Stats
4W - 4L
1,586 SR
Queue Stats
127W - 101L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChefBaba
Cu Chulainn
10
2 / 1 / 5
6,470
588
7,923
10,399
6,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 2 / 1
6,525
593
4,394
9,635
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
JohnnySalamii
Cerberus
12
4 / 0 / 1
7,162
651
5,053
8,391
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
MIDGOD100
Discordia
12
2 / 1 / 2
6,509
592
4,734
3,113
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
cGxColt45
Jing Wei
12
3 / 0 / 1
6,860
624
3,244
6,797
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 3 / 2
6,314
574
3,767
5,808
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
 
Erlang Shen
10
2 / 2 / 2
5,598
509
3,178
7,065
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
Fearless P3
Ah Puch
10
1 / 3 / 0
5,786
526
5,094
5,159
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,648
513
3,756
8,214
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
attackthePHX
Bellona
8
0 / 3 / 1
5,055
460
4,657
10,343
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
4
4
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
3
2
0.67
L
Erlang Shen
 
Erlang Shen
2
2
2
1.5
W
Cu Chulainn
ChefBaba
Cu Chulainn
2
1
5
4.5
L
Ah Puch
Fearless P3
Ah Puch
1
3
0
0.33
W
5
2
1
2.75
W
Cerberus
JohnnySalamii
Cerberus
4
0
1
4.5
L
0
5
0
0
W
Discordia
MIDGOD100
Discordia
2
1
2
3
L
Bellona
attackthePHX
Bellona
0
3
1
0.17
W
Jing Wei
cGxColt45
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,348
Damage
20,452
38,335
Taken
36,589
16,530
Mitigated
13,058
15,259
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,767
1,058
0
764
5,808
1,985
0
830
4,732
0
44,031
L
Erlang Shen
 
Erlang Shen
3,178
1,654
0
4,502
7,065
2,452
0
1,908
4,971
0
32,916
W
Cu Chulainn
ChefBaba
Cu Chulainn
7,923
1,427
1,482
2,869
10,399
6,758
1
1,319
8,775
0
33,639
L
Ah Puch
Fearless P3
Ah Puch
5,094
335
0
1,154
5,159
1,346
0
0
5,159
31,010
475
W
4,394
791
0
4,893
9,635
3,353
0
144
9,473
0
44,776
W
Cerberus
JohnnySalamii
Cerberus
5,053
368
0
2,674
8,391
3,264
0
3,379
4,518
41,666
832
L
3,756
227
0
439
8,214
2,445
0
4,531
3,213
32,751
0
W
Discordia
MIDGOD100
Discordia
4,734
90
0
500
3,113
812
0
0
3,113
40,263
0
L
Bellona
attackthePHX
Bellona
4,657
2,212
0
1,689
10,343
4,830
0
1,376
8,779
0
25,461
W
Jing Wei
cGxColt45
Jing Wei
3,244
2,685
0
2,841
6,797
2,343
0
3,001
3,507
0
48,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
28,401
451
Minions Killed
361
0
Camps Cleared
0
1,133,993
Distance Traveled
1,125,311
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,314
574
93
8
0
212,400
0
L
Erlang Shen
5,598
509
75
7
0
248,098
0
W
Cu Chulainn
6,470
588
41
4
0
229,907
4
L
Ah Puch
5,786
526
72
7
0
211,293
0
W
Fenrir
6,525
593
68
6
0
246,081
2
W
Cerberus
7,162
651
133
12
0
230,645
0
L
Geb
5,648
513
71
6
0
212,207
0
W
Discordia
6,509
592
89
8
0
234,222
3
L
Bellona
5,055
460
50
5
0
241,313
0
W
Jing Wei
6,860
624
120
11
0
193,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role