Player Matchup

Osiris
Osiris
Cheliosz
Osiris
Level 155
God Stats
9W - 1L
1,681 SR
Queue Stats
260W - 205L
1,571 Elo+
Solo
Amaterasu
Amaterasu
Vaiira
Amaterasu
Level 66
God Stats
3W - 1L
1,618 SR
Queue Stats
22W - 16L
1,507 Elo+
Solo
Ymir
Ymir
lXDestructorXl
Ymir
Level 140
God Stats
1W - 2L
1,194 SR
Queue Stats
72W - 68L
1,480 Elo+
Solo
Medusa
Medusa
oP V1P
Medusa
Level 96
God Stats
183W - 161L
1,588 SR
Queue Stats
393W - 373L
1,512 Elo+
Solo
Vulcan
Vulcan
painki11er30
Vulcan
Level 139
God Stats
196W - 114L
1,726 SR
Queue Stats
623W - 601L
1,481 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,510 Elo+

VS

Team Averages
Level 125
1,549 SR
1,545 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CatchmeSimpn
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,558 Elo+
Party 1
Artemis
Artemis
ProteusTales
Artemis
Level 125
God Stats
23W - 16L
1,600 SR
Queue Stats
92W - 87L
1,523 Elo+
Solo
Agni
Agni
SkibidiSkaði
Agni
Level 173
God Stats
51W - 59L
1,512 SR
Queue Stats
696W - 675L
1,521 Elo+
Solo
Thor
Thor
crazymack3013
Thor
Level 99
God Stats
1W - 2L
1,631 SR
Queue Stats
12W - 4L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cheliosz
Osiris
13
8 / 1 / 2
7,391
672
8,605
10,088
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
Vaiira
Amaterasu
12
1 / 5 / 2
6,470
588
3,077
10,348
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 3
6,425
584
2,279
7,490
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
oP V1P
Medusa
12
3 / 0 / 2
6,613
601
5,146
4,050
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
13
1 / 0 / 4
7,486
681
2,894
2,597
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 2 / 0
7,473
679
7,190
8,378
5,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
CatchmeSimpn
Kuzenbo
8
0 / 4 / 0
5,086
462
2,444
8,216
6,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ProteusTales
Artemis
10
0 / 2 / 0
5,563
506
2,021
4,395
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 1
5,514
501
4,456
6,850
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
5,143
468
862
6,589
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
6
6
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
2
0
3
L
Kuzenbo
CatchmeSimpn
Kuzenbo
0
4
0
0
W
Osiris
Cheliosz
Osiris
8
1
2
9
L
Artemis
ProteusTales
Artemis
0
2
0
0
L
0
4
1
0.13
W
Amaterasu
Vaiira
Amaterasu
1
5
2
0.4
L
0
3
1
0.17
W
2
0
3
3.5
W
Medusa
oP V1P
Medusa
3
0
2
4
W
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
16,973
34,573
Taken
34,428
18,837
Mitigated
16,870
11,612
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,190
2,936
0
3,266
8,378
5,232
0
1,071
7,015
0
54,622
L
Kuzenbo
CatchmeSimpn
Kuzenbo
2,444
754
0
1,454
8,216
6,626
0
2,133
6,050
15,550
0
W
Osiris
Cheliosz
Osiris
8,605
4,026
0
2,869
10,088
4,654
0
2,441
7,356
0
54,555
L
Artemis
ProteusTales
Artemis
2,021
641
0
1,079
4,395
1,195
0
548
3,847
0
37,612
L
4,456
335
0
1,029
6,850
1,644
0
998
5,852
34,315
814
W
Amaterasu
Vaiira
Amaterasu
3,077
1,495
0
3,424
10,348
8,560
0
154
10,194
0
33,970
L
862
164
0
1,203
6,589
2,173
0
310
6,279
0
32,114
W
2,279
756
0
3,289
7,490
3,581
51
1,600
5,890
23,581
0
W
Medusa
oP V1P
Medusa
5,146
2,093
0
1,650
4,050
1,265
587
494
3,556
0
48,583
W
Vulcan
2,894
42
0
380
2,597
777
63
1,537
845
56,905
1,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
28,779
393
Minions Killed
292
0
Camps Cleared
0
1,159,257
Distance Traveled
1,007,865
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,473
679
76
7
0
191,919
2
L
Kuzenbo
5,086
462
22
2
0
222,564
1
W
Osiris
7,391
672
73
7
0
266,894
2
L
Artemis
5,563
506
69
6
0
186,570
0
L
Agni
5,514
501
70
6
0
202,575
0
W
Amaterasu
6,470
588
72
7
0
210,572
0
L
Thor
5,143
468
55
5
0
204,237
0
W
Ymir
6,425
584
38
3
0
206,693
5
W
Medusa
6,613
601
88
8
0
216,382
0
W
Vulcan
7,486
681
122
11
0
258,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role