Player Matchup

Skadi
Skadi
Gold IV
Cookies1694
Skadi
Gold IV
Level 123
God Stats
40W - 26L
1,554 SR
Queue Stats
172W - 197L
1,506 MMR
Solo
Vulcan
Vulcan
Bronze III
ImSwamps
Vulcan
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,514 MMR
Solo
Chaac
Chaac
Gold I
drwxfu10
Chaac
Gold I
Level 108
God Stats
10W - 11L
1,546 SR
Queue Stats
360W - 407L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,533 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,503 SR
1,521 MMR
Discordia
Discordia
Silver I
hyad
Discordia
Silver I
Level 153
God Stats
1W - 0L
1,480 SR
Queue Stats
7W - 6L
1,569 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
isamees
Kuzenbo
Gold IV
Level 164
God Stats
89W - 109L
1,530 SR
Queue Stats
573W - 612L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
onoitssleepy
Danzaburou
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 188L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,996
727
5,297
9,418
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
ImSwamps
Vulcan
14
0 / 2 / 3
7,682
698
5,821
6,182
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
drwxfu10
Chaac
13
2 / 5 / 1
8,561
778
7,155
11,511
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArachneXing TianAtlasSurtr

VS

Bans
CthulhuGilgameshAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
hyad
Discordia
16
6 / 1 / 4
10,041
913
8,422
4,946
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
isamees
Kuzenbo
14
4 / 2 / 8
9,442
858
10,962
12,297
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
onoitssleepy
Danzaburou
15
2 / 0 / 5
9,525
866
5,865
6,474
2,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
12
12
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Vulcan
ImSwamps
Vulcan
0
2
3
0.75
L
Chaac
drwxfu10
Chaac
2
5
1
0.5
W
Discordia
hyad
Discordia
6
1
4
8
W
Kuzenbo
isamees
Kuzenbo
4
2
8
4
W
Danzaburou
onoitssleepy
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
25,249
27,111
Taken
23,717
11,416
Mitigated
18,827
2,604
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,297
1,796
0
370
9,418
2,976
0
7,491
1,485
0
23,329
L
Vulcan
ImSwamps
Vulcan
5,821
40
0
500
6,182
1,940
0
3,890
2,031
20,838
475
L
Chaac
drwxfu10
Chaac
7,155
1,255
0
1,734
11,511
6,500
0
6,664
4,523
0
27,166
W
Discordia
hyad
Discordia
8,422
419
0
500
4,946
1,544
243
1,803
3,121
35,088
0
W
Kuzenbo
isamees
Kuzenbo
10,962
3,740
0
3,524
12,297
14,786
215
1,433
10,848
22,046
1,307
W
Danzaburou
onoitssleepy
Danzaburou
5,865
1,996
0
2,035
6,474
2,497
1,392
2,582
3,858
0
35,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
29,008
125
Minions Killed
166
0
Camps Cleared
0
610,057
Distance Traveled
647,824
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,996
727
45
4
0
203,708
5
L
Vulcan
7,682
698
35
3
0
201,613
3
L
Chaac
8,561
778
45
4
0
204,736
1
W
Discordia
10,041
913
65
6
0
219,393
0
W
Kuzenbo
9,442
858
23
2
0
201,346
0
W
Danzaburou
9,525
866
78
7
0
227,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role