Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Diamond II
DonIcyPuddle
Hun Batz
Diamond II
Level 148
God Stats
1W - 1L
1,573 SR
Queue Stats
142W - 107L
2,120 MMR
Party 1
Artemis
Artemis
Diamond III
DonJackius
Artemis
Diamond III
Level 155
God Stats
9W - 7L
1,583 SR
Queue Stats
112W - 82L
2,232 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
MissvSxonar
Sun Wukong
Platinum IV
Level 86
God Stats
9W - 4L
1,776 SR
Queue Stats
109W - 96L
1,755 MMR
Party 2
Eset
Eset
Diamond II
TheAronFreyr
Eset
Diamond II
Level 192
God Stats
2W - 2L
1,539 SR
Queue Stats
377W - 343L
2,250 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,594 SR
1,971 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,534 SR
1,930 MMR
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Jonny99
Nu Wa
Diamond III
Level 158
God Stats
205W - 173L
1,648 SR
Queue Stats
455W - 446L
2,375 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Pilouts
Ne Zha
Diamond II
Level 220
God Stats
35W - 18L
1,702 SR
Queue Stats
562W - 537L
2,139 MMR
Solo
Charybdis
Charybdis
Platinum I
WetLikeUrSister
Charybdis
Platinum I
Level 104
God Stats
1W - 2L
1,722 SR
Queue Stats
136W - 127L
1,931 MMR
Solo
Yemoja
Yemoja
Gold I
lighting112
Yemoja
Gold I
Level 69
God Stats
0W - 4L
1,096 SR
Queue Stats
164W - 171L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 5
5,383
538
2,467
8,713
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
DonIcyPuddle
Hun Batz
12
6 / 2 / 2
6,351
635
5,332
8,136
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
DonJackius
Artemis
11
3 / 1 / 2
5,892
589
6,233
5,392
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
MissvSxonar
Sun Wukong
12
5 / 1 / 1
6,761
676
7,664
9,055
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 3
5,993
599
6,247
5,550
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteOdinKuzenboCerberus

VS

Bans
NeithSurtrGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 4 / 0
5,404
540
6,164
10,444
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Jonny99
Nu Wa
11
0 / 2 / 1
5,686
569
5,592
4,685
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Pilouts
Ne Zha
9
1 / 5 / 2
4,917
492
3,724
9,440
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Charybdis
WetLikeUrSister
Charybdis
10
2 / 3 / 0
5,803
580
5,341
7,452
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
8
0 / 2 / 2
4,863
486
2,210
7,187
2,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
5
3.5
L
Gilgamesh
 
Gilgamesh
2
4
0
0.5
W
Hun Batz
DonIcyPuddle
Hun Batz
6
2
2
3.5
W
Artemis
DonJackius
Artemis
3
1
2
4
L
Nu Wa
Jonny99
Nu Wa
0
2
1
0.25
W
Sun Wukong
MissvSxonar
Sun Wukong
5
1
1
5.5
L
Ne Zha
Pilouts
Ne Zha
1
5
2
0.4
W
1
1
3
2.5
L
Charybdis
WetLikeUrSister
Charybdis
2
3
0
0.67
L
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
23,031
36,846
Taken
39,208
16,537
Mitigated
15,063
10,462
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,467
709
0
3,171
8,713
5,875
0
2,212
6,294
14,024
906
L
Gilgamesh
 
Gilgamesh
6,164
2,041
0
1,138
10,444
6,973
0
395
10,049
0
28,731
W
Hun Batz
DonIcyPuddle
Hun Batz
5,332
1,973
0
2,533
8,136
2,431
0
1,456
6,457
0
41,407
W
Artemis
DonJackius
Artemis
6,233
2,111
0
250
5,392
1,651
0
873
4,365
0
39,066
L
Nu Wa
Jonny99
Nu Wa
5,592
704
0
1,000
4,685
1,229
4
2,653
1,732
42,501
346
W
Sun Wukong
MissvSxonar
Sun Wukong
7,664
2,737
0
2,557
9,055
5,148
0
401
8,528
0
45,576
L
Ne Zha
Pilouts
Ne Zha
3,724
626
0
3,772
9,440
2,605
0
1,555
7,731
0
28,745
W
6,247
428
0
1,951
5,550
1,432
0
1,834
3,435
44,672
0
L
Charybdis
WetLikeUrSister
Charybdis
5,341
2,535
0
2,455
7,452
1,825
0
659
6,793
0
46,879
L
Yemoja
2,210
568
1,811
1,886
7,187
2,431
0
2,714
4,289
9,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
26,673
356
Minions Killed
298
0
Camps Cleared
0
1,051,253
Distance Traveled
937,770
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,383
538
20
2
0
218,801
3
L
Gilgamesh
5,404
540
55
6
0
184,157
2
W
Hun Batz
6,351
635
72
7
0
250,477
1
W
Artemis
5,892
589
72
7
0
187,958
1
L
Nu Wa
5,686
569
93
9
0
192,824
2
W
Sun Wukong
6,761
676
89
9
0
191,989
2
L
Ne Zha
4,917
492
57
6
0
182,293
0
W
Eset
5,993
599
103
10
0
202,028
0
L
Charybdis
5,803
580
77
8
0
177,159
0
L
Yemoja
4,863
486
16
2
0
201,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role