Player Matchup

Erlang Shen
Erlang Shen
GigoLoJeROmE
Erlang Shen
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
SB_juanpa2108-01
Kumbhakarna
Level 148
God Stats
17W - 18L
1,518 SR
Queue Stats
285W - 278L
1,561 Elo+
Solo
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 112
God Stats
156W - 135L
1,556 SR
Queue Stats
350W - 327L
1,507 Elo+
Solo
Yu Huang
Yu Huang
X_DanielC_X
Yu Huang
Level 127
God Stats
14W - 12L
1,538 SR
Queue Stats
173W - 178L
1,467 Elo+
Solo
Lancelot
Lancelot
xXDARKD3MONXx18
Lancelot
Level 77
God Stats
11W - 8L
1,553 SR
Queue Stats
407W - 426L
1,454 Elo+
Solo
Team Averages
Level 110
1,533 SR
1,501 Elo+

VS

Team Averages
Level 120
1,466 SR
1,499 Elo+
Susano
Susano
 
Susano
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Fedebelo123
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,521 Elo+
Solo
Sylvanus
Sylvanus
HAPPY1101
Sylvanus
Level 140
God Stats
0W - 4L
1,347 SR
Queue Stats
296W - 293L
1,530 Elo+
Solo
Danzaburou
Danzaburou
SxFxlcon
Danzaburou
Level 135
God Stats
82W - 63L
1,540 SR
Queue Stats
407W - 409L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Toxichino9117
Baron Samedi
Level 103
God Stats
1W - 5L
1,444 SR
Queue Stats
133W - 133L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GigoLoJeROmE
Erlang Shen
19
7 / 7 / 8
13,716
508
20,324
35,370
28,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kumbhakarna
SB_juanpa2108-01
Kumbhakarna
18
5 / 5 / 19
13,689
507
17,801
33,727
38,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
STAYYYWOKEEE
Danzaburou
20
21 / 3 / 7
19,076
707
40,176
22,432
9,805
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
X_DanielC_X
Yu Huang
19
1 / 8 / 15
13,059
484
12,784
18,308
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
20
6 / 6 / 9
13,172
488
18,324
25,453
10,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
8 / 11 / 8
12,501
463
26,248
28,375
11,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 7 / 4
14,857
550
31,561
37,761
35,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
HAPPY1101
Sylvanus
17
1 / 7 / 8
11,662
432
12,359
33,589
46,483
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SxFxlcon
Danzaburou
15
4 / 6 / 2
11,538
427
10,694
18,065
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Toxichino9117
Baron Samedi
18
6 / 9 / 9
12,738
472
17,003
21,040
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
60
40
Kills
29
29
Deaths
40
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
8
11
8
1.09
L
10
7
4
1.71
W
Erlang Shen
GigoLoJeROmE
Erlang Shen
7
7
8
1.57
L
Sylvanus
HAPPY1101
Sylvanus
1
7
8
0.71
W
Kumbhakarna
SB_juanpa2108-01
Kumbhakarna
5
5
19
2.9
W
Danzaburou
STAYYYWOKEEE
Danzaburou
21
3
7
8.17
L
Danzaburou
SxFxlcon
Danzaburou
4
6
2
0.83
L
Baron Samedi
Toxichino9117
Baron Samedi
6
9
9
1.17
W
Yu Huang
X_DanielC_X
Yu Huang
1
8
15
1.06
W
Lancelot
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,409
Damage
97,865
135,290
Taken
138,830
94,008
Mitigated
109,984
33,641
Healing
44,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
26,248
6,419
0
5,000
28,375
11,196
0
6,917
21,458
0
80,334
L
31,561
5,393
0
14,217
37,761
35,373
199
5,847
31,914
0
142,610
W
Erlang Shen
GigoLoJeROmE
Erlang Shen
20,324
9,584
0
10,333
35,370
28,229
196
4,565
30,805
1,934
69,975
L
Sylvanus
HAPPY1101
Sylvanus
12,359
2,732
4,234
11,298
33,589
46,483
105
7,803
25,786
47,554
0
W
Kumbhakarna
SB_juanpa2108-01
Kumbhakarna
17,801
2,864
0
5,809
33,727
38,157
277
10,091
23,636
56,619
1,367
W
Danzaburou
STAYYYWOKEEE
Danzaburou
40,176
23,295
0
9,798
22,432
9,805
4,487
5,599
16,833
0
197,102
L
Danzaburou
SxFxlcon
Danzaburou
10,694
2,762
0
4,903
18,065
8,191
0
2,929
15,136
0
66,291
L
Baron Samedi
Toxichino9117
Baron Samedi
17,003
799
2,077
3,250
21,040
8,741
487
9,179
11,861
61,495
2,118
W
Yu Huang
X_DanielC_X
Yu Huang
12,784
374
0
1,815
18,308
6,938
470
5,360
12,948
78,458
1,230
W
Lancelot
18,324
3,044
0
5,886
25,453
10,879
272
5,050
20,403
0
101,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,712
Gold Earned
63,296
621
Minions Killed
556
0
Camps Cleared
0
2,629,645
Distance Traveled
2,229,168
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,501
463
82
3
0
520,950
4
L
Pele
14,857
550
194
7
0
466,770
0
W
Erlang Shen
13,716
508
77
3
0
476,296
6
L
Sylvanus
11,662
432
60
2
0
399,686
1
W
Kumbhakarna
13,689
507
52
2
0
487,637
0
W
Danzaburou
19,076
707
245
9
0
573,640
0
L
Danzaburou
11,538
427
123
5
0
376,251
2
L
Baron Samedi
12,738
472
97
4
0
465,511
5
W
Yu Huang
13,059
484
119
4
0
464,321
7
W
Lancelot
13,172
488
128
5
0
627,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role