Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
CULIKITRAKA
Ix Chel
Level 118
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Charon
Charon
Itz_JoseGee
Charon
Level 82
God Stats
0W - 2L
1,490 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Chaac
Chaac
KX Bigshot
Chaac
Level 99
God Stats
5W - 18L
1,290 SR
Queue Stats
203W - 201L
1,482 Elo+
Solo
Xbalanque
Xbalanque
deathwithtaxes
Xbalanque
Level 63
God Stats
0W - 1L
1,772 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 1
Team Averages
Level 78
1,509 SR
1,462 Elo+

VS

Team Averages
Level 100
1,551 SR
1,442 Elo+
Cthulhu
Cthulhu
BoogNikov
Cthulhu
Level 94
God Stats
2W - 0L
1,814 SR
Queue Stats
11W - 18L
1,359 Elo+
Party 2
Fenrir
Fenrir
DorianSlay
Fenrir
Level 95
God Stats
98W - 77L
1,562 SR
Queue Stats
309W - 293L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Method Shloink
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 128L
1,470 Elo+
Party 2
Osiris
Osiris
cantaim73
Osiris
Level 82
God Stats
25W - 19L
1,601 SR
Queue Stats
245W - 322L
1,447 Elo+
Solo
Nox
Nox
onemanarmy54321
Nox
Level 128
God Stats
2W - 3L
1,279 SR
Queue Stats
257W - 239L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 6 / 1
4,413
441
3,100
7,182
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
CULIKITRAKA
Ix Chel
11
2 / 1 / 1
6,028
603
5,241
3,078
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
3
0 / 0 / 0
3,774
377
72
643
278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
8
0 / 3 / 0
4,409
441
3,180
8,331
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
deathwithtaxes
Xbalanque
9
2 / 1 / 1
4,837
484
4,215
5,384
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoogNikov
Cthulhu
9
0 / 0 / 1
5,701
570
2,219
6,257
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
DorianSlay
Fenrir
11
7 / 0 / 2
6,599
660
5,327
6,974
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 1
4,856
486
1,907
5,802
1,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
cantaim73
Osiris
12
3 / 0 / 0
7,063
706
5,709
7,400
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 2 / 3
5,781
578
1,095
5,188
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
11
11
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
1
0.08
W
Cthulhu
BoogNikov
Cthulhu
0
0
1
0.5
L
Ix Chel
CULIKITRAKA
Ix Chel
2
1
1
2.5
W
Fenrir
DorianSlay
Fenrir
7
0
2
8
L
Charon
0
0
0
0
L
Chaac
0
3
0
0
W
0
2
1
0.25
W
Osiris
cantaim73
Osiris
3
0
0
3
L
Xbalanque
deathwithtaxes
Xbalanque
2
1
1
2.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
16,257
24,618
Taken
31,621
8,292
Mitigated
13,241
5,827
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,100
811
0
1,410
7,182
1,747
0
651
6,449
0
23,461
W
Cthulhu
BoogNikov
Cthulhu
2,219
108
1,241
2,195
6,257
3,358
48
1,058
5,083
27,094
0
L
Ix Chel
CULIKITRAKA
Ix Chel
5,241
546
0
569
3,078
938
0
888
2,110
36,498
820
W
Fenrir
DorianSlay
Fenrir
5,327
1,558
0
2,054
6,974
2,856
0
698
6,190
0
38,140
L
Charon
72
0
0
136
643
278
0
154
489
2,121
0
L
Chaac
3,180
534
0
2,070
8,331
3,911
0
303
8,028
0
16,328
W
1,907
544
0
1,324
5,802
1,830
349
780
4,968
0
22,274
W
Osiris
cantaim73
Osiris
5,709
2,520
0
4,098
7,400
3,612
606
0
7,093
0
49,919
L
Xbalanque
deathwithtaxes
Xbalanque
4,215
1,758
0
1,642
5,384
1,418
0
1,100
4,244
0
23,687
W
1,095
105
0
590
5,188
1,585
0
1,930
2,956
26,302
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
30,000
203
Minions Killed
286
0
Camps Cleared
0
776,985
Distance Traveled
958,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,413
441
43
4
0
209,647
0
W
Cthulhu
5,701
570
40
4
0
191,077
0
L
Ix Chel
6,028
603
89
9
0
176,687
0
W
Fenrir
6,599
660
70
7
0
235,023
0
L
Charon
3,774
377
3
0
0
30,845
0
L
Chaac
4,409
441
25
3
0
172,975
0
W
Hou Yi
4,856
486
39
4
0
176,091
0
W
Osiris
7,063
706
91
9
0
175,478
0
L
Xbalanque
4,837
484
43
4
0
186,831
0
W
Nox
5,781
578
46
5
0
180,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role