Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
Jpardo98
Cu Chulainn
Gold IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,469 MMR
Solo
Chang'e
Chang'e
Gold II
KS DN0VAW0LF
Chang'e
Gold II
Level 254
God Stats
7W - 4L
1,724 SR
Queue Stats
646W - 636L
1,470 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
Leo 420420
Heimdallr
Bronze IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,485 MMR
Solo
Charybdis
Charybdis
Gold III
OnlyFuns
Charybdis
Gold III
Level 227
God Stats
8W - 8L
1,538 SR
Queue Stats
612W - 638L
1,467 MMR
Solo
Thor
Thor
Gold IV
ToXiK21
Thor
Gold IV
Level 101
God Stats
2W - 1L
1,899 SR
Queue Stats
19W - 14L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,632 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,515 SR
1,441 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold IV
KOG Savage2401
Hades
Gold IV
Level 66
God Stats
12W - 12L
1,585 SR
Queue Stats
58W - 58L
1,477 MMR
Solo
Ishtar
Ishtar
Silver II
McGhoulYiXa1762
Ishtar
Silver II
Level 142
God Stats
1W - 0L
1,228 SR
Queue Stats
94W - 108L
1,247 MMR
Party 1
Ganesha
Ganesha
Gold III
TiagoDpz8870
Ganesha
Gold III
Level 118
God Stats
4W - 1L
1,654 SR
Queue Stats
194W - 204L
1,481 MMR
Solo
Poseidon
Poseidon
Platinum III
XSledge666
Poseidon
Platinum III
Level 146
God Stats
20W - 23L
1,608 SR
Queue Stats
113W - 117L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jpardo98
Cu Chulainn
15
4 / 4 / 0
9,423
524
12,737
20,983
19,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
KS DN0VAW0LF
Chang'e
15
2 / 8 / 3
9,363
520
12,616
18,331
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Leo 420420
Heimdallr
19
2 / 1 / 0
10,833
602
6,915
9,696
3,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
OnlyFuns
Charybdis
5
0 / 1 / 0
5,647
314
325
2,280
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thor
ToXiK21
Thor
16
3 / 3 / 2
9,276
515
10,248
14,000
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
XbalanqueNe ZhaArtioThanatos

VS

Bans
Bake KujiraAwilixSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 4 / 4
9,590
533
9,668
13,867
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 1 / 1
11,050
614
12,356
15,239
7,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
1 / 2 / 3
9,574
532
3,838
9,974
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TiagoDpz8870
Ganesha
15
0 / 0 / 12
9,387
522
4,649
13,659
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
XSledge666
Poseidon
18
7 / 4 / 2
11,091
616
13,338
12,523
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
11
Kills
17
17
Deaths
11
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
4
4
1.5
L
Cu Chulainn
Jpardo98
Cu Chulainn
4
4
0
1
W
5
1
1
5.5
L
Chang'e
KS DN0VAW0LF
Chang'e
2
8
3
0.44
L
Heimdallr
Leo 420420
Heimdallr
2
1
0
2
W
1
2
3
1.25
L
Charybdis
OnlyFuns
Charybdis
0
1
0
0
W
Ganesha
TiagoDpz8870
Ganesha
0
0
12
6
L
Thor
ToXiK21
Thor
3
3
2
1.33
W
Poseidon
XSledge666
Poseidon
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,841
Damage
43,849
65,290
Taken
65,262
35,106
Mitigated
35,134
15,282
Healing
28,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,668
2,246
0
3,960
13,867
5,115
0
2,862
11,005
0
75,463
L
Cu Chulainn
Jpardo98
Cu Chulainn
12,737
1,188
0
4,835
20,983
19,828
0
12,828
7,921
4,001
60,463
W
12,356
1,258
492
11,551
15,239
7,979
32
1,694
13,545
81,960
1,391
L
Chang'e
KS DN0VAW0LF
Chang'e
12,616
932
696
4,848
18,331
5,666
0
9,339
8,410
71,255
0
L
Heimdallr
Leo 420420
Heimdallr
6,915
3,037
0
4,522
9,696
3,921
1,310
1,682
7,974
0
101,634
W
3,838
2,718
0
4,295
9,974
3,564
603
386
9,588
0
75,690
L
Charybdis
OnlyFuns
Charybdis
325
158
0
371
2,280
450
0
143
2,137
0
8,668
W
Ganesha
TiagoDpz8870
Ganesha
4,649
689
0
4,038
13,659
13,996
0
3,589
10,070
28,139
1,703
L
Thor
ToXiK21
Thor
10,248
2,836
0
10
14,000
5,241
0
4,787
9,027
0
79,807
W
Poseidon
XSledge666
Poseidon
13,338
3,009
0
4,338
12,523
4,480
0
6,448
6,075
91,216
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
50,692
533
Minions Killed
581
0
Camps Cleared
0
1,490,227
Distance Traveled
1,853,261
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,590
533
102
6
0
418,181
0
L
Cu Chulainn
9,423
524
92
5
0
319,461
0
W
Hades
11,050
614
145
8
0
331,617
0
L
Chang'e
9,363
520
128
7
0
299,470
0
L
Heimdallr
10,833
602
178
10
0
357,909
3
W
Ishtar
9,574
532
139
8
0
391,666
0
L
Charybdis
5,647
314
14
1
0
133,311
0
W
Ganesha
9,387
522
13
1
0
362,926
1
L
Thor
9,276
515
121
7
0
380,076
0
W
Poseidon
11,091
616
182
10
0
348,871
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role