Player Matchup

Charon
Charon
 
Charon
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Blu3F4lcon91
Ah Muzen Cab
Level 81
God Stats
3W - 1L
1,693 SR
Queue Stats
150W - 154L
1,487 Elo+
Party 2
Yemoja
Yemoja
BoBuchanan615
Yemoja
Level 157
God Stats
5W - 8L
1,427 SR
Queue Stats
299W - 301L
1,552 Elo+
Party 1
Athena
Athena
TofuBazooka
Athena
Level 154
God Stats
0W - 2L
1,430 SR
Queue Stats
56W - 73L
1,504 Elo+
Solo
Chronos
Chronos
ko-DC
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 1
Team Averages
Level 125
1,510 SR
1,562 Elo+

VS

Team Averages
Level 129
1,433 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BigBadMosquito
Surtr
Level 114
God Stats
1W - 2L
1,425 SR
Queue Stats
56W - 59L
1,522 Elo+
Solo
Discordia
Discordia
Clonnn
Discordia
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,744 Elo+
Solo
Yemoja
Yemoja
SugarTotss
Yemoja
Level 89
God Stats
1W - 1L
1,242 SR
Queue Stats
237W - 241L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
0 / 1 / 3
7,434
676
9,752
11,257
15,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Blu3F4lcon91
Ah Muzen Cab
11
0 / 6 / 1
6,642
604
6,124
11,707
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
0 / 0 / 3
7,855
714
2,774
8,599
7,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Athena
15
2 / 1 / 1
7,888
717
6,391
12,240
13,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ko-DC
Chronos
14
1 / 3 / 1
7,482
680
6,135
13,284
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 7
7,987
726
13,570
5,879
2,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
 
He Bo
13
0 / 1 / 11
7,802
709
8,229
7,376
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 6
8,620
784
13,193
12,990
13,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Clonnn
Discordia
16
6 / 1 / 2
9,181
835
13,386
8,620
3,779
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SugarTotss
Yemoja
13
0 / 0 / 9
8,257
751
5,162
3,196
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
3
Kills
11
11
Deaths
3
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
3
1.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
7
5.5
W
He Bo
 
He Bo
0
1
11
5.5
W
3
1
6
6
L
Ah Muzen Cab
Blu3F4lcon91
Ah Muzen Cab
0
6
1
0.08
L
0
0
3
1.5
W
Discordia
Clonnn
Discordia
6
1
2
7
W
Yemoja
SugarTotss
Yemoja
0
0
9
4.5
L
Athena
2
1
1
2.5
L
Chronos
ko-DC
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,176
Damage
53,540
57,087
Taken
38,061
47,600
Mitigated
26,254
32,157
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,752
1,481
2,363
2,473
11,257
15,007
0
7,639
3,235
21,723
0
W
Morgan Le Fay
 
Morgan Le Fay
13,570
1,404
0
1,384
5,879
2,780
50
3,502
2,335
23,857
1,191
W
He Bo
 
He Bo
8,229
674
1,278
1,170
7,376
2,992
0
4,485
2,815
11,604
145
W
13,193
4,585
1,035
2,784
12,990
13,410
0
9,733
2,935
2,399
18,364
L
Ah Muzen Cab
Blu3F4lcon91
Ah Muzen Cab
6,124
1,248
0
162
11,707
5,404
0
9,307
2,282
0
17,111
L
2,774
898
18,058
4,923
8,599
7,330
0
6,375
2,103
8,666
0
W
Discordia
Clonnn
Discordia
13,386
516
972
2,598
8,620
3,779
0
4,426
4,078
41,782
0
W
Yemoja
SugarTotss
Yemoja
5,162
425
10,858
981
3,196
3,293
0
1,854
1,251
9,398
0
L
Athena
6,391
1,323
761
1,581
12,240
13,279
0
6,756
5,214
15,400
1,287
L
Chronos
ko-DC
Chronos
6,135
1,853
513
1,323
13,284
6,580
0
11,137
2,025
23,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
41,847
145
Minions Killed
147
0
Camps Cleared
0
1,009,346
Distance Traveled
992,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,434
676
26
2
0
212,705
0
W
Morgan Le Fay
7,987
726
28
3
0
231,334
0
W
He Bo
7,802
709
14
1
0
186,055
0
W
Surtr
8,620
784
21
2
0
188,320
0
L
Ah Muzen Cab
6,642
604
24
2
0
193,004
0
L
Yemoja
7,855
714
15
1
0
178,724
0
W
Discordia
9,181
835
71
6
0
211,344
0
W
Yemoja
8,257
751
13
1
0
175,694
0
L
Athena
7,888
717
32
3
0
219,277
0
L
Chronos
7,482
680
48
4
0
205,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role