Player Matchup

Jormungandr
Jormungandr
Ecchikill
Jormungandr
Level 239
God Stats
13W - 10L
1,515 SR
Queue Stats
890W - 530L
1,761 Elo+
Party 1
Heimdallr
Heimdallr
Fawakaa
Heimdallr
Level 165
God Stats
13W - 20L
1,375 SR
Queue Stats
1,479W - 1,597L
1,491 Elo+
Solo
Freya
Freya
Fusify
Freya
Level 210
God Stats
5W - 2L
1,589 SR
Queue Stats
912W - 309L
1,799 Elo+
Party 1
Horus
Horus
JumpyJoe
Horus
Level 233
God Stats
16W - 1L
1,992 SR
Queue Stats
1,669W - 523L
1,730 Elo+
Party 1
Ganesha
Ganesha
Tuckysoprano
Ganesha
Level 124
God Stats
2W - 1L
1,467 SR
Queue Stats
345W - 215L
1,699 Elo+
Party 1
Team Averages
Level 194
1,588 SR
1,696 Elo+

VS

Team Averages
Level 113
1,498 SR
1,561 Elo+
Hou Yi
Hou Yi
GOTGDSTILLBAD
Hou Yi
Level 66
God Stats
2W - 2L
1,676 SR
Queue Stats
115W - 119L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kornefret
Ah Muzen Cab
Level 159
God Stats
4W - 5L
1,559 SR
Queue Stats
293W - 300L
1,520 Elo+
Solo
Yu Huang
Yu Huang
Llivy
Yu Huang
Level 119
God Stats
25W - 22L
1,569 SR
Queue Stats
816W - 809L
1,564 Elo+
Solo
Vamana
Vamana
Polysome
Vamana
Level 125
God Stats
1W - 5L
1,269 SR
Queue Stats
574W - 614L
1,499 Elo+
Solo
Ix Chel
Ix Chel
Safcmc
Ix Chel
Level 98
God Stats
3W - 10L
1,418 SR
Queue Stats
689W - 666L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ecchikill
Jormungandr
16
7 / 1 / 11
9,741
974
17,059
10,390
10,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Fawakaa
Heimdallr
13
2 / 3 / 13
8,265
827
7,826
8,246
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Fusify
Freya
16
9 / 1 / 7
9,756
976
10,437
8,423
3,725
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Horus
JumpyJoe
Horus
12
1 / 4 / 15
8,388
839
2,948
15,505
16,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ganesha
Tuckysoprano
Ganesha
15
0 / 2 / 17
9,120
912
5,606
12,814
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,544
754
8,361
8,617
2,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
Kornefret
Ah Muzen Cab
12
3 / 6 / 3
7,418
742
7,854
11,094
5,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Llivy
Yu Huang
15
4 / 3 / 5
9,053
905
13,051
7,465
2,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Polysome
Vamana
12
0 / 5 / 3
7,212
721
5,642
12,270
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Safcmc
Ix Chel
13
0 / 2 / 5
7,114
711
5,498
7,245
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
19
Kills
8
11
Deaths
19
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ecchikill
Jormungandr
7
1
11
12.5
W
Heimdallr
Fawakaa
Heimdallr
2
3
13
2.83
W
Freya
Fusify
Freya
9
1
7
12.5
L
1
3
2
0.67
W
Horus
JumpyJoe
Horus
1
4
15
2.13
L
Ah Muzen Cab
Kornefret
Ah Muzen Cab
3
6
3
0.75
L
Yu Huang
Llivy
Yu Huang
4
3
5
2.17
L
Vamana
Polysome
Vamana
0
5
3
0.3
L
Ix Chel
Safcmc
Ix Chel
0
2
5
1.25
W
Ganesha
Tuckysoprano
Ganesha
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,876
Damage
40,406
55,378
Taken
46,691
47,502
Mitigated
23,791
22,074
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ecchikill
Jormungandr
17,059
1,496
0
1,229
10,390
10,162
403
3,943
6,299
34,428
2,404
W
Heimdallr
Fawakaa
Heimdallr
7,826
3,307
245
940
8,246
3,656
1,967
3,174
4,998
0
21,891
W
Freya
Fusify
Freya
10,437
3,245
3,796
2,825
8,423
3,725
718
2,788
5,481
16,005
376
L
8,361
2,180
213
1,061
8,617
2,884
527
5,702
2,915
0
18,745
W
Horus
JumpyJoe
Horus
2,948
997
4,651
4,503
15,505
16,980
31
4,695
10,770
0
4,288
L
Ah Muzen Cab
Kornefret
Ah Muzen Cab
7,854
2,620
90
780
11,094
5,018
342
7,706
3,388
0
13,727
L
Yu Huang
Llivy
Yu Huang
13,051
858
65
414
7,465
2,459
416
4,689
2,776
24,784
0
L
Vamana
Polysome
Vamana
5,642
1,520
0
707
12,270
11,092
333
7,054
5,216
0
13,182
L
Ix Chel
Safcmc
Ix Chel
5,498
1,313
6,871
3,750
7,245
2,338
0
5,458
1,787
11,132
0
W
Ganesha
Tuckysoprano
Ganesha
5,606
223
489
3,396
12,814
12,979
296
3,949
8,743
11,962
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
38,341
126
Minions Killed
92
0
Camps Cleared
0
1,001,599
Distance Traveled
839,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,741
974
46
5
0
184,062
0
W
Heimdallr
8,265
827
32
3
0
172,700
0
W
Freya
9,756
976
35
4
0
233,813
0
L
Hou Yi
7,544
754
22
2
0
169,643
0
W
Horus
8,388
839
12
1
0
207,760
0
L
Ah Muzen Cab
7,418
742
8
1
0
159,221
0
L
Yu Huang
9,053
905
23
2
0
179,613
0
L
Vamana
7,212
721
25
3
0
168,459
0
L
Ix Chel
7,114
711
14
1
0
162,351
0
W
Ganesha
9,120
912
1
0
0
203,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role