Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
GrandomGaming
Neith
Gold IV
Level 66
God Stats
12W - 8L
1,612 SR
Queue Stats
26W - 27L
1,502 MMR
Party 1
Terra
Terra
Gold I
UncleJohner
Terra
Gold I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 384L
1,531 MMR
Solo
Nemesis
Nemesis
Gold I
grayding201
Nemesis
Gold I
Level 162
God Stats
7W - 5L
1,392 SR
Queue Stats
234W - 226L
1,542 MMR
Solo
Nu Wa
Nu Wa
Gold III
hotshot4922
Nu Wa
Gold III
Level 85
God Stats
7W - 7L
1,567 SR
Queue Stats
37W - 36L
1,547 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,514 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,571 SR
1,534 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
Meitman
Hou Yi
Gold V
Level 123
God Stats
4W - 7L
1,554 SR
Queue Stats
26W - 25L
1,538 MMR
Solo
Fafnir
Fafnir
Gold III
Shiku Hikan
Fafnir
Gold III
Level 203
God Stats
4W - 10L
1,503 SR
Queue Stats
72W - 78L
1,531 MMR
Solo
Kukulkan
Kukulkan
Platinum V
shabangshabloom
Kukulkan
Platinum V
Level 175
God Stats
3W - 6L
1,546 SR
Queue Stats
255W - 251L
1,551 MMR
Solo
Bastet
Bastet
Gold I
xVG-KILL3R-OGx
Bastet
Gold I
Level 176
God Stats
12W - 7L
1,752 SR
Queue Stats
190W - 188L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 0 / 0
4,059
812
812
2,600
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 1
3,311
662
2,061
2,083
569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,736
747
2,257
3,187
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
grayding201
Nemesis
7
1 / 0 / 1
3,777
755
1,043
3,564
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 0 / 0
4,224
845
1,543
856
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisLancelotCthulhuAwilix

VS

Bans
ThorMedusaBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
2
0 / 2 / 0
2,624
525
0
1,415
351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Meitman
Hou Yi
6
0 / 1 / 0
3,302
660
1,790
3,650
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
5
0 / 0 / 0
3,613
723
1,296
3,970
3,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
7
0 / 0 / 0
3,517
703
744
1,562
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 0 / 0
2,790
558
891
1,628
311
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Chaac
 
Chaac
0
2
0
0
W
0
0
1
0.5
L
Hou Yi
Meitman
Hou Yi
0
1
0
0
L
Fafnir
0
0
0
0
W
0
0
1
0.5
W
Nemesis
grayding201
Nemesis
1
0
1
1.5
W
2
0
0
2
L
Kukulkan
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,716
Damage
4,721
12,290
Taken
12,225
4,440
Mitigated
5,233
4,634
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
812
96
0
957
2,600
912
0
744
1,856
0
22,743
L
Chaac
 
Chaac
0
0
0
0
1,415
351
0
1,415
0
0
0
W
2,061
951
0
1,022
2,083
569
0
838
1,245
0
17,125
L
Hou Yi
Meitman
Hou Yi
1,790
942
0
1,428
3,650
961
0
1,213
2,437
0
20,323
L
Fafnir
1,296
368
0
1,565
3,970
3,235
0
1,044
2,926
6,188
0
W
2,257
224
12
1,450
3,187
1,732
0
368
2,819
15,202
0
W
Nemesis
grayding201
Nemesis
1,043
490
0
887
3,564
1,050
0
90
3,474
0
23,776
W
1,543
1,017
0
306
856
177
0
0
856
18,380
0
L
Kukulkan
744
44
0
700
1,562
375
0
32
1,530
16,986
0
L
891
142
0
908
1,628
311
0
96
1,532
0
4,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,107
Gold Earned
15,846
180
Minions Killed
104
0
Camps Cleared
0
578,832
Distance Traveled
432,571
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,059
812
41
8
0
99,592
0
L
Chaac
2,624
525
0
0
0
34,272
0
W
Neith
3,311
662
30
6
0
100,290
0
L
Hou Yi
3,302
660
40
8
0
100,755
0
L
Fafnir
3,613
723
10
2
0
119,618
3
W
Terra
3,736
747
20
4
0
130,235
0
W
Nemesis
3,777
755
46
9
0
146,775
0
W
Nu Wa
4,224
845
43
9
0
101,940
0
L
Kukulkan
3,517
703
43
9
0
99,431
0
L
Bastet
2,790
558
11
2
0
78,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role