Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ImDisturbed
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Melatonin5860
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 115L
1,574 Elo+
Solo
Hel
Hel
MightyOdysseus
Hel
Level 158
God Stats
3W - 2L
1,478 SR
Queue Stats
439W - 430L
1,628 Elo+
Solo
Hera
Hera
linkle_binkle
Hera
Level 81
God Stats
1W - 0L
1,710 SR
Queue Stats
34W - 43L
1,467 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,527 Elo+

VS

Team Averages
Level 144
1,396 SR
1,521 Elo+
Chronos
Chronos
 
Chronos
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
De_ggafas
Yemoja
Level 146
God Stats
0W - 2L
1,094 SR
Queue Stats
43W - 47L
1,496 Elo+
Solo
King Arthur
King Arthur
DrFreezeF
King Arthur
Level 103
God Stats
0W - 2L
1,306 SR
Queue Stats
58W - 54L
1,533 Elo+
Party 1
Tyr
Tyr
FreezeFrame Jr
Tyr
Level 157
God Stats
1W - 3L
1,580 SR
Queue Stats
135W - 132L
1,583 Elo+
Party 1
Rama
Rama
PunishingWrath
Rama
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 63L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 2 / 5
8,163
816
12,194
8,741
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 4
8,026
803
6,288
4,187
1,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Melatonin5860
Amaterasu
15
1 / 1 / 6
8,616
862
6,095
10,556
6,833
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 6
7,434
743
4,444
6,489
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
4 / 1 / 5
8,786
879
8,884
5,330
1,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 4 / 5
7,223
722
9,831
11,735
4,072
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
De_ggafas
Yemoja
13
2 / 1 / 4
7,388
739
4,948
7,726
4,941
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
DrFreezeF
King Arthur
14
2 / 3 / 1
7,357
736
4,392
8,575
6,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 4
6,444
644
2,957
4,114
2,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
2 / 1 / 3
7,643
764
4,968
8,087
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
10
Kills
6
6
Deaths
10
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
5
3.25
L
Chronos
 
Chronos
0
4
5
0.63
L
Yemoja
De_ggafas
Yemoja
2
1
4
4
L
King Arthur
DrFreezeF
King Arthur
2
3
1
0.83
L
0
1
4
2
W
1
1
4
3
W
Amaterasu
Melatonin5860
Amaterasu
1
1
6
4
W
0
1
6
3
L
2
1
3
3.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
27,096
35,303
Taken
40,237
14,602
Mitigated
20,782
22,843
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,194
3,021
52
710
8,741
2,899
702
4,306
4,251
0
20,724
L
Chronos
 
Chronos
9,831
1,128
502
2,223
11,735
4,072
0
4,914
6,821
20,123
0
L
Yemoja
De_ggafas
Yemoja
4,948
513
7,548
1,838
7,726
4,941
0
5,415
2,311
9,261
146
L
King Arthur
DrFreezeF
King Arthur
4,392
156
764
1,285
8,575
6,366
0
4,293
4,282
0
19,779
L
2,957
312
902
1,873
4,114
2,016
0
799
3,315
0
3,574
W
6,288
73
826
224
4,187
1,241
326
2,191
1,948
22,923
83
W
Amaterasu
Melatonin5860
Amaterasu
6,095
2,691
409
5,462
10,556
6,833
0
2,979
7,507
0
14,612
W
4,444
0
9,464
4,530
6,489
1,884
277
2,362
4,007
13,877
41
L
4,968
4,141
563
1,473
8,087
3,387
0
3,742
4,345
0
18,575
W
8,884
1,045
515
651
5,330
1,745
287
2,326
2,878
18,806
687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
36,055
129
Minions Killed
100
0
Camps Cleared
0
1,080,612
Distance Traveled
825,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,163
816
19
2
0
189,338
0
L
Chronos
7,223
722
38
4
0
166,587
0
L
Yemoja
7,388
739
6
1
0
159,583
0
L
King Arthur
7,357
736
23
2
0
221,029
0
L
Tyr
6,444
644
3
0
0
119,734
0
W
Janus
8,026
803
39
4
0
214,490
0
W
Amaterasu
8,616
862
28
3
0
242,238
0
W
Hel
7,434
743
18
2
0
217,173
0
L
Rama
7,643
764
30
3
0
158,208
0
W
Hera
8,786
879
25
3
0
217,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role