Player Matchup

Aphrodite
Aphrodite
OhGodPlzNo89
Aphrodite
Level 143
God Stats
0W - 2L
1,161 SR
Queue Stats
21W - 26L
1,452 Elo+
Party 1
Arachne
Arachne
RampageDEATH726
Arachne
Level 19
God Stats
17W - 10L
1,749 SR
Queue Stats
44W - 51L
1,431 Elo+
Party 1
Cerberus
Cerberus
sleekunknown
Cerberus
Level 128
God Stats
2W - 3L
1,447 SR
Queue Stats
77W - 89L
1,468 Elo+
Party 1
Team Averages
Level 97
1,452 SR
1,450 Elo+

VS

Team Averages
Level 74
1,590 SR
1,523 Elo+
Mulan
Mulan
An0nym0us2569
Mulan
Level 73
God Stats
33W - 20L
1,697 SR
Queue Stats
378W - 382L
1,514 Elo+
Party 2
Anubis
Anubis
Nateea
Anubis
Level 109
God Stats
12W - 11L
1,466 SR
Queue Stats
90W - 54L
1,600 Elo+
Solo
Discordia
Discordia
marcoTacos21
Discordia
Level 39
God Stats
22W - 12L
1,607 SR
Queue Stats
74W - 88L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OhGodPlzNo89
Aphrodite
16
0 / 1 / 1
8,662
722
5,493
13,239
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 9 / 0
8,666
722
4,709
19,836
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
sleekunknown
Cerberus
13
0 / 8 / 1
7,880
657
5,096
23,336
18,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
10,636
886
13,778
11,934
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
Nateea
Anubis
19
10 / 0 / 7
12,110
1,009
20,537
8,257
3,995
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
marcoTacos21
Discordia
17
5 / 0 / 13
11,256
938
14,974
6,241
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
18
18
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Anubis
Nateea
Anubis
10
0
7
13.5
L
Aphrodite
OhGodPlzNo89
Aphrodite
0
1
1
0.5
L
1
9
0
0.11
W
Discordia
marcoTacos21
Discordia
5
0
13
11.5
L
Cerberus
sleekunknown
Cerberus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,298
Damage
49,289
56,411
Taken
26,432
36,214
Mitigated
12,897
16,650
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,778
1,709
0
4,050
11,934
6,838
1,106
4,648
6,109
0
35,297
W
Anubis
Nateea
Anubis
20,537
949
0
4,621
8,257
3,995
1,347
3,699
4,404
68,796
1,491
L
Aphrodite
OhGodPlzNo89
Aphrodite
5,493
336
4,127
7,286
13,239
5,143
0
6,442
6,250
32,504
446
L
4,709
2,524
0
1,518
19,836
12,161
0
12,545
6,650
0
15,099
W
Discordia
marcoTacos21
Discordia
14,974
1,077
92
1,062
6,241
2,064
934
2,066
4,013
45,307
0
L
Cerberus
sleekunknown
Cerberus
5,096
382
62
3,657
23,336
18,910
0
14,094
8,280
19,421
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
34,002
127
Minions Killed
210
0
Camps Cleared
0
601,372
Distance Traveled
702,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,636
886
34
3
0
223,545
0
W
Anubis
12,110
1,009
94
8
0
235,161
0
L
Aphrodite
8,662
722
61
5
0
216,923
2
L
Arachne
8,666
722
21
2
0
195,223
0
W
Discordia
11,256
938
82
7
0
243,327
0
L
Cerberus
7,880
657
45
4
0
189,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role