Player Matchup

Sylvanus
Sylvanus
Gold III
Cozyninja72
Sylvanus
Gold III
Level 127
God Stats
2W - 3L
1,549 SR
Queue Stats
35W - 36L
1,487 MMR
Party 2
Nut
Nut
Platinum II
Guhts
Nut
Platinum II
Level 144
God Stats
4W - 6L
1,555 SR
Queue Stats
122W - 117L
1,733 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
ManjaroLinux
Tsukuyomi
Platinum V
Level 67
God Stats
21W - 33L
1,486 SR
Queue Stats
273W - 266L
1,612 MMR
Solo
Ra
Ra
Platinum III
NerdyTutor
Ra
Platinum III
Level 202
God Stats
3W - 2L
1,851 SR
Queue Stats
241W - 243L
1,824 MMR
Party 1
Bacchus
Bacchus
Gold III
imcww
Bacchus
Gold III
Level 157
God Stats
4W - 7L
1,472 SR
Queue Stats
173W - 179L
1,477 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,583 SR
1,627 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,597 SR
1,627 MMR
Cerberus
Cerberus
Platinum II
BoomerBeads
Cerberus
Platinum II
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 181L
1,638 MMR
Solo
Fenrir
Fenrir
Gold II
GrizZSavage
Fenrir
Gold II
Level 140
God Stats
6W - 3L
1,546 SR
Queue Stats
182W - 180L
1,623 MMR
Solo
Agni
Agni
Gold II
Matslayer12
Agni
Gold II
Level 148
God Stats
28W - 24L
1,604 SR
Queue Stats
181W - 175L
1,645 MMR
Solo
Cernunnos
Cernunnos
Gold V
SirxStark
Cernunnos
Gold V
Level 115
God Stats
3W - 0L
1,824 SR
Queue Stats
37W - 32L
1,609 MMR
Solo
Nu Wa
Nu Wa
Gold III
YT_Wrath_Melody
Nu Wa
Gold III
Level 118
God Stats
42W - 34L
1,513 SR
Queue Stats
253W - 282L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cozyninja72
Sylvanus
14
7 / 6 / 0
9,847
579
10,646
16,686
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nut
Guhts
Nut
15
1 / 3 / 3
9,362
551
8,172
13,526
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ManjaroLinux
Tsukuyomi
16
1 / 5 / 1
8,357
492
4,996
15,768
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 8 / 1
7,831
461
5,239
13,298
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
imcww
Bacchus
13
2 / 4 / 6
8,331
490
7,452
16,151
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AnubisKumbhakarnaChironSurtrAthena

VS

Bans
Bake KujiraThothBastetAh PuchThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoomerBeads
Cerberus
14
2 / 1 / 11
9,690
570
7,176
12,135
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
17
9 / 1 / 5
10,505
618
13,924
16,558
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
13 / 2 / 0
11,194
658
15,551
5,682
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SirxStark
Cernunnos
15
0 / 5 / 7
9,017
530
6,401
12,157
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 7
9,209
542
13,345
11,072
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
12
Kills
26
26
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoomerBeads
Cerberus
2
1
11
7.5
L
Sylvanus
Cozyninja72
Sylvanus
7
6
0
1.17
W
Fenrir
9
1
5
11.5
L
Nut
Guhts
Nut
1
3
3
0.83
L
Tsukuyomi
ManjaroLinux
Tsukuyomi
1
5
1
0.3
W
13
2
0
6.5
L
1
8
1
0.19
W
Cernunnos
SirxStark
Cernunnos
0
5
7
0.7
W
2
3
7
1.83
L
Bacchus
imcww
Bacchus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
56,397
75,429
Taken
57,604
40,694
Mitigated
27,635
21,377
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoomerBeads
Cerberus
7,176
234
0
3,209
12,135
9,823
22
4,506
7,629
32,450
1,438
L
Sylvanus
Cozyninja72
Sylvanus
10,646
3,502
640
4,352
16,686
9,960
18
9,868
6,091
48,839
9,830
W
Fenrir
13,924
3,397
0
7,954
16,558
6,424
1,007
4,424
12,042
0
76,423
L
Nut
Guhts
Nut
8,172
5,229
0
5,466
13,526
4,688
18
4,167
9,186
0
68,859
L
Tsukuyomi
ManjaroLinux
Tsukuyomi
4,996
878
0
4,952
15,768
5,206
0
5,301
10,093
0
85,380
W
15,551
470
0
782
5,682
1,910
492
2,840
2,842
60,447
0
L
5,239
501
509
2,857
13,298
3,870
0
6,767
5,839
57,718
0
W
Cernunnos
SirxStark
Cernunnos
6,401
3,722
0
2,716
12,157
3,935
538
3,885
8,272
0
63,049
W
13,345
5,305
0
2,637
11,072
5,543
2,006
7,004
3,983
50,618
832
L
Bacchus
imcww
Bacchus
7,452
1,072
0
2,601
16,151
16,970
0
7,351
8,302
32,502
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
49,615
515
Minions Killed
430
0
Camps Cleared
0
1,623,703
Distance Traveled
1,734,777
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,690
570
49
3
0
351,117
6
L
Sylvanus
9,847
579
105
6
0
269,446
0
W
Fenrir
10,505
618
101
6
0
382,318
4
L
Nut
9,362
551
134
8
0
309,545
7
L
Tsukuyomi
8,357
492
128
8
0
380,918
0
W
Agni
11,194
658
112
7
0
375,481
4
L
Ra
7,831
461
105
6
0
302,954
1
W
Cernunnos
9,017
530
89
5
0
306,984
4
W
Nu Wa
9,209
542
79
5
0
318,877
0
L
Bacchus
8,331
490
43
3
0
360,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role