Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Julian_Boysen
Susano
Level 126
God Stats
7W - 3L
1,700 SR
Queue Stats
70W - 65L
1,440 Elo+
Solo
Chaac
Chaac
MrBonesXXV
Chaac
Level 120
God Stats
17W - 10L
1,644 SR
Queue Stats
59W - 39L
1,559 Elo+
Solo
Discordia
Discordia
Naminato
Discordia
Level 157
God Stats
2W - 0L
1,747 SR
Queue Stats
190W - 174L
1,433 Elo+
Solo
Danzaburou
Danzaburou
OhYeahItsJosh
Danzaburou
Level 149
God Stats
41W - 36L
1,542 SR
Queue Stats
633W - 569L
1,544 Elo+
Solo
Team Averages
Level 131
1,626 SR
1,495 Elo+

VS

Team Averages
Level 91
1,561 SR
1,539 Elo+
Apollo
Apollo
Bloodfang7
Apollo
Level 129
God Stats
2W - 6L
1,510 SR
Queue Stats
106W - 102L
1,522 Elo+
Solo
Hercules
Hercules
GHOSTRIDER8711
Hercules
Level 122
God Stats
11W - 9L
1,592 SR
Queue Stats
196W - 176L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
KALIAK14
Erlang Shen
Level 21
God Stats
1W - 3L
1,310 SR
Queue Stats
28W - 22L
1,555 Elo+
Party 2
Anubis
Anubis
Liyale23
Anubis
Level 109
God Stats
1W - 1L
1,716 SR
Queue Stats
38W - 29L
1,550 Elo+
Party 2
Ares
Ares
ikilllz---
Ares
Level 76
God Stats
18W - 9L
1,676 SR
Queue Stats
237W - 210L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 8
6,708
559
6,658
13,284
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 1 / 4
6,972
581
5,248
6,779
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
6 / 2 / 0
8,811
734
12,784
9,278
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Naminato
Discordia
12
0 / 2 / 4
6,580
548
3,191
5,569
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OhYeahItsJosh
Danzaburou
13
7 / 1 / 5
7,825
652
12,221
6,578
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bloodfang7
Apollo
10
1 / 7 / 1
5,625
469
5,384
10,037
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
12
1 / 6 / 1
6,879
573
4,540
14,771
8,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
KALIAK14
Erlang Shen
11
1 / 2 / 2
6,066
506
4,288
9,378
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
Liyale23
Anubis
14
3 / 3 / 0
7,638
637
5,834
6,795
3,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 2
6,325
527
6,076
12,662
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
21
Kills
8
8
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
8
2.5
L
Apollo
Bloodfang7
Apollo
1
7
1
0.21
L
Hercules
1
6
1
0.25
W
7
1
4
9
L
Erlang Shen
KALIAK14
Erlang Shen
1
2
2
1
L
Anubis
Liyale23
Anubis
3
3
0
1
W
Chaac
6
2
0
3
W
Discordia
Naminato
Discordia
0
2
4
1
W
Danzaburou
OhYeahItsJosh
Danzaburou
7
1
5
9.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
26,122
41,488
Taken
53,643
20,113
Mitigated
27,502
14,075
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,658
824
0
5,833
13,284
8,972
58
5,433
7,851
19,263
0
L
Apollo
Bloodfang7
Apollo
5,384
3,472
0
1,852
10,037
2,772
0
1,493
8,544
0
35,397
L
Hercules
4,540
1,577
0
2,633
14,771
8,958
0
0
14,771
0
48,740
W
5,248
774
0
2,806
6,779
1,939
0
1,165
5,614
0
33,892
L
Erlang Shen
KALIAK14
Erlang Shen
4,288
2,364
0
1,635
9,378
4,526
0
1,398
7,980
0
41,931
L
Anubis
Liyale23
Anubis
5,834
104
0
2,827
6,795
3,067
0
3,083
3,712
59,994
1,396
W
Chaac
12,784
2,885
0
2,576
9,278
5,874
0
0
9,278
0
74,117
W
Discordia
Naminato
Discordia
3,191
164
0
1,150
5,569
1,161
0
3,337
2,232
45,995
900
W
Danzaburou
OhYeahItsJosh
Danzaburou
12,221
5,121
0
1,710
6,578
2,167
531
1,897
4,681
0
58,939
L
6,076
1,045
0
3,289
12,662
8,179
0
3,987
8,675
18,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
32,533
410
Minions Killed
374
0
Camps Cleared
0
1,242,903
Distance Traveled
1,259,377
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,708
559
57
5
0
242,626
1
L
Apollo
5,625
469
70
6
0
222,804
0
L
Hercules
6,879
573
97
8
0
240,874
0
W
Susano
6,972
581
54
5
0
308,210
0
L
Erlang Shen
6,066
506
56
5
0
295,338
0
L
Anubis
7,638
637
128
11
0
246,756
4
W
Chaac
8,811
734
130
11
0
219,118
0
W
Discordia
6,580
548
88
7
0
237,944
1
W
Danzaburou
7,825
652
81
7
0
235,005
4
L
Ares
6,325
527
23
2
0
253,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role